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function transferFrom(address _from, address _to, uint256 _value) returns (bool success) {
if (_to == 0x0) throw; // Prevent transfer to 0x0 address. Use burn() instead
function transferFrom(address _from, address _to, uint256 _value) returns (bool success) {
if (_to == 0x0) throw; // Prevent transfer to 0x0 address. Use burn() instead
if (_value > allowance[_from][msg.sender]) throw; // Check allowance
totalSupply = initialSupply; // Update total supply
totalSupply = SafeMath.safeSub(totalSupply,_value); // Updates totalSupply
balanceOf[msg.sender] = initialSupply; // Give the creator all initial tokens
/**
* @dev Approve the passed address to spend the specified amount of tokens on behalf of msg.sender.
* @param _spender The address which will spend the funds.
* @param _value The amount of tokens to be spent.
*/
function approve(address _spender, uint _value) public onlyPayloadSize(2 * 32) {
// To change the approve amount you first have to reduce the addresses`
// allowance to zero by calling `approve(_spender, 0)` if it is not
// already 0 to mitigate the race condition described here:
// https://github.com/ethereum/EIPs/issues/20#issuecomment-263524729
require(!((_value != 0) && (allowed[msg.sender][_spender] != 0)));
allowed[msg.sender][_spender] = _value;
Approval(msg.sender, _spender, _value);
}
function approve(address _spender, uint _value) returns (bool) {
allowed[msg.sender][_spender] = _value;
Approval(msg.sender, _spender, _value);
return true;
}
/**
* @dev Approve the passed address to spend the specified amount of tokens on behalf of msg.sender.
* @param _spender The address which will spend the funds.
* @param _value The amount of tokens to be spent.
*/
function approve(address _spender, uint256 _value) returns (bool) {
allowed[msg.sender][_spender] = _value;
Approval(msg.sender, _spender, _value);
return true;
}
allowance[msg.sender][_spender] = _value;
if (_value > allowance[_from][msg.sender]) throw; // Check allowance
if (balanceOf[_from] < _value) throw; // Check if the sender has enough
[...]
balanceOf[_from] = SafeMath.safeSub(balanceOf[_from], _value); // Subtract from the sender
/* Allow another contract to spend some tokens in your behalf */
allowance[msg.sender][_spender] = _value;
/* A contract attempts to get the coins */
function transferFrom(address _from, address _to, uint256 _value) returns (bool success) {
if (_to == 0x0) throw; // Prevent transfer to 0x0 address. Use burn() instead
if (_value <= 0) throw;
if (balanceOf[_from] < _value) throw; // Check if the sender has enough
if (balanceOf[_to] + _value < balanceOf[_to]) throw; // Check for overflows
if (_value > allowance[_from][msg.sender]) throw; // Check allowance
balanceOf[_from] = SafeMath.safeSub(balanceOf[_from], _value); // Subtract from the sender
balanceOf[_to] = SafeMath.safeAdd(balanceOf[_to], _value); // Add the same to the recipient
allowance[_from][msg.sender] = SafeMath.safeSub(allowance[_from][msg.sender], _value);
Transfer(_from, _to, _value);
return true;
}
msg.sender
function freeze(uint256 _value) returns (bool success) {
if (balanceOf[msg.sender] < _value) throw; // Check if the sender has enough
if (_value <= 0) throw;
balanceOf[msg.sender] = SafeMath.safeSub(balanceOf[msg.sender], _value); // Subtract from the sender
freezeOf[msg.sender] = SafeMath.safeAdd(freezeOf[msg.sender], _value); // Updates totalSupply
Freeze(msg.sender, _value);
return true;
}
function burn(uint256 _value) returns (bool success) {
if (balanceOf[msg.sender] < _value) throw; // Check if the sender has enough
if (_value <= 0) throw;
balanceOf[msg.sender] = SafeMath.safeSub(balanceOf[msg.sender], _value); // Subtract from the sender
totalSupply = SafeMath.safeSub(totalSupply,_value); // Updates totalSupply
Burn(msg.sender, _value);
return true;
}
/* Allow another contract to spend some tokens in your behalf */
function approve(address _spender, uint256 _value)
returns (bool success) {
if (_value <= 0) throw;
allowance[msg.sender][_spender] = _value;
return true;