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Topic: [RAFFLE] Drawing on July 9. 2014 10PM ET - Fair & Fun 0.01 Per Number (Read 1492 times)

hero member
Activity: 644
Merit: 500
Inspired
It's been awhile since I've done one of these.  A small changes from the previous raffles:
--You can pick your raffle numbers up to 24 hours before the drawing.

Send your entry fees to: 1EUDDTHgnd6zSyn6WEnqPaCeryB4Rq4ieE
0.01 BTC = 1 entry
Reply to this thread with your raffle number selection:  1001-9999


Prize pool - There is no upper limit or lower limit of entries.
1 - 25 Entries -   1 winner - 95% of the entries
26 - 50 Entries - 2 winners - 1st = 70% of the entries, 2nd = 25% of the entries


Method of Draw - We use discovered blocks to pick the raffle 4 digit winner.
Starting at 10p EST, the hashes from 6 consecutive discovered blocks are recorded.

Block 1 - 932a804a05ad7c1baa277fa1924d20c1b2c986d6883a3112d6
Block 2 - 7253a927900b56e0c814b80385b5a677178b950d2b6e786fc7
Block 3 - 85fab3f65504107264dec5fb3f5a3447d44e9196a869d1aea9
Block 4 - 7bba4e5649dd6ba1df720ed0acb199702840fac9d4084cd76e

Using only the numerals in those blocks, from left to right.
We will keep moving to the right until a have a wining numeral. (excluding the zeros - zero will never be the beginning numeral)
I will let the first block pick the first winning numeral of our raffle number.
The second block pick the second numeral
The third block pick the third winning numeral
the fourth block pick the fourth winning numeral.
The fifth and sixth block will only be used if NO winning numbers appear in any of the block hashes. (unlikely to be needed)

So, our raffle numbers are 4 digits
1001
1002
1003
1004
1005
1006

In this example, the first three digits are all the same in our raffle numbers, so the fourth block will pick our winner.
Block 4 - 7bba4e5649dd6ba1df720ed0acb199702840fac9d4084cd76e
I simply move left to right until the number in the block hash matches a number in our raffle drawing.
1004 Would Win

Raffle Reputation:  I've done at least 5 raffles in the past.  You can check the reputation thread for details.
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