Author

Topic: [ANN] Ripple360 - Open Source Gaming Engine (Read 1093 times)

newbie
Activity: 10
Merit: 0
April 02, 2013, 06:10:39 PM
#3
update: I received 0.0001 back after 10 hours. I think I have to read more about how this game is supposed to work first :-)
newbie
Activity: 10
Merit: 0
sent 500 xrp 12 minutes ago, no response yet - I think :-)
Not exactly sure what type of "response" to expect...
Sent from address rnc5wALmY4UoUVXF3A27gqC5gtKNiSYr4c
full member
Activity: 211
Merit: 100
"Living the Kewl Life"
Ripple360 - Open Source Gaming Engine
http://www.ripple360.com
https://github.com/houseofsdot/ripple360

Note: Listed in "Project Development" because the primary focus is on "developing" this engine and not on gambling XRP.

A project aimed towards building an enterprise level gaming engine for the Ripple network.  Regardless of your thoughts on gambling and its place in crypto-economies; I believe sites like SatoshiDice have provided a great deal of stimulation (noticeably in the blockchain) towards the growth of Bitcoin. This project aims to inspire the same level of stimulation for Ripple. The network (currently in Beta) already seems more than capable of supporting real-time, real-money gaming venues. Not withstanding the monetary value of an XRP and the opportunity for profit; this could be a great way to stress test the Ripple network (albeit just a single daemon for now).

Current Features:
  - Web Socket Connectivity (for real-time communication)
  - Bootstrap Web Front-end (for Players)
  - Provably Fair
  - Resume (in the event of engine or daemon crash -- no txs would be lost)

Working On Now:
  - Daily Secret Automation
  - Optional Dust (register address(es) and monitor via front-end)
  - ACID
  - Bootstrap Web Front-end (for Admins)
  - More Demo Games (4 in total)

So... What's Your Deal?
Ripple was really NOT my primary focus, however, I've discovered that the framework seems to be ideal for high-volume transactions. I've actually been working on a "Bitcoin" gaming engine for over 4 months now (was actually modified from a previously "dead" project). My team and I have been testing for about 2 weeks now (so far so good).  I'm just about ready to pull the trigger and go public (open sourced on GitHub), but I'd like to bring on a few alpha testers and contributors from the "community" first.  Currently looking for HTML5 coders, graphic artists, game designers, and general testers.

What's In It For Me?
Shares will be offered (denomitated in BTC) to ALL participating team members using a ColoredCoin / SmartCoin-like system.  I'm only looking to retain ~10% share to cover administrative costs (marketing, licensing, etc); so there's a lot up for grabs here.

If you would be interested in working on the Ripple360, as well as other open source gaming projects in the crypto-currency world, then I'd love to hear from you.

Cheers!
-------------------

Disclaimer
The Ripple Daemon is currently a "closed source" project. Which unfortunately means that we are relying on the functionality of a "single" machine to operate this engine (i.e. we are at the mercy of the Ripple Dev Team). Following the release of the daemon source, we hope to extend this project to include an "optimized" server-side implementation as well.

Credits
Motivated in part by the work of fancy_pants on this thread.

Feel free to test the Coin Flip Demo Game by sending your XRP here:
rfkuKh25mjdJMwLV7DrFdF92gaN9U6u5Kc

Expected Value (EV) is currently 0.995 (not gonna get much better than that)
Please limit your bets to < 1,000 XRP (BigInteger support has not yet been added)
Dust response should only take a couple seconds; so post here if you experience an extended delay.

Also, let me know if you need some ripples to test with -- limited supply available (from my personal account).
If you'd like to DONATE, simply add Destination Tag 777 to:
rfkuKh25mjdJMwLV7DrFdF92gaN9U6u5Kc?dt=777
100% of donated funds received will be used to further the development of this project ~_^
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