Author

Topic: null (Read 538 times)

legendary
Activity: 1302
Merit: 1004
April 21, 2014, 03:04:28 PM
#3
Somewhere just after the function
Code:
bool InitBlockIndex()

Do you have the actual genesis hash mining code in there, i know the up to date Litecoin code doesn't include it by default. It will look something like this. If you need it, insert this at line 2832 (Correct line number for the very latest Litecoin code 0.8.7.1 source)



Code:
        // If genesis block hash does not match, then generate new genesis hash.
        if (true && block.GetHash() != hashGenesisBlock)
        {
            printf("Searching for genesis block...\n");
            // This will figure out a valid hash and Nonce if you're
            // creating a different genesis block:
            uint256 hashTarget = CBigNum().SetCompact(block.nBits).getuint256();
            uint256 thash;
            char scratchpad[SCRYPT_SCRATCHPAD_SIZE];

            loop
            {
#if defined(USE_SSE2)
                // Detection would work, but in cases where we KNOW it always has SSE2,
                // it is faster to use directly than to use a function pointer or conditional.
#if defined(_M_X64) || defined(__x86_64__) || defined(_M_AMD64) || (defined(MAC_OSX) && defined(__i386__))
                // Always SSE2: x86_64 or Intel MacOS X
                scrypt_1024_1_1_256_sp_sse2(BEGIN(block.nVersion), BEGIN(thash), scratchpad);
#else
                // Detect SSE2: 32bit x86 Linux or Windows
                scrypt_1024_1_1_256_sp(BEGIN(block.nVersion), BEGIN(thash), scratchpad);
#endif
#else
                // Generic scrypt
                scrypt_1024_1_1_256_sp_generic(BEGIN(block.nVersion), BEGIN(thash), scratchpad);
#endif
                if (thash <= hashTarget)
                    break;
                if ((block.nNonce & 0xFFF) == 0)
                {
                    printf("nonce %08X: hash = %s (target = %s)\n", block.nNonce, thash.ToString().c_str(), hashTarget.ToString().c_str());
                }
                ++block.nNonce;
                if (block.nNonce == 0)
                {
                    printf("NONCE WRAPPED, incrementing time\n");
                    ++block.nTime;
                }
            }
            printf("block.nTime = %u \n", block.nTime);
            printf("block.nNonce = %u \n", block.nNonce);
            printf("block.GetHash = %s\n", block.GetHash().ToString().c_str());
            printf("run");
        }


legendary
Activity: 996
Merit: 1013
April 21, 2014, 12:48:21 PM
#2
You need to mine some more... search for "genesis block" threads on this forum, the question has been answered number of times already.
newbie
Activity: 6
Merit: 0
April 20, 2014, 09:28:31 PM
#1
null
Jump to: