Core Protocol
DACom
The subject of the game is token. The target of the game is to win more tokens by means of other participants. The protocol generates the participants a rate of return up to 200% for each game cycle with known and fixed risks. Participation risks do not exceed predefined amounts, e.g. 30% of the input amount. An exposure doesn’t exceed predefine amounts. The protocol is always in total financial balance, it means, that according to the rules it can discharge the participants 100% of their capital at any moment. The protocol is based upon using of block chain technology over the operating system EOS. All gauge tables and code are always opened. The protocol possesses 7 levels of partner fee. Partner fee are allocated and paid automatically from each win of each financial partner.
THE GAME PROCESS
The game process is led on FLO – digital coin core of the operating system DACom.
Quant – is a core system accountable item.
The game stars with the 1st round of WHITE COLOUR and a proposal for participants to buy out Quantum at the rate of sale established by the system.
WHITE ROUND #1
In the first round, 1000 quants are put up for the sale at the rate of 0.1FLO/QUANT. Consequently, you need 100 FLO in order to redeem all the Quantum of the first round.
To redeem Quanta, it’s necessary to transfer scroll box of Quantum on the section “Invest” into required position and press the button “Deposit”
Those participants, who participate in the redemption of the Quantum of the first round, get Quantum balances in the amount of the purchase, which are marked in white, because the color of the first round is white. You may look through the status balances on the tab “Balances”.
While buying out a part Quantum from the system, the status bar of the program is partially filled
After the status bar of the implementation of the first round Quantum is completely filled (100% - all Quantum are sold), the system automatically selects next round, setting a new Quantum selling rate, and changes the color of the round into the opposite.
In the second round, participants are offered to redeem all Quantum of Black Color, using the higher rate – 0.11 FLO/QUANT. The process of buying Quantum and filling the implementation status bar is analogous.
While buying Quantum in the black round, a participant gets black balance of Quantum in the amount of purchase. Also, the balance of the black color is displayed on the tab “Balances”
After all the second round Quantum are bought out, the system selects next round, changes the color into the opposite and increases the Quantum selling rate again.
The game cycle is accomplished from the third round. Now, there are winners in the game, who can return their Quantum to the system at increasing rates, and losers, who transfer a part of their capital to the winners in the event of system development stop.
WINNERS
The winners are those whose Quantum balance color is compliant with the current color of the round. Those players, who have bought Quantum in the first round of the white color and who can switch to 3rd round, that is also white color, have an opportunity to return all their Quantum to the system at a higher rate of sale and get 5% income.
If we buy Quantum in the 1st round, the 3rd, 5th, 7th, 9th rounds are profitable. Income is generated on return on investment: 5%, 10%, 15%, 20% in each round
It’s necessary to renew the balance by clicking the prorated button (opposite it), in order to find out the current winning amount:
By the way, expectations for winnings are known in advance:
After the balance update button is pressed, the system updates a prediction and information about the current win and also affords ground for output:
All balances are accessible for withdrawal at any moment. It is enough to press the button “Withdraw”
Quantum of the participants are returned to the system and offered to other participants for buying out in the case of withdrawal of the win, thus reducing the status bar of Quantum implementation.
Thus, the status bar can move both in plus, i.e. up to 100%, and in minus – up to 0%. The round is switched over only if the bar is filled completely, i.e. after buying out of all Quantum, that are offered for implementation.
LOSERS
If all Quantum are not sold during a period of time, that is set by the system (e.g. 48 hours), the game ends. In this case, the new game cycle restarts from the first round. (There is restart in this case, i.e. the new game cycle starts from the first round). Restart means that all winners and losers take their winnings and losses according to the rules and the game starts from the very beginning.
In general, losers are players whose balances are not in congruence with the color of the current round at the time of stopping the cycle game development. So, if we go into the first round of the white color and the game stays on the 20th round of the black color, we are considered to be losers and pass a part of your balance, that are known in advance, to winners (e.g. 30% from the primal / original enter amount).
Before the beginning of a new cycle, losers have priority time (8 hours) in order to swap their Quantum for Quantum of the 1st two round of opposite color of the new game cycle at the same time; and can win an expected game in all cases
Thus, when users use priority enter before starting of primary sailing of the first round Quantum, they may be partially sold by losers balance transfer:
After that, when priority enter finishes, all users get ability to purchase leftover Quantum of first round. After purchasing, users as well may get an ability to purchase leftover Quantum of the second round, then game continues in the normal way.
If users choose strategy “Bet on black”, so their balances at the moment of game over
In case of choosing the mixed participant strategy in all colors and full ransom of the Quantum, balances of the participant may look like:
Participation strategy (group/individual) is determined by the participants independently. Gameplay and its development completely depend on the participants. At any moment participants can make losers be winners and vice versa by doing various actions.
Partner levels
You may get a referral link in your account settings:
The protocol has a business model that generates 10% of the net trading income from financial turnover/business. It means, that involving 10.000 participants and their average input 100USD from everyone, the system will generate 100.000 USD of net income.
50% from the system income is transferred to the participants, in such a way, 50.000USD is divided between all levels of financial partners, who help to develop.
Start distribution (division) can be the following:
1st level – 50%
2nd level – 25%
3rd level – 12.5%
4th level – 6.25%
5th level – 3.125%
6th level – 1.5625%
7th level – 1.5625%
The fee enters on balances of all financial levels of all partners at the time of withdrawal of each win by a participant automatically. The review of expected fee is available on the page “Statistics” in the account.