Author

Topic: Socket was closed remotely (by pool) issue (Read 173 times)

newbie
Activity: 2
Merit: 0
February 05, 2018, 04:10:05 AM
#1
Hi,

I'm also facing the same error, I'm using Claymore 10.6 (latest version).
While trying to figure out the issue, I've tried the below:
-Changed the Claymore version
-Changed the pool
-Changed the internet connection (from WIFI to Ethernet)
-Changed coins (mined ETH /DEC / PASL)

Got the same message everytime which is costing me losing almost half the efficiency!

I'm running a 4 GPU rig (3x570 & 1x580)
Mobo B250F ASUS
4GB RAM


Any thoughts, please?

Thanks
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