Author

Topic: Gamecoin solomine reject rate (Read 507 times)

sr. member
Activity: 476
Merit: 250
May 12, 2013, 11:03:54 AM
#7
tnx for the info  Smiley I'll look into it
full member
Activity: 168
Merit: 100
May 12, 2013, 10:44:15 AM
#6
So, it's definitely not a problem.
I think, the problem is that pool supports long-polling, and wallet is not.
cpuminer has --scantime option, "upper bound on time spent scanning current work when long polling is unavailable". Try to search for similar option in cgminer and set it to 1-5 sec.
sr. member
Activity: 476
Merit: 250
May 12, 2013, 10:32:59 AM
#5
i currently have 62 active connections on my wallet so it's not the case....I also forwarded port on my router
full member
Activity: 168
Merit: 100
May 12, 2013, 10:09:21 AM
#4
Check connections count. If it's low (<=8), your blocks is probably will not retransmitted in time to make it into blockchain.
sr. member
Activity: 476
Merit: 250
May 12, 2013, 09:59:23 AM
#3
0HW errors. Pool mining is ok(i get about 1,5% rejects). With pool I get 4-5times more coins than solo mining.
newbie
Activity: 20
Merit: 0
May 12, 2013, 09:02:44 AM
#2
Do you have any HW errors?
sr. member
Activity: 476
Merit: 250
May 12, 2013, 07:36:00 AM
#1
I'm solomining gamecoin with cgminer. Currently I have A:3 R:32 is this normal?
Jump to: