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Topic: there is no Play-to-Earn Game (Read 331 times)

copper member
Activity: 2912
Merit: 1279
https://linktr.ee/crwthopia
February 26, 2022, 10:12:56 AM
#28
That's just it; it's still a game, though. What do you even consider it to be? I think you are just correlating the player's feelings with what they would feel if they keep on continuously playing and playing that it becomes work.

The most significant difference between what you are saying and the reality is that a job requires you to do it. Ideally, no skipping, but if you play Axie Infinity, you have a choice to do how much effort you want to reap the benefits of the tokens. I doubt companies would like that, lol.
hero member
Activity: 2660
Merit: 587
February 26, 2022, 09:31:04 AM
#27
i was actually seeing it as a limitation maybe no user will use as a means of source of revenue, so if no limitation or restrictions a user could use a whole day to task himself to earn more instead just playing as normal. It is already tagged play to earn so everyone has to partake of it not only for a some sets of persons but for everyone out there to enjoy and benefit from the P2E gamified platform.
That's what he said, there is a limit but there are actually people that use axie as a source of living/income or they treat it as a job in other words because of the potential profit that they can earn on this game and it is not hard to do, you know sometimes people are lazy to work on a real job because they are not playing a game on there to earn. Axie got popular because of those people and those people usually reside on the third world countries.

You are right, if this game has no restriction, they will allocate most of their times here in order to earn huge. That would be easy money so the developers of the game didn't want that to happen as that can make them more lazy and will only depend on this game to live.
hero member
Activity: 1428
Merit: 653
Leading Crypto Sports Betting & Casino Platform
February 19, 2022, 07:22:26 PM
#26
i was actually seeing it as a limitation maybe no user will use as a means of source of revenue, so if no limitation or restrictions a user could use a whole day to task himself to earn more instead just playing as normal. It is already tagged play to earn so everyone has to partake of it not only for a some sets of persons but for everyone out there to enjoy and benefit from the P2E gamified platform.
sr. member
Activity: 2030
Merit: 356
February 18, 2022, 02:01:50 AM
#25
I have seen many friends of mine got hooked with NFT games.

They are now into the point of their lives that they will invest almost every nft games and plays it. I think they are aware of potential rug pull especially the new games.

They are happy with what they are doing as this opportunity has come.

With you start earning, you get addicted to them and want to gain more money. I will not invest in any new NFT games which are based on the smiliar model like axie. Seeing the popularity of the axie, many people will develop same games and later rug pull to scam people. Anyways there are also some free NFT games which requires no investment,
However, i must say that current axie prices are very attactive to invest in the game.
hero member
Activity: 2422
Merit: 875
February 17, 2022, 12:33:50 PM
#24
It's still won't the fact that it's a game that people enjoys to play. And thinking of it as a job, it's a subjective matter and depends to the person who's describing it per se.
With the recent update that I know about that game example you've given, there's no more adventure reward on that game and you can play it unlimited without even a need to use one of that energy so if it's per description that you're saying that a game should be played unlimited times daily, well, axie still counts. You can play unlimited adventure on it if you want to.

I don't care if its a play to earn game or a playing job, as long as I am earning money from it, I am happy to play it.  Wink
The people who are playing axie , their intent is to earn money. Do you know anyone who is playing axie for fun only? Rather I would say that all play to earn games are played to gain money and there is no other reason for playing them.
 
legendary
Activity: 2688
Merit: 1192
February 13, 2022, 03:36:51 PM
#23
As of this writing there is no play-to-earn games exist in the market. You must be saying Axie Infinity is one play to earn game and there are many more, but i will tell you that they are not play-to-earn games, they are infact play-to-earn jobs.  Roll Eyes

Taking the example of Axie Infinity, you get game token SLPs when you do certain tasks in adventure mode and also complete daily tasks. This is like a job that you do daily and the maximum earning limited on daily is also fixed. You are allowed to take 20 turns and after that even if you play more, there is no reward. You are in fact doing job to collect the tokens.

Real games are like you play unlimited times daily and there should be no limit on the earnings or turns. The more you play and win, the more you should get the tokens. This realistic model of earning is missing in all the famous P2E games like Axie infinity or star sharks etc.

I wouldn't necessarily say that these games are "a job", they do have an entertainment factor that may not be present when you're working and it is optional which games you want to play. You can look at it in a different way as well, as some games allow you to play and unlock rewards (look at World of Tanks) for example - you might choose to pay $50 upfront to unlock a tank but most of the time you are able to "grind" your way up through the levels to unlock them. This is a sort of useful hybrid model that should be adopted for every game and is probably highly profitable for the gaming studio that runs it. They retain free players and allow people who have lots of money to jump as high up as they want instantly.
sr. member
Activity: 2030
Merit: 356
February 13, 2022, 06:10:32 AM
#22
Have you known about this one?

Upcoming season 20 and economic balancing. SLP is no longer be earned by playing Axie Infinity in Adventure mode as well as in Daily quest

It is implemented because Axie Infinity team realize that their ecosystem is big enough and has jumped to a slow down period of its growth. Without huge new gamers, investors, its ecosystem becomes vulnerable to collapse if they don't have adjustment and maintain big rewards in Play to Earn mode.

They are releasing the new version of the game which is Origin V3. Axie Infinity: Origin is Coming! and it will bring some major changes in the game. I am sure after this update, there will be no unlimited production of SLP.

Also, i believe OP is right as the game token only gains value as long as the team is actually making changes in the game, creating the hype.
sr. member
Activity: 2254
Merit: 258
February 13, 2022, 02:05:19 AM
#21
As of this writing there is no play-to-earn games exist in the market. You must be saying Axie Infinity is one play to earn game and there are many more, but i will tell you that they are not play-to-earn games, they are infact play-to-earn jobs.  Roll Eyes

Taking the example of Axie Infinity, you get game token SLPs when you do certain tasks in adventure mode and also complete daily tasks. This is like a job that you do daily and the maximum earning limited on daily is also fixed. You are allowed to take 20 turns and after that even if you play more, there is no reward. You are in fact doing job to collect the tokens.


A good explanation that's a new concept play-to-earn jobs, but because of the huge drop of SLP I don't know if it's worth replacing your regular job for Axie, many scholars give up working for SLP, if it's playing to earn and you are enjoying playing you will do this regardless of the price of the token it's like other games like mobile games where you play because you enjoy the game, I'm playing DPET I only play it for the Elixir I'm earning but there's no enjoyment anymore, you just grind like a regular job.
legendary
Activity: 2492
Merit: 1164
Telegram: @julerz12
February 12, 2022, 10:48:23 PM
#20
As of this writing there is no play-to-earn games exist in the market. You must be saying Axie Infinity is one play to earn game and there are many more, but i will tell you that they are not play-to-earn games, they are infact play-to-earn jobs.  Roll Eyes

Taking the example of Axie Infinity, you get game token SLPs when you do certain tasks in adventure mode and also complete daily tasks. This is like a job that you do daily and the maximum earning limited on daily is also fixed. You are allowed to take 20 turns and after that even if you play more, there is no reward. You are in fact doing job to collect the tokens.

Real games are like you play unlimited times daily and there should be no limit on the earnings or turns. The more you play and win, the more you should get the tokens. This realistic model of earning is missing in all the famous P2E games like Axie infinity or star sharks etc.
I guess the problem here is how you view it, you see it as a job because of the repetitive tasks? Well, hate to break it to you but that's how most games are built, endless repetitive tasks.
If you're looking for a game with no limitations on your daily activities then Axie Infinity is certainly not for you. That game is built that way, turn-based with limited moves, not much you can do about it.
Limitations on any online game are there for a reason. While many might not like it, it is a necessary step to avoid having the entire game get overwhelmed with cheaters and bots, and such.
These limitations are also put in place by developers to guard the in-game economy which is important for the longevity of the entire game. You will never find a game that has no limitations.
full member
Activity: 588
Merit: 100
February 12, 2022, 02:58:10 PM
#19
That's the reality, we all know some crypto game publishers that play to earn they all use an investment system first so they are eligible to earn profits. Honestly the games on Play to Earn are trash. This is a new method to attract players and use their money as an initial way to get players but by providing poor game quality and daily rewards. I'd rather play games like Pubg or Ragnarok which provide good quality games without payment
legendary
Activity: 3024
Merit: 2148
February 12, 2022, 02:36:13 PM
#18
I like this idea. Play-to-earn should really be called what it is - a microearning task, and everyone should realize that microearnings aren't worth anyone's time, not only because of tiny payment for hours of repetitive tasks, but also because there's no career growth in microearnings and no job security. Microearnings should be left only to the most uneducated and poor people on the planet, and something tells me that if someone can find this forum and knows English well enough to read it, they can already find much better job opportunities.
legendary
Activity: 1904
Merit: 1159
February 12, 2022, 02:13:30 PM
#17
I don't think anybody is ever going to be serious about a P2E game. There is only so much real market and revenue you can generate from a set of zombies willing to just grind away at game after game in the hope of getting tokens. This is not sustainable as the space has no real gamers. Gamers do it for the fun of it.

Instead of P2E games, incorporating NFTs into games and making rarer achievements as NFTs can probably work. The game would need to have a scaled in-game economy for that . This can only be possible with a lot of passionate players and fans. Most of the games in P2E are just low effort in terms of the game graphics, mechanics and storyline. They are focussing on the greed of people rather than being great games to play.
legendary
Activity: 3304
Merit: 3096
February 12, 2022, 01:40:44 PM
#16
A lot of the previous Play-to-Earn types of games with no Cap or limit has been farmed to death by bots...

This is the real problem about the Play-to-Earn games they can be automatized.

Some years ago I used to play FlappyCoin, and it was a Flappy bird version to earn BTC. But the bots made the owners lower the profit to users and in the end, they had to close it because the bots were getting more than 90% of the bankroll.

