Blockchain Games is in my opinion the sector that will create the best terms for massive Bitcoin and crypto adoption. The use case is actual as gamers deserve better from the current system games are using, that do not allow ownership and exchange of digital assets.
Until now corporations do not allow trading of in-game rewards and treat players that try to monetize their efforts and skills as their enemies, banning accounts and confiscating the accumulated digital wealth of players. The online black markets exist since the time of
IGE (founded by Brock Pierce in 2001!). Where gaming corporations failed was banning instead of adapting. The system of having a real market in their game was never tested as they do not make drastic changes in their models and their boards do not want to risk certain profits, even if this will probably mean many times what they are getting now.
This is about to change.
Blockchain games were mostly dealing with the collectibles genre all this time, with just a few efforts by individuals to differentiate and develop games as turned based strategies and RPG's.
A major blockchain game is currently in development and scheduled to be released in 2021 by a company owned by
Samson Mow (Blockstream's CSO) called "
Pixelmatic".
Infinite Fleet will be a game running on Blockstream's Bitcoin sidechain "Liquid" and it will be probably released in 2021. Recently the company managed to make more than 3 million USD on a private STO (Security Token Offering) with Adam Back and Charlie Lee among the contributors.
From what I've seen and read so far, Infinite Fleet has a chance to change the course of online and blockchain games and create terms for wide adoption. The game shares similarities with the popular space simulator and exploration game EVE Online. It is a sci-fi space sim MMO that will run on an open world. It will contain all the features that make MMO games extremely popular as guilds and diplomacy, along with an in-game economy system where all in-game assets will be owned by the user. The game will have an official native token ($INF) which will be used for trading virtual assets (similar to gold in MMORPGs). The token and game items will be tradeable through a P2P marketplace that will run inside the game and exchanged into Bitcoin through the Liquid Network secondary layer for Bitcoin's blockchain.
Lately, we are observing increasing interest in blockchain games and gaming giants as Ubisoft, are paying attention. Ubisoft has already published a collectibles game for a UNICEF charity called "Rabbids" and also partnered with South Korean game developers "Planetarium" to publish their upcoming blockchain game "
Nine Chronicles". The game will run entirely on a blockchain designed by Planetarium (
libplanet) and will support more gaming projects.
Gaming is constantly evolving. As gamers we were always hoping that our time spent with MMORPGs and other online games would allow us to be free to exchange digital wealth into real-life currencies and be able to profit from our hobbies. Also, trading of items and in-game gold or credits will boost the economies of these games and create adoption terms for the cryptocurrencies that will be used.
Infinite Fleet is currently in development and an alpha testing is expected later this year. The game is scheduled to be released in 2021 and certainly, it can become a great way for Bitcoin adoption. All it takes is one successful blockchain game to bring in all gaming giant corporations and create an extra use-case for the adoption of Bitcoin and perhaps other cryptocurrencies that may be used, as well as a shift of online gaming in favor of the gamer.
Image Source: (
link)