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Topic: Could This Solve Blockchain Gaming's Biggest Problems? (Read 30 times)

legendary
Activity: 1582
Merit: 1284
Building a game entirely on the blockchain will make it slow and updates are limited. This can be done on the Metaverse, but it is concentrated and requires companies with unlimited financial capabilities. Therefore, encrypted currencies can be integrated into payment technologies, creating gems and tokens, adding the balance or withdrawing profits.
newbie
Activity: 50
Merit: 0
I've been obsessed with gaming lately, and I'm all about the 'play-to-earn' trend. But let's be real, some of those blockchain games suck. I saw Saga and it's basically a project that wants to make it way easier for devs to launch their own blockchains, especially those focused on gaming and entertainment.

See it like... instead of everyone trying to cram their projects onto Ethereum or Solana, Saga wants to give each project the option to have their own dedicated space while still connecting to a larger network.  It's promising unlimited scalability – no more getting bogged down when a game goes viral.

The idea of launching your own blockchain always sounded like rich people problems to me, but they claim to make it cheap and easy. Seems like a major draw for game studios. Also, they've gotten some serious backing and it looks like a bunch of games are already being built on this tech.

Now, here's what I'm wondering: Is this how games start getting actually decentralized, not just using NFTs for cosmetics? Could this unlock the kind of crazy interconnected game worlds we keep hearing about? Or is it another overhyped infrastructure play that won't live up to the promise?

I'm not a dev myself, so I'm still trying to wrap my head around the mechanics. But, as a gamer, I'm cautiously optimistic.  Anyone else following Saga closely?  What do you make of this whole "launch your own blockchain" angle?
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