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Topic: TECH Conference Europe, Summer Edition | 15-16 June 2021 | Virtual Event (Read 63 times)

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TECH Conference Summer Edition (Virtual) becomes a 2-day event, covering more topics
https://bitcoingarden.org/tech-conference-summer-edition-virtual-becomes-a-2-day-event-covering-more-topics/

The Summer Edition of TCE will take place between 15-16 June and will be hosted once again in the virtual format.

The team at Hipther Agency has set the bar high with the Spring Edition where it has streamed over 9 hours of live conference and has reached over 20k viewers.

The draft agenda includes the following topics that will be discussed in panel discussions by +80 experts....
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TECH Conference Europe, Summer Edition | 15-16 June 2021 | Virtual Event


Event Website: https://techconference.eu/

Explore the latest insights from the world of AR/VR, Artificial Intelligence, Blockchain and Fintech!

The event gathers developers, CEOs, managers and compliance experts from several industries and the main focus is Augmented and Virtual Reality. Artificial Intelligence, Blockchain and Fintech. The experts will touch base on subjects such as Education, Training, Security and Privacy, Legal Matters, Gaming, Animation, Health, Wellness, Smart Cities and Mobility and many more.

As usual, they are not strict nor limited in terms of panel distribution, so you have below a list of other panels that are currently in the pipeline:

- Wearing Tech and Looking Good: Physical form vs. Digital experience in FashionTech
The Fashion and Tech industries are following different rules and directions. Nonetheless, with the innovative technologies in fashion design and the emerging smart materials, FashionTech is growing fast. What connects the two industries ? What are the trending business models ?

- Immersivity in the Gaming Industry: 2021 vs. The Future
Immersive technology was initially only a work on science fiction, but nowadays is at the reach of hand. The immersive gaming industry is all about drawing players into the game. "You are in the story, you speak to the shadows, and the shadows reply, and instead of being on a screen, the story is all about you, and you are in it". Where are we now and where will we be in the future ? Concepts, evolution and prognosis.

- Voice Tech: Conversational AI, Chatbots, Virtual Assistants and Voice for Business.
A bot can start acquiring leads for your business, grow pipelines, speed up customer resolutions and automate next steps. Assistants can ease both individuals and entrepreneurs daily tasks. They're not there in person but can be a vital part of your routine. What are the limits?

- VR in Culture and Arts: How to modernly approach the classics?
Art and Technology have been getting ever close together. Rules are intersecting and new forms of art are emerging. Will VR take hold of the art world ? How is it consumed, how is it sold ?

- Medical XR: The Haptic Experiences
From mere vibration to roles in complex multisensory systems, haptic technology is often a critical component of user experience – showing the rapid progression towards blended physical-digital interfaces. Combined with any form of XR, we do expect it to present unique challenges, but we are nonetheless exploring its complexity and the difficulty of accessing practitioners in both professional and proprietary environments.

- Educating the educators: XR and EdTech
Edtech is the practice of introducing IT tools into the classroom to create a more engaging, inclusive and individualized learning experience. Environments are now tech-infused with tablets, interactive online courses and even robots that can take notes and record lectures for students who are ill. Due to the worldwide situation educators have been plunging into it more often than they are prepared to.

- RƎ:volution: Industry 4.0
When computers were introduced in Industry 3.0, it was disruptive thanks to the addition of an entirely new technology. Now, and into the future as Industry 4.0 unfolds, computers are connected and communicate with one another to ultimately make decisions without human involvement. A combination of cyber-physical systems, the Internet of Things and the Internet of Systems make Industry 4.0 possible and the smart factory a reality. While Industry 4.0 is still evolving and we might not have the complete picture until we look back 30 years from now, companies who are adopting the technologies realize Industry 4.0's potential.

- Neo Banks - what's the next big thing in the Fintech sector?
Fintech firms partner with actual banks to provide Neo bank services. Neo banks can be thought of as fintech firms that provide financial solutions related to money transfer, money lending, and other related services. How is a Neo Bank different and what's the actual trend ?

- Driving the future: how is the Automotive industry reshaped by AI and AR/VR ?
Replicating the decision making process and thinking algorithms through emerging technologies and infotainment features. The most successful players in the automotive Industry market are guided by new trends. Extended Reality Automotive is a leading technology in many aspects of the automotive Industry, from manufacturing to sales.

In regards to the attendance and participants of their latest edition the numbers look like below:

- 550 registered participants
- 23.000 total attendees and spectators

Participants profiles are mainly: C-level Executives, Business Development, EdTech Companies, Programmers, Venture Capitals, Startups in Technology
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