Author

Topic: Some cryptogames statistics and thoughts (Read 127 times)

newbie
Activity: 34
Merit: 0
June 20, 2018, 05:40:59 AM
#4
Thank you for sharing. Seems you know a lot about crypto games.

I think there are lots of games similar to Cryptokitties, and some of them have caught my attention. Besides Etheremons, there are several games which are very profitable. I have came across an article on "Ethereum game developer makes over $500,000 in 1 day". http://[Suspicious link removed]/gracetong01. The game Cryptocountires had a huge spike in Feb 2018. https://dappradar.com/app/7/cryptocountries

But this kind of game seems to have too many copycats, so players lose interest over the time in my opinion. I have seen more crypto games with more gameplays recently, what about you?Hec4t0nqu1r0
newbie
Activity: 7
Merit: 0
Hey, you seem like someone who could help us.

We have launched a BETA of our project CryptoCanvas. It allows you to create, collect and trade digital artwork. All the project data is stored on the Ethereum network. It would be really cool if you could have a look and give us your feedback.

Here is more detailed post: https://bitcointalk.org/index.php?topic=4475802.new#new

You can find BETA here: https://beta.cryptocanvas.art

Thanks in advance!
jr. member
Activity: 574
Merit: 2
March 19, 2018, 01:11:36 PM
#2
This is a lot to read
What do we do
newbie
Activity: 29
Merit: 0
March 19, 2018, 12:38:57 PM
#1
Hi cryptocomrades!

I'm owner and moderator of fast-growing blockchain games communities :
https://www.reddit.com/r/BlockchainGame/
https://twitter.com/CatoQuiro

Had started interesting cryptogames couple months ago during Cryptokitties boom, had took participation in more than 50 games launchs (normal games like Cryptokitties, Etheremon, Ether Quest
and pyramid/ponzi games) as an advistor or as a player.

I was excited of potential of cryptogames market, how much people ready risk and invest into games aand here is some statistic data what I had collected during previous 3 months.

The very first cryptogame(more collectible than game) was CryptoPunks by LarvaLab. They had generated 10000 unique punks and some of them were sold for a really huge ETH price (9Eth).

From beginning of cryptogame boom (early December 17) 2-3 new games appear everyday. Some of them aren't games at all, some pure ponzi, but this numbers are increaing each day.
Here you could find list of games which at least have or had some gameplay and weren't just ripoffs: https://redd.it/7oi21o

For example Etheremons which started as pure ponzi-game (you buy asset and get some earning from each buy after you) but now one of the most promising blockchain games had around 200K Eth turnover in first 2 days after launch.

Then Cryptocelebrities used another pyramid scheme and collected more than 300ETH during the month after the launch. But frist place had earned and flipped much much more. Cryptocountries earned around 1000Eth with turnover more than 4K. Ridiculous ammount to be honest.

On the hand legal games like CK had covered much more relevant audience and trying now join Chinese market. Their strategy and collcectible quality allow them slowly growth them player base.

First space blockchain game Parsec Frontiers during pre-sale accumulated more than 500Eth.

If you have doubts about if it is worth to invest just read more articles about interested cryptogames and how much people are ready to invest and try with some low amount.
Do not enter pure pyramid schemes games, cause with very high probability you will lose your money. Market of cryptogames is fast growning and early birds take all.





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