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Topic: Services to launch a 100% Premined Cryptocurrency? (Read 1086 times)

hero member
Activity: 532
Merit: 500
I'm looking at developing a web-based game, and wish to use cryptocurrency as the in-game currency. I don't want it to be minable, however (although I suppose it would be minable through tx fees), and only obtainable through the game. At least initially.

What are some of the easiest ways of obtaining my own 100% premined currency? I'm not looking to "sell" this crypto, or even offer it on Bitcointalk. It's only going to be obtainable through the game itself as a payout.

The algo isn't a priority. Scrypt would be fine. Nothing fancy required. Just easy to launch, and easy to manage.


http://coinry.com/

From BTCARCHITECH , (archcoin developper) , with his website you can create YOUR OWN CURRENCY , and choose any name you like Smiley

I'm okay with a one-off payment to get the coin created, but a monthly charge? That's not cheap.
hero member
Activity: 532
Merit: 500
Well, they'll be able to sell them, trade them on exchanges, but I won't be promoting that. It'll be used as an in-game currency. If people want to list it on exchanges, buy/sell it, that's up to them, but the game will determine the value of the currency more than the markets will.

I'm not closing off the ability to withdraw the currency. That's part of the appeal. As it's an in-game currency it will be used to buy/sell "items" within the game. So you'll be able to deposit and withdraw freely.

If you make it tradeable then you will have little control over the price. As I can recall about a year or year and a half ago  someone who used Litecoin as ingame currency on his server was desperately looking for other solutions here, because of the instability of the LTC price crashed the whole ingame economy as LTC usage lead to inflated prices, disparities in production and some players were hoarding building plots and created an ingame property buble Smiley.

Well, I don't want control over the price. The game will always dictate what certain in-game items are worth. What people buy/sell the currency for outside of the game is entirely up to them.

Unless I make the in-game prices relative to an exchange value. Once it hits an exchange, make payouts/in-game purchase x BTC worth of my currency.  Instead of saying, 100 game coins, the price is 0.001 BTC worth of game coins. So the rate will be fluid and not at victim to market fluctuations.
legendary
Activity: 1512
Merit: 1000
Well, they'll be able to sell them, trade them on exchanges, but I won't be promoting that. It'll be used as an in-game currency. If people want to list it on exchanges, buy/sell it, that's up to them, but the game will determine the value of the currency more than the markets will.

I'm not closing off the ability to withdraw the currency. That's part of the appeal. As it's an in-game currency it will be used to buy/sell "items" within the game. So you'll be able to deposit and withdraw freely.

If you make it tradeable then you will have little control over the price. As I can recall about a year or year and a half ago  someone who used Litecoin as ingame currency on his server was desperately looking for other solutions here, because of the instability of the LTC price crashed the whole ingame economy as LTC usage lead to inflated prices, disparities in production and some players were hoarding building plots and created an ingame property buble Smiley.
hero member
Activity: 493
Merit: 504
I'm looking at developing a web-based game, and wish to use cryptocurrency as the in-game currency. I don't want it to be minable, however (although I suppose it would be minable through tx fees), and only obtainable through the game. At least initially.

What are some of the easiest ways of obtaining my own 100% premined currency? I'm not looking to "sell" this crypto, or even offer it on Bitcointalk. It's only going to be obtainable through the game itself as a payout.

The algo isn't a priority. Scrypt would be fine. Nothing fancy required. Just easy to launch, and easy to manage.


http://coinry.com/

From BTCARCHITECH , (archcoin developper) , with his website you can create YOUR OWN CURRENCY , and choose any name you like Smiley
hero member
Activity: 532
Merit: 500
Maybe ripple (I mean the ripple network but not XRP) could be an option for you. You don't need to mine you can try to make an in-game gateway or you can access an external gateway if the game has the some API for exchanging data with third party apps.

Thanks, but I want a decentralised cryptocurrency. Ripple isn't technically a cryptocurrency. Nor are NXT assets that I'm aware.

However, if this means I need 0 miners to maintain the network, then that could be a plus. Right now I'm just looking for any easy way to launch a scrypt altcoin.

If you want to make it decentralized with many nodes then you need to make it minable, to attract miners you need to provide some incentive, but something what they can't sell isn't an incentive so you will need an exchange then, and then...then ... welcome to the shitcoin business Smiley.
This is why NXT AE (or the AE on one of it's clones) or ripple could be a better "miner free" low maintenance way. As NXT AE is sitting on the top of a decentralized network maybe that one is your best choice.

Well, they'll be able to sell them, trade them on exchanges, but I won't be promoting that. It'll be used as an in-game currency. If people want to list it on exchanges, buy/sell it, that's up to them, but the game will determine the value of the currency more than the markets will.

I'm not closing off the ability to withdraw the currency. That's part of the appeal. As it's an in-game currency it will be used to buy/sell "items" within the game. So you'll be able to deposit and withdraw freely.
legendary
Activity: 1512
Merit: 1000
Maybe ripple (I mean the ripple network but not XRP) could be an option for you. You don't need to mine you can try to make an in-game gateway or you can access an external gateway if the game has the some API for exchanging data with third party apps.

Thanks, but I want a decentralised cryptocurrency. Ripple isn't technically a cryptocurrency. Nor are NXT assets that I'm aware.

However, if this means I need 0 miners to maintain the network, then that could be a plus. Right now I'm just looking for any easy way to launch a scrypt altcoin.

If you want to make it decentralized with many nodes then you need to make it minable, to attract miners you need to provide some incentive, but something what they can't sell isn't an incentive so you will need an exchange then, and then...then ... welcome to the shitcoin business Smiley.
This is why NXT AE (or the AE on one of it's clones) or ripple could be a better "miner free" low maintenance way. As NXT AE is sitting on the top of a decentralized network maybe that one is your best choice.
hero member
Activity: 532
Merit: 500
Maybe ripple (I mean the ripple network but not XRP) could be an option for you. You don't need to mine you can try to make an in-game gateway or you can access an external gateway if the game has the some API for exchanging data with third party apps.

Thanks, but I want a decentralised cryptocurrency. Ripple isn't technically a cryptocurrency. Nor are NXT assets that I'm aware.

However, if this means I need 0 miners to maintain the network, then that could be a plus. Right now I'm just looking for any easy way to launch a scrypt altcoin.
legendary
Activity: 1512
Merit: 1000
Maybe ripple (I mean the ripple network but not XRP) could be an option for you. You don't need to mine you can try to make an in-game gateway or you can access an external gateway if the game has the some API for exchanging data with third party apps.
hero member
Activity: 532
Merit: 500
Issue it on NXT Asset Exchange. Cost to issue your tokens: ~$30. The advantages are you don't need any coding skills (but if you want to sell it in the game you will need coding skills to use APIs of NXT to automatically distribute currency to buyers) and a large network of nodes that ensures your game currency is taken care of technically and you don't need to support the infrastructure.

You can do the same on Dogeparty platform (but they are fixing issues now and the platform is not 100% useable) or Counterparty (useable but slow).

Certainly an option. Coding skills not an issue, however I currently only have experience with the bitcoin client API, so was really looking for more of a vanilla option. NXT is a bit of a harder sell to casual gamers. I want currency that is straight forward for them to obtain when they withdraw from the game.
sr. member
Activity: 336
Merit: 260
Issue it on NXT Asset Exchange. Cost to issue your tokens: ~$30. The advantages are you don't need any coding skills (but if you want to sell it in the game you will need coding skills to use APIs of NXT to automatically distribute currency to buyers) and a large network of nodes that ensures your game currency is taken care of technically and you don't need to support the infrastructure.

You can do the same on Dogeparty platform (but they are fixing issues now and the platform is not 100% useable) or Counterparty (useable but slow).
hero member
Activity: 532
Merit: 500
I'm looking at developing a web-based game, and wish to use cryptocurrency as the in-game currency. I don't want it to be minable, however (although I suppose it would be minable through tx fees), and only obtainable through the game. At least initially.

What are some of the easiest ways of obtaining my own 100% premined currency? I'm not looking to "sell" this crypto, or even offer it on Bitcointalk. It's only going to be obtainable through the game itself as a payout.

The algo isn't a priority. Scrypt would be fine. Nothing fancy required. Just easy to launch, and easy to manage.
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