Author

Topic: Personalized Content of Today (Read 105 times)

copper member
Activity: 252
Merit: 0
July 09, 2018, 01:23:44 PM
#3
I think this only happens because of the developers' fault, because if everyone fought to list in a decent exchange but not they do not want to spend the revenue to list the token there everyone is apprehensive without having where to sell and has no value after the oic serious tokens sempe list in decent exchanges
member
Activity: 294
Merit: 10
July 06, 2018, 03:49:27 PM
#2
Yes huge market. although they do not have such a big competition. I think this company will be successful
newbie
Activity: 8
Merit: 0
July 05, 2018, 05:35:28 AM
#1
According to the 2016 Emoji Report, 92% of all users are already using visual microcontent: emojis, GIFs, stickers and more.

A lot of the time, these content types come built-in with a messaging platform. For example, if you use Facebook, you’ve seen their sticker store.

And this is nifty. There are many options to choose from, and most of them are free.

Having said that, what if you want stickers that don’t exist in the Facebook sticker marketplace — or want to take stickers and use them elsewhere, like in a business newsletter?

Turns out, not a whole lot.

This is why Mobigraph made XPRESSO and Qugo. These marketplaces help brands and individuals create highly expressive personalized content for use in social media, or for in-house work.

To date, these marketplaces have 750,000+ users and over 12 million GIF impressions per month. Demand for personalized content is strong, and with few other options on the market, XPRESSO and Qugo are valuable tools for hundreds of thousands of users.

And that’s the state of personalized content today. Large social platforms are letting casual users buy or download custom visuals. Advanced users and brands are using XPRESSO, Qugo and their own in-house capabilities to make their own content.

All of this brings us to the big problem with personalized content today. The problem is as follows.

Users want personalized content. Platforms like Facebook sell some personalized content, but casual users can’t do much with it after buying. Platforms like XPRESSO and Qugo fill the gap by giving users a way to buy and commission their own visuals — but demand still outstrips supply.

And that’s the big problem with personalized content today.

Bridging the demand-supply gap could take personalized content from a billion-dollar industry to tens of billions of dollars in annual sales. It could give tens of thousands of content creators work. And it could accomplish both goals while providing value (and saving money) for end users.

This is where PEP Network with its decentralized blockchain platform for content marketplace comes into play.

To know more, please visit https://gopep.network
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