Author

Topic: Cryptographic rock-paper-scissors (Read 1214 times)

legendary
Activity: 2058
Merit: 1015
April 16, 2013, 05:26:33 PM
#12
Code:
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Edit:
Hmm... Strange it loads homepage when I use one proxy http://www.majorprivacy.com/
http://hidemyass.com throws an error connecting
Above error when with out a proxy
legendary
Activity: 1176
Merit: 1233
May Bitcoin be touched by his Noodly Appendage
April 16, 2013, 12:34:44 PM
#11
I see few people playing, could you give some feedback?  Smiley
legendary
Activity: 1176
Merit: 1233
May Bitcoin be touched by his Noodly Appendage
April 15, 2013, 06:02:30 PM
#10
The layout has been changed, I hope it's less horrible
sr. member
Activity: 308
Merit: 250
Jack of oh so many trades.
April 10, 2013, 10:32:42 PM
#9
I may "wrongly" understand, but this article points is about the difficulty to prove the fairness of a shuffling (ie proving the randomness)
So afaiu it doesn't apply to my game because I intend to prove that the player played what I display

Yeah, it doesn't matter how the shuffling was done if you tell the user beforehand what the answers are (in a hash, so they won't actually know what you told them until after the fact).
legendary
Activity: 1176
Merit: 1233
May Bitcoin be touched by his Noodly Appendage
April 10, 2013, 05:12:59 PM
#8
I develop the UI if you want me to but I am not a programmer  Wink Grin
Do you know HTML/CSS? That's all I need  Grin

I may "wrongly" understand, but this article points is about the difficulty to prove the fairness of a shuffling (ie proving the randomness)
So afaiu it doesn't apply to my game because I intend to prove that the player played what I display

div#fdiv{
background: white;
}
Thanks! I didn't notice that on my large screen
sr. member
Activity: 364
Merit: 250
April 10, 2013, 11:30:49 AM
#7
div#fdiv{
background: white;
}
newbie
Activity: 46
Merit: 0
hero member
Activity: 1778
Merit: 764
www.V.systems
April 10, 2013, 09:18:41 AM
#5
I develop the UI if you want me to but I am not a programmer  Wink Grin
legendary
Activity: 1176
Merit: 1233
May Bitcoin be touched by his Noodly Appendage
April 10, 2013, 07:55:58 AM
#4
Thank you!

I'd like to make a nice UI but I lack artistic feelings... If anyone has an idea of what it should look like please tell me
Tell me all the comments you have about UI/gameplay/etc
ar9
sr. member
Activity: 352
Merit: 250
April 09, 2013, 07:39:17 PM
#3
Really fantastic game idea! 

Good job, jackjack. 

With a more pleasing/simplistic UI I can really see this taking off.
legendary
Activity: 1176
Merit: 1233
May Bitcoin be touched by his Noodly Appendage
April 09, 2013, 04:12:49 PM
#2
I made the payment module but as the tools I use don't work on testnet, a small (but the more useful) part of it is still untested
I'd like 2 people to play a game to see if everything works
It's safe because:
  • The transaction will not be broadcasted before I validate it
  • I own the private keys
  • I'm not a thief ; being pywallet's main developer many people trusted me with their full wallets
  • Last but not least: I would only want the minimum bets, which is 0.0005 BTC

Why didn't I test with my own coins, you will ask? Well, because my broadband connection is a real pain, which makes me update the blockchain really rarely
legendary
Activity: 1176
Merit: 1233
May Bitcoin be touched by his Noodly Appendage
April 01, 2013, 08:56:09 PM
#1
Thanks to a wonderful idea from Off-topic, I made a cryptographic rock-paper-scissors
It uses hashes so that the second player can be sure that nobody changed the move of player 1
I tried to be clear in the About section of the site

You can play for nothing or you can bet.

Here it is: http://cryrps.net46.net
I post here to receive any comment about anything you find worth commenting
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