Q1: Why did you choose to expand to the NEO blockchain, and what makes you happy about it so far?
A: Previously, the team that worked on this game was known as Hippo Games. It's most famous project is Tap Tap Builder: https://play.google.com/store/apps/details?id=com.herocraft.game.free.taptapbuilder. Now we work with different blockchains. There are more users for each new blockchain and, in addition, each blockchain has its own unique technological advantages. For example, I really like that NEO has free transactions.
Q2: Which mainstream game that some would be familiar with would you say is most similar to 0xWarriors, and how is the user experience in playing 0xWarriors?
A: 0xWarriors is a game in the genre of “battler game”. There are many famous games in this genre. For example, my favorite is AFK Arena.
Q3: Having brought 0xWarriors to the NEO blockchain, are you planning to bring more games to our blockchain?
A: Yes, we will see how successful our working together turns out to be and if everything works out well, we will connect NEO to all our games!
Q4: What is the Arena fight mode in the game? And Tournament, Championship?
A: Arena mode is a PVP competition between players that will challenge your warriors to gain experience and become stronger. The Tournament mode will allow you to win cryptocurrency and chests. The championship is a more massive competition in which everyone can participate for free and win chests.
Q5: Can I play on my phone? Is it a casual game or for hardcore players?
A: Sure. You can play on iOS and Android. The game is for casual players, but it has enough depth to attract the hardcore audience.
Q6: Can I make profit in the game? How? How much time it will take me?
A: Yes, winning in tournaments you will receive cryptocurrency and loot chests. In addition, you can sell excess equipment at the auction to other players.
Q7: Do I have to buy or can I also win weapons in the game? What are the strongest weapons in the game?
A: You start the game with a free wooden weapon. By fighting, you can win a chest in the championship. But you don’t have to bet on luck all the time and so you can buy a chest in our store or at the auction from other players.
Q8: What's the most expensive item sold in Warriors?
A: Prices vary but we’ve seen a player buying a chest for 500$ to get Undead Warriors!
Q9: I see that some players have 20th level, how much time it takes to get to such a high level?
A: Our game is highly dependent on the skill of the player, but on average it will take about a month.
Q10: I need to use the Arkane wallet, is it easy to set up?
A: Yes, with NEO we only work through the Arkane wallet for now. It is very simple, I think the easiest among all other wallets at the moment.
Q11: Do you plan any updates for the game?
A: Sure. We are constantly developing the game. Dungeon PvE adventures are coming soon.
Q12: What are the other upcoming games from your studio on Neo?
A: That roadmap hints a bit: https://trello.com/b/BFpwECIZ/0xgames-roadmap. We have three games in the active development stage. However, we are now preparing a new game and it’s in the pre-production stage with much more production value.
Q13: Is the game using NFT assets (neo-based)?
A: Yes, equipment for warriors is NFT. In addition, we have unique undead warriors, they are also NFTs.
Q13: What games do you play yourself? What is your favorite game/franchise ever?
A: Most of the time I play my games of course. But if it turns out I find some time, then I play Heartstone, Archero, Through the Ages, Civilization.
Q14: What will make blockchain games successful? When will we get the first blockchain game to reach mass adoption?
A: I’d like to dive a bit into this. We make games with an open economy now. And blockchain is a technology that currently allows you to do this. Open economy games are primarily a new gaming experience so we can make game mechanics that were not there before. I believe social interactions between players in such games are much stronger and such games will be massively popular right after we do two things: 1) solve all the difficulties with the gaming experience (in fact, we have already solved the majority of them) and 2) we will also need games with a much bigger production value (this is what we are working on now as I mentioned before).