Author

Topic: Merchant processing alternative (Read 589 times)

donator
Activity: 1218
Merit: 1079
Gerald Davis
November 21, 2011, 02:45:29 PM
#4
Your wallet wouldn't need to be online (or at least not on the store server).  You can pre-generate 100,000 addresses and only load the public address on the store webserver, giving each user a unique one from the list.  When the list runs low you could upload another 100,000 addresses. 
sr. member
Activity: 422
Merit: 250
November 21, 2011, 02:36:48 PM
#3
You certainly could but why?

If user has a typo then they don't get credit for their funds?

It is too easy to generate a unique address for each user.

I see your point, I just figured it would be just as easy to copy/past unique address as it would be a unique payment. And user would still get credit, it would just take longer.

Another advantage is that I can store my wallet offline; wouldn't I have to have my wallet.dat file on server if I wanted to generate unique addresses?
donator
Activity: 1218
Merit: 1079
Gerald Davis
November 21, 2011, 02:16:23 PM
#2
You certainly could but why?

If user has a typo then they don't get credit for their funds?

It is too easy to generate a unique address for each user.
sr. member
Activity: 422
Merit: 250
November 21, 2011, 02:09:13 PM
#1
Instead of issueing a random address for payment with each transaction, couldnt you just assign a unique ID to each user to the end of each payment?

So if user #43 in your sytem wants to purchase something worth 1.542 bitcoins. Your system would request that they send 1.542000043 bitcoins, where the 000043 would be the unique identifier for that account; you could also generate a random sequence per each account.

This is the system I am implementing on mokimarket, what do you guys think?
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