Author

Topic: AutoEarning- Number #1 CatchaBTC Autopilot Method profit While sleeping! (Read 162 times)

newbie
Activity: 22
Merit: 0
PS: you can change BaseBet or Multiply too
newbie
Activity: 22
Merit: 0
Welcome to my very first paid script so far! Many of you might know me as I gave out previous versions of my scripts for free in giveaway section and it really worked pretty well for them!

Today I'm realising latest updated version of CatchaBTC Script, which is optimized for any kind of gamblers yet for affordable price.

You can start as low as 10 $ and see real proofs

You can use the Script at AutoBet --> Custom
Paste the script and let it Run
Comment your Earnings


// Settings
var baseBet = 10; // In bits
var baseMultiplier = 1.30; // Target multiplier: 1.10 recommended
var variableBase = false; // Enable variable mode (very experimental), read streakSecurity.
var streakSecurity = 15; // Number of loss-streak you wanna be safe for. Increasing this massively reduces the variableBase calculated. (1-loss = 20%, 2-loss = 5%, 3-loss = 1.25% of your maximum balance). Recommended: 2+
var maximumBet = 999999; // Maximum bet the bot will do (in bits).
 
// Variables - Do not touch!
var baseSatoshi = baseBet * 100; // Calculated
var currentBet = baseSatoshi;
var currentMultiplier = baseMultiplier;
var currentGameID = -1;
var firstGame = true;
var lossStreak = 0;
var coolingDown = false;
 
// Initialization
console.log('====== Procon\'s BustaBit Bot ======');
console.log('My username is: ' + engine.getUsername());
console.log('Starting balance: ' + (engine.getBalance() / 100).toFixed(2) + ' bits');
var startingBalance = engine.getBalance();
 
if (variableBase) {
      console.warn('[WARN] Variable mode is enabled and not fully tested. Bot is resillient to ' + streakSecurity + '-loss streaks.');
}
 
// On a game starting, place the bet.
engine.on('game_starting', function(info) {
      console.log('====== New Game ======');
    console.log('[Bot] Game #' + info.game_id);
      currentGameID = info.game_id;
 
      if (coolingDown) {   
      if (lossStreak == 0) {
      coolingDown = false;
      }
      else {
      lossStreak--;
      console.log('[Bot] Cooling down! Games remaining: ' + lossStreak);
      return;
      }
      }
 
      if (!firstGame) { // Display data only after first game played.
      console.log('[Stats] Session profit: ' + ((engine.getBalance() - startingBalance) / 100).toFixed(2) + ' bits');
      console.log('[Stats] Profit percentage: ' + (((engine.getBalance() / startingBalance) - 1) * 100).toFixed(2) + '%');
      }
 
      if (engine.lastGamePlay() == 'LOST' && !firstGame) { // If last game loss:
      lossStreak++;
      var totalLosses = 0; // Total satoshi lost.
      var lastLoss = currentBet; // Store our last bet.
      while (lastLoss >= baseSatoshi) { // Until we get down to base bet, add the previous losses.
      totalLosses += lastLoss;
      lastLoss /= 4;
      }
 
      if (lossStreak > streakSecurity) { // If we're on a loss streak, wait a few games!
      coolingDown = true;
      return;
      }
 
      currentBet *= 7; // Then multiply base bet by 4!
      currentMultiplier = 1.00 + (totalLosses / currentBet);
      }
      else { // Otherwise if win or first game:
      lossStreak = 0; // If it was a win, we reset the lossStreak.
      if (variableBase) { // If variable bet enabled.
      // Variable mode resists (currently) 1 loss, by making sure you have enough to cover the base and the 4x base bet.
      var divider = 100;
      for (i = 0; i < streakSecurity; i++) {
      divider += (100 * Math.pow(4, (i + 1)));
      }
 
      newBaseBet = Math.min(Math.max(1, Math.floor(engine.getBalance() / divider)), maximumBet * 100); // In bits
      newBaseSatoshi = newBaseBet * 100;
 
      if ((newBaseBet != baseBet) || (newBaseBet == 1)) {
      console.log('[Bot] Variable mode has changed base bet to: ' + newBaseBet + ' bits');
      baseBet = newBaseBet;
      baseSatoshi = newBaseSatoshi;
      }
      }
      // Update bet.
      currentBet = baseSatoshi; // in Satoshi
      currentMultiplier = baseMultiplier;
      }
 
      // Message and set first game to false to be sure.
      console.log('[Bot] Betting ' + (currentBet / 100) + ' bits, cashing out at ' + currentMultiplier + 'x');
      firstGame = false;
 
      if (currentBet <= engine.getBalance()) { // Ensure we have enough to bet
      if (currentBet > (maximumBet * 100)) { // Ensure you only bet the maximum.
      console.warn('[Warn] Bet size exceeds maximum bet, lowering bet to ' + (maximumBet * 100) + ' bits');
      currentBet = maximumBet;
      }
      engine.placeBet(currentBet, Math.round(currentMultiplier * 100), false);
      }
      else { // Otherwise insufficent funds...
      if (engine.getBalance() < 100) {
      console.error('[Bot] Insufficent funds to do anything... stopping');
      engine.stop();
      }
      else {
      console.warn('[Bot] Insufficent funds to bet ' + (currentBet / 100) + ' bits.');
      console.warn('[Bot] Resetting to 1 bit basebet');
      baseBet = 1;
      baseSatoshi = 100;
      }
      }
});
 
engine.on('game_started', function(data) {
    if (!firstGame) { console.log('[Bot] Game #' + currentGameID + ' has started!'); }
});
 
engine.on('cashed_out', function(data) {
    if (data.username == engine.getUsername()) {     
      console.log('[Bot] Successfully cashed out at ' + (data.stopped_at / 100) + 'x');
      }
});
 
engine.on('game_crash', function(data) {
    if (!firstGame) { console.log('[Bot] Game crashed at ' + (data.game_crash / 100) + 'x'); }
});
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