Author

Topic: FFRcoin - Physical Card Game (Read 180 times)

newbie
Activity: 15
Merit: 0
July 06, 2024, 11:05:22 AM
#6
I understand. It makes sense.
jr. member
Activity: 148
Merit: 1
July 06, 2024, 06:19:49 AM
#5
No I am a pool owner. If you bring a solid project, I'm still going to post it.

All of us are a tight group and know each other. I appreciate that you acknowledge your role in those projects and will proceed in watching you develop this further.
newbie
Activity: 15
Merit: 0
July 05, 2024, 09:47:43 PM
#4
This is just his next one after BTCP, OGG, and the others.



Are you one of the guys who sabotaged these projects? I will continue until a project comes to fruition
jr. member
Activity: 148
Merit: 1
July 05, 2024, 08:45:20 PM
#3
This is just his next one after BTCP, OGG, and the others.

member
Activity: 450
Merit: 10
July 05, 2024, 04:48:42 PM
#2
reserved
newbie
Activity: 15
Merit: 0
July 05, 2024, 03:32:24 PM
#1
SHA256  - FFRcoin
Project: Physical Card Game
Decentralized - Representing a Card Game
Total coins: 10,000,000
Confirmations: 3
Coinbase maturity: 3
Number of confirmations: 2
Target spacing in minutes: 5
Target timespan in minutes: 120

Function: Financing the Development of the Card game and using it as currency for cards. Prizes for competitions.
Up to 80% of profits go towards competitions.


I was thinking about doing an ICO or with pre-mining, but the community hates it, as I've said several times in the past, I don't see a problem with doing pre-mining or ICO if it's for a business or company. I can change this in the project.


Rules and Alpha Gameplay

The games are 1 x 1. There are two fields, the upper part contains 5 spaces, cards of beings, and the last one on the right is where the eliminated and banned cards, directly eliminated and horizontally banned are located. the order of events. Simple slanted spaces are spells and traps, the last one on the right is the deck. A deck contains a minimum of 15 cards and a maximum of 45. Each card can only be repeated 3 times including tokens and totems. Magic cards, traps and beings limited to deck size and fusions. Fusions can only be placed on the field with a specific effect. Each player buys 4 cards and when starting their phase they must buy 1, and can only have 5 cards in their hand, discarding the surplus to the eliminated region.

Each match starts with both players having 100 R points. The player wins when the opponent has no life or game points in the next round (same thing). or no cards to draw in your deck, or having inflicted 5 penalties, even if it is the same penalty repeated. Penalties: More than a minute and a half. Not knowing how to apply the effect of your card. Do not follow mandatory effects or signal them to your opponent. Mix banned/deleted cards with eliminated cards. Refusing to make demands on your opponent's cards when necessary. Image link with third-party companies. Cards must be original, without erasures, without noticeable degradation. They must contain the seal of authenticity. If falsification is found, you will be banned from official competitions indefinitely, and any wins in the competitions in question will be void. Every official card can be used in competitions following the rule of up to 3 units per card. Following the rules for using and invoking each card.

Cards of beings, monsters, creatures... living beings, contain Damage and Resistance, when the card is in damage mode (straight) the same reference number will be used as a base, if attacked it will cause damage for the lowest amount of Damage, regardless of the attacker. Resistance, even if lower than damage, does not suffer damage to the player's vital points. These cards are summoned face-up, in any position you wish, unless they have a specific effect active. When in a resistance position, it will be diagonal. Each monster or living being has a number of runes from 0 to 5 that represent the difficulty of placing it on the field and power level or effects. You can use one or more cards to put on the field, they must already be on the field, the sum of the runes must total the number of runes on the card you want to put on the field. You can put 0 to 1 rune on the field at no cost, and for 2 to 5 you must use the number of runes on the card you want to put on the field, except when there is a specific ability or need. Magic and trap cards must be played face down or follow the description, some can be activated from the hand, the deck, when eliminated or banned, will always be specified. Spells can be activated face up or left inactive face down. The equipment cards will be below the equipped card. Types of cards. Living beings, magic, traps, equipment – ​​it can be magic, traps or living beings.

The card language for global competitions must be US English. For national competitions, letters must be used in the local language; otherwise, they must be in US English. They must contain card protectors. Professional teams can be formed with up to 3 players, with a contract signed between the company and each player. Must register in advance and pay the annual professional team fee. Individual players should not be tied to a team, paying a lower fee when there is a fee (there is normally no fee for individual players). Team players must be uniformed with their first name identified and if they wish to add their nickname. Sponsorships cannot be or contain competitors. Individual players can be sponsored, except for teams.

The brackets will be completely random and even members of the same team will be able to fight against each other. They are limited to 3 players per team (globally). The first regional competitions (if there are many participants) will be eliminatory, defeats will be eliminated. After that, the MD2, MD3 semi-finals and MD5/MD3 finals will take place. Heads or tails, odd or even, the winner decides who starts. If there are many pre-registered participants, a registration fee will be charged to reduce excess. Prize money will be paid in US dollars or the player's or team's local currency to the player's individual account for the team's legal record. With a deadline of up to 60 days from the end of the competition. (For legal procedures, or possible local bureaucratic problems). Payment made to the team's legal business registration. they must be used as described in each player's contract, whether remuneration or percentage or both, including prizes such as trophies and cards. Medals are exclusive to players. Prize values ​​vary depending on card sales, sponsorships, costs and registrations. The values ​​previously disclosed are the result of the estimate generated by sales. In official competitions, players must be +18 or +16 with legal authorization from their parents or legal guardians, sometimes with the need to accompany them.

Each player and team when participating in a competition will agree to the use of the company's image and their own image before our organization for marketing and advertising purposes. To resell the company it must contain (IN, NIF) or similar according to each country (legal registration of the company), for companies it will be sold in quantity with a fixed value for all companies, with a quantity discount. For individual buyers, it will be the standard value for the end consumer. Any person or company can sell, resell or auction individual cards. We do not sell individual cards unless it is a specific event. The rarity of the cards is due to the limited quantity to be produced and reprinted globally in addition to the unique characteristics of each one.

C - Common R - Rare Ur - Ultra Rare U - Rare Ultmate S - Secret Rare

https://www.reddit.com/r/fightforrupture/comments/1dmxcf8/rules_and_alpha_gameplay/

https://www.fightforrupture.com/

https://discord.gg/rXGXcYA249



Jump to: