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Topic: The sidescroling game I am making (to be sold exclusively for bitcoin) (Read 1049 times)

member
Activity: 98
Merit: 10
firstbits: 1nathana
Im naming (at least the alpha) Nuclear Future: Avengeance
As I have most of the plot on paper, and all I've got to worry about is graphics and code, I'm going to start the GLBSE stock for it at 0.25 btc (as there is no product yet), and when I start making builds, the stocks can be exchanged (by asset transfer to me) for a compiled product.
I would be glad to scan in the paper with the plot (and my horribly ugly sketching) in to show everyone if anyone wants me to.
Note: I make no promise, express or implied, of any profit or other made from the GLBSE asset. I will only give you this game before the public release, and I also make no promises about date of release.

Edit:
I'll actually make the asset when I can scrounge together 20BTC, forgot about that fee.
member
Activity: 98
Merit: 10
firstbits: 1nathana
Since I am going to be working on it all this week, I thought I would say a few things about how i will go about it.
The price will start at 2BTC and then be determined by a GLBSE share (most likely only during the beta phases).
I will open the GLBSE trading once I actually publicly release something.
During the public alpha and beta phases, copies will be acquired by giving me shares of the glbse item (this is to prevent it from becoming a production product before it is ready for release).
I will most likely only make 500 shares or so.
member
Activity: 98
Merit: 10
firstbits: 1nathana
I see potential assuming things are done nicely(and it's not all in flash Tongue )
Flash?
FLASH!?!

Personally i can't stand high level languages, and flash is about as high as you get.
I'm going to school for hardware design, so naturally I want to be able to poke around in the hardware.
So my choice, so people can actually understand the code without ruffling though assembler, is C/C++.
member
Activity: 98
Merit: 10
firstbits: 1nathana
legendary
Activity: 1512
Merit: 1036

Their home town was about to become the target of a necular terrorist attack.
sr. member
Activity: 462
Merit: 250
It's all about the game, and how you play it
I see potential assuming things are done nicely(and it's not all in flash Tongue )
member
Activity: 98
Merit: 10
firstbits: 1nathana
I usually skip the intros and just start playing Cheesy
Fixed: You actually play through the intro.
member
Activity: 87
Merit: 10
I usually skip the intros and just start playing Cheesy
member
Activity: 98
Merit: 10
firstbits: 1nathana
Noteing that we are hoping to have most of the features, and possibly a public alpha available by September or so, assuming the slow pace at which we are currently developing.
member
Activity: 98
Merit: 10
firstbits: 1nathana
Alright, so me and some of the other folks in my CompSci class decided to band together to make a game.
So here is what we have scrounged together as of yet for the plot/teaser:
Quote
The player awakens to find a world desolate, but not destroyed.
It is at this point that the player recalls the series of event's that lead up to this, starting with that chance conversation.
The player was just taking a stroll, when he happened to overhear a terrorist plot.
Their home town was about to become the target of a nuclear terrorist attack.
Despite their best efforts, the player was unable to stop the detonation.
The resulting events caused a sudden and dramatic change in the world, while there was no real threat to humanity as a whole, the series of events left quite a mark (possibility for inclusion of bitcoins as the currency of the world here)
The player must forge his life anew, and enact his revenge on the people that he destroyed everything he loved.
So tell me what you guys think.
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