Even if you are running ADS in the app that will not be enough to pay the users, if someone wants to create a Play-to-Earn game they will have to put money from their pockets.
legendary
Activity: 3500
Merit: 6320
Crypto Swap Exchange
February 12, 2022, 01:38:19 PM
#15
How about CoinHunt.

https://coinhunt.world/
Or for a shameless referral link: https://coinhunt.gsc.im/8WhD8htct0

They were here on the forum a while ago but now are mostly on telegram.
Limited locations in the world (US / Canada / GB / a few other places) but they do pay and do exist.

BTC & ETH so not some fake token thing either.

Active development and contests.
No, you are not going to get rich, but you can make a buck or two.

-Dave
legendary
Activity: 3514
Merit: 1963
Leading Crypto Sports Betting & Casino Platform
February 12, 2022, 01:31:24 PM
#14
A lot of the previous Play-to-Earn types of games with no Cap or limit has been farmed to death by bots. This is why Axie Infinity universe is placing a cap on the tokens you can farm. (or in-game item called Smooth Love Potions)

It is still fun battling the monsters in Adventure Mode (PVE) and fighting other players in Arena Mode (PVP) and doing all the daily missions & quests.  Wink

An Axie by the name of Angel was sold for $130,000 in 2020. (So if you a good breeder, you might make a ton of money)  or you can try the AXS staking... but I am not going to wait that long for my money to work.  Wink
hero member
Activity: 2926
Merit: 657
No dream is too big and no dreamer is too small
February 12, 2022, 01:03:49 PM
#13
Quote
Game is a form of play or sport, especially a competitive one played according to rules and decided by skill, strength, or luck.
Definition of Game

Technically, Axie Infinity is a type of game where you can earn that's why it is dubbed and called a "Play-to-Earn". And of course every game has its own set of rules to be followed for the fairness of all who play it. Limiting the supply or earnings you collect per quest on daily basis has its own reason as well. It's up to your own perspective if you see and view Axie as a game or job, either way it doesn't matter as long as you're playing it.
hero member
Activity: 2282
Merit: 659
Looking for gigs
February 12, 2022, 12:50:34 PM
#12
I only lasted 2 weeks playing Axie Infinity and I called it quit. Sold it back to another buyer at the same price that I've bought back then.

That was last year before the reduction of SLP rewards happened. I quit Axie because it wasn't for me. I find this game boring to be honest, especially if we grind everyday. Not all of us are gonna be satisfied with Axie Infinity.

It's like Axie is for everyone, but not for "everyone".
legendary
Activity: 3542
Merit: 1352
Cashback 15%
February 12, 2022, 12:49:00 PM
#11
I agree. Axie Infinity, over time, became somewhat of a job rather than a game, as everyone treats it as something that will always net them profit, and the enjoyment part is already taken away by the stress of grinding SLP, or to be part of the leaderboards to grind for more profit. Due to people's initial investment on Axie Infinity, they are obligated to play the game even though they are not into it, and most jobs feel like the same way, right?
legendary
Activity: 3248
Merit: 1402
Join the world-leading crypto sportsbook NOW!
February 12, 2022, 12:34:07 PM
#10
The limit on earning doesn't automatically make it a job, and the way you describe going through adventures and doing some tasks as a job-like activity means that many games (even whole types of games, such as platformers) don't qualify as gaming experience for you. As for the limits, I think they should exist for various reasons: so that it's harder to abuse the system, so that nobody is motivated to spend as much time as possible in front of a screen, so that companies don't lose more money than they expect to lose.
donator
Activity: 4760
Merit: 4323
Leading Crypto Sports Betting & Casino Platform
February 12, 2022, 12:24:38 PM
#9
As of this writing there is no play-to-earn games exist in the market. You must be saying Axie Infinity is one play to earn game and there are many more, but i will tell you that they are not play-to-earn games, they are infact play-to-earn jobs.  Roll Eyes

Taking the example of Axie Infinity, you get game token SLPs when you do certain tasks in adventure mode and also complete daily tasks. This is like a job that you do daily and the maximum earning limited on daily is also fixed. You are allowed to take 20 turns and after that even if you play more, there is no reward. You are in fact doing job to collect the tokens.

Real games are like you play unlimited times daily and there should be no limit on the earnings or turns. The more you play and win, the more you should get the tokens. This realistic model of earning is missing in all the famous P2E games like Axie infinity or star sharks etc.

The video game grind is real.  I'm not sure how many games you've played lately, but the model for video games has been for a while that you grind doing tasks you otherwise wouldn't do for rewards that you probably don't care about.  At least with games like Axie Infinity you're grinding something you can sell.  It's just that we are very very early in this play to earn for crypto game.  It will probably be another 10 years before you're able to play Call of Duty and sell gun skins as NFTs.  Even then, I'm sure the tasks you'll have to do will feel like work instead of fun if you're doing it just for the money. 

The Sandbox is pretty cool and has lots of ways to earn money.  Maybe give that a look?
legendary
Activity: 1904
Merit: 1563
February 12, 2022, 11:50:35 AM
#8
Real games are like you play unlimited times daily and there should be no limit on the earnings or turns. The more you play and win, the more you should get the tokens.