Author

Topic: [FLAME] BBQ Lighter Fluid (Read 1015 times)

legendary
Activity: 2772
Merit: 1028
Duelbits.com
May 09, 2013, 11:24:52 PM
#18
Fairbrix has no connections for me and I couldn't find Tenebrix for Windows if I recall it good.
legendary
Activity: 2940
Merit: 1090
May 09, 2013, 11:15:04 PM
#17
Yeah Fairbrix and Tenebrix are both much more exciting than this one. Kind of why I figured who-ever is running the two nodes I connected to when I fired up maybe set them up in cron to start at boot and has since totally forgotten they are even running it. Smiley

-MarkM-
legendary
Activity: 2772
Merit: 1028
Duelbits.com
May 09, 2013, 11:13:10 PM
#16
Pool or I'm out, this is boring  Grin
legendary
Activity: 2940
Merit: 1090
May 09, 2013, 11:02:11 PM
#15
8697 is one I use to mine.

I'm running it for lulz, would love to find my first block ever though it looks I missed the chance with YAC  Grin

What's the block reward with this?

At https://github.com/nicksasa/Liquidcoin

It says

-Fixed difficulty (0.05) -Block reward reduces 4% every 1000 blocks, it does not increase ever. Minimum block reward is 1LQC

-MarkM-
legendary
Activity: 2940
Merit: 1090
May 09, 2013, 10:57:09 PM
#14
Well if I could ever connect, I could help plod it along a little faster lol.  But if it would have to be hard forked, why wait until that point?  Because at that point it would be too late to fix it, would it not? 

I would like to find out who runs the two nodes that I connected to when I fired it up. Maybe they belong to the original lanuncher of the coin. Whoever they belong to if they just have those nodes running on auto month after month maybe almost forgotten about it would be a pity to orphan them by making a hard fork that they don't even realise is going on until their yearly review of background processes or something.

-MarkM-
legendary
Activity: 2772
Merit: 1028
Duelbits.com
May 09, 2013, 10:55:01 PM
#13
8697 is one I use to mine.

I'm running it for lulz, would love to find my first block ever though it looks I missed the chance with YAC  Grin

What's the block reward with this?
hero member
Activity: 686
Merit: 500
Whoa, there are a lot of cats in this wall.
May 09, 2013, 10:53:35 PM
#12
I'm running it just now, though it has ancient wallet, doesn't have debug to run any commands and longpoll definitely doesn't find a block each few seconds, lol

My cpu is crap so I don't find nothing too though.

It uses port 3737 to communicate right?   
legendary
Activity: 2772
Merit: 1028
Duelbits.com
May 09, 2013, 10:51:57 PM
#11
I'm running it just now, though it has ancient wallet, doesn't have debug to run any commands and longpoll definitely doesn't find a block each few seconds, lol. Only one connection.

My cpu is crap so I don't find nothing too though.
hero member
Activity: 686
Merit: 500
Whoa, there are a lot of cats in this wall.
May 09, 2013, 10:51:04 PM
#10
To do this, a hardfork of LQC wouldn't be required would it?  
Yes.

Well markm it looks like you just volunteered for a job lol

There is no need it seems, there are not enough people mining it for blocks to come super fast right now anyway so looks like it can just plod along as a slow-blocks coin for who knows how many more months or years before it will need any "fixing".

-MarkM-


Well if I could ever connect, I could help plod it along a little faster lol.  But if it would have to be hard forked, why wait until that point?  Because at that point it would be too late to fix it, would it not? 
legendary
Activity: 2940
Merit: 1090
May 09, 2013, 10:47:39 PM
#9
To do this, a hardfork of LQC wouldn't be required would it?  
Yes.

Well markm it looks like you just volunteered for a job lol

There is no need it seems, there are not enough people mining it for blocks to come super fast right now anyway so looks like it can just plod along as a slow-blocks coin for who knows how many more months or years before it will need any "fixing".

-MarkM-
hero member
Activity: 686
Merit: 500
Whoa, there are a lot of cats in this wall.
May 09, 2013, 10:40:11 PM
#8
To do this, a hardfork of LQC wouldn't be required would it?  
Yes.

Well markm it looks like you just volunteered for a job lol
sr. member
Activity: 252
Merit: 250
May 09, 2013, 10:30:13 PM
#7
To do this, a hardfork of LQC wouldn't be required would it?  
Yes.
hero member
Activity: 686
Merit: 500
Whoa, there are a lot of cats in this wall.
May 09, 2013, 10:19:57 PM
#6
To do this, a hardfork of LQC wouldn't be required would it?  
legendary
Activity: 2198
Merit: 1014
Franko is Freedom
May 09, 2013, 10:18:20 PM
#5
sounds like a great idea! Lets do it Cheesy
full member
Activity: 210
Merit: 100
DATABLOCKCHAIN.IO SALE IS LIVE | MVP @ DBC.IO
May 09, 2013, 10:10:16 PM
#4
In b4 BBQ Lighter is to BBQ as Feathercoin is to Litecoin! Smiley

No but seriously, it is all very well to flame Liquidcoin for demonstrating the utter stupidity of super-low-difficulty blocks but as we have seen lately super-low-difficulty blocks, with their awesome power to generate almost nothing but orphans, are super-popular.

So maybe Liquidcoin was on to something? Why all the imitators if it was not a coin well worth imitating?

The great innovation of Liquidcoin was to demonstrate the utter fail that so many recent launches have emulated: a difficulty so low that almost all blocks are almost instantly orphaned.

As we have seen, that utter fail is exactly what the customers want, it is the ultimate in fashionable paradox: utter fail is the path to success!

Accordingly, let us put lighter fluid aside for a moment and consider lighter liquid! Fluid is confusing anyway since not all fluids are liquids.

The question we should be asking is would liquidcoin be more successful if its spewing of orphans eventually slowed down?

Recent launches that emulated Liquidcoin's orphan-spewing strategy lacked one key feature of Liquidcoin's approach: they eventually stopped spewing as many orphans, due to their difficulty not being permanently fixed at one value forever.

Might Liquidcoin regain its former popularity if its difficulty eventually became adaptive?

This is a question that can be answered empirically! All that is required is a slight change to Liquidcoin's difficulty adjustment algorithm, changing it from never adjusting to actually adjusting in some way.

I fired up Liquidcoind just now and discovered that, lo and behold, Liquidcoin is still out there... I got two connections right away.

So this is not a dead coin we are talking about here, it is, like BBQcoin itself, an ancient long term survivor, a coin, in fact, that wise CPU miners carefully limiting their hashing power might not even have been experiencing many orphans with at all! Another CPU-miner haven that has been giving CPU miners a chance to mine coins to their hearts' content all these years while the GPU miners blew huge amounts of electricity wielding huge farms full of multi-GPU rigs to divvy up into ever smaller portions some pie that cannot really have been much larger, really, due to the "infinite" divisibility of coins in general, than the quiet backwater pool that Liquidcoin has become.

....................

Arg someone just brought up Liquidcoin, darn, I had hoped to rake in coins all night before posting this.

The TL;DR I was aiming at here is hey lets fix Liquidcoin's difficulty. Let it adjust, as we pretty much do know now that fixing the difficulty is a broken concept that just spams everyone with orphans.

-MarkM-


i like the way you think!!!!!!
legendary
Activity: 2940
Merit: 1090
May 09, 2013, 09:48:44 PM
#3

Arg someone just brought up Liquidcoin, darn, I had hoped to rake in coins all night before posting this.


Sorry about that lol.  So what difficulty adjustment algorithm would be appropriate?  Are you thinking it should remain very low compared to the hashrate, but not so low, that all anyone gets is orphans?  

Also, I'm not getting any connections when I try to fire it up.  

Maybe LFNET IRC is acting flaky again, someone got on though as they are downloading the blockchain from the dvcstable02.devcoin.org server right now.

I guess normal difficulty adjustment algos are based on trying to hit a time-between-blocks target.

We already have GeistGeld showing us that 15 second blocks are so fast that most people cannot afford enough RAM to run it, so I think slower would be better for people who don't have extra-large servers to run all their coins on. GeistGeld likes to eat at least 4 gigs of RAM. (I0Coin does too, and how many people spare the RAM to run that one nowadays? Heck how many bother to run GeistGeld?)

-MarkM-

hero member
Activity: 686
Merit: 500
Whoa, there are a lot of cats in this wall.
May 09, 2013, 09:41:18 PM
#2

Arg someone just brought up Liquidcoin, darn, I had hoped to rake in coins all night before posting this.


Sorry about that lol.  So what difficulty adjustment algorithm would be appropriate?  Are you thinking it should remain very low compared to the hashrate, but not so low, that all anyone gets is orphans?  

Also, I'm not getting any connections when I try to fire it up. 
legendary
Activity: 2940
Merit: 1090
May 09, 2013, 09:28:35 PM
#1
In b4 BBQ Lighter is to BBQ as Feathercoin is to Litecoin! Smiley

No but seriously, it is all very well to flame Liquidcoin for demonstrating the utter stupidity of super-low-difficulty blocks but as we have seen lately super-low-difficulty blocks, with their awesome power to generate almost nothing but orphans, are super-popular.

So maybe Liquidcoin was on to something? Why all the imitators if it was not a coin well worth imitating?

The great innovation of Liquidcoin was to demonstrate the utter fail that so many recent launches have emulated: a difficulty so low that almost all blocks are almost instantly orphaned.

As we have seen, that utter fail is exactly what the customers want, it is the ultimate in fashionable paradox: utter fail is the path to success!

Accordingly, let us put lighter fluid aside for a moment and consider lighter liquid! Fluid is confusing anyway since not all fluids are liquids.

The question we should be asking is would liquidcoin be more successful if its spewing of orphans eventually slowed down?

Recent launches that emulated Liquidcoin's orphan-spewing strategy lacked one key feature of Liquidcoin's approach: they eventually stopped spewing as many orphans, due to their difficulty not being permanently fixed at one value forever.

Might Liquidcoin regain its former popularity if its difficulty eventually became adaptive?

This is a question that can be answered empirically! All that is required is a slight change to Liquidcoin's difficulty adjustment algorithm, changing it from never adjusting to actually adjusting in some way.

I fired up Liquidcoind just now and discovered that, lo and behold, Liquidcoin is still out there... I got two connections right away.

So this is not a dead coin we are talking about here, it is, like BBQcoin itself, an ancient long term survivor, a coin, in fact, that wise CPU miners carefully limiting their hashing power might not even have been experiencing many orphans with at all! Another CPU-miner haven that has been giving CPU miners a chance to mine coins to their hearts' content all these years while the GPU miners blew huge amounts of electricity wielding huge farms full of multi-GPU rigs to divvy up into ever smaller portions some pie that cannot really have been much larger, really, due to the "infinite" divisibility of coins in general, than the quiet backwater pool that Liquidcoin has become.

....................

Arg someone just brought up Liquidcoin, darn, I had hoped to rake in coins all night before posting this.

The TL;DR I was aiming at here is hey lets fix Liquidcoin's difficulty. Let it adjust, as we pretty much do know now that fixing the difficulty is a broken concept that just spams everyone with orphans.

-MarkM-
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