Hacker Game (working title) is a social strategy game where players take the role of a hacker. The game plays similarly to mafia wars (on facebook), with a similar monetization model. We’ve added several additional game mechanics and elements that make our game more player driven than similar games however.
It’s technically in the Social Strategy genre, but I like to look at it as a text based MMORPG similar to Mobster Boss (
http://mobsterboss.com/). Without revealing too much of what we have planned for our game I’d be happy to answer any questions you have about it.
I’m also perfectly happy with providing a copy of our GDD, and Monetization Documents to anyone who is interested.
The game is being Developed in Unity, and my team and I all work full time jobs. I currently work 55 hours a week, my programming lead works 60 hours a week, and my two other team members both work full time jobs, and take care of their children.
The main reason we are looking for funds is so we can take time off, and put more time into our game.
Numbers for interested investors: The average Social Strategy game makes around $3.50-4.50 per active user, per week of off micro transactions . We're developing our game to be as engaging and entertaining as possible, to keep our players engaged. I have seen plenty of Social Strategy games that are simply terrible, have no story, have 0 player driven content, and still have an average of 10,000 users. We're expecting to see around 10,000 users in our first month, and have several very interesting marketing techniques we will be experimenting with.
What will my funds be used for?: We're looking to raise around $10,000 USD to finish the build. $2000 of that would go directly into hardware upgrades, some of our computers are woefully outdated, and it slows down our efficiency by a lot. $7000 would be used to help us take off of work, so we could dedicate more time into finishing the game, and the remaining $1000 would be used for advertising our game, and various other marketing stunts.
Info about our game: Hacker Game(working title) is a social Strategy game without those annoying wait timers. You can do any activity (if you're skilled enough) at anytime you'd like. We've also taken great care to make sure that players will want to interact with other players. They can strike deals with each other, sell each other items and power ups, or go to war with each others clans. The biggest feature of this game, is going to be the meta game. I feel it's important to bring a real life gritty feel to our game, so we've made the decision we will not be punishing players for scamming other players. It's important to us that our players develop meaningful relationships with each other, so we've also included many different ways for them to do this, weather it be our in game chat channels (Called IRCS) or our in game mails (Called Mail) players will have several different ways to form these relationships. There will be a multitude of reasons for players to form these relationships, weather it be safety from enemies, assisting in money making, or to steal all of their hard earned money.
I will continue to update this post with information as interest grows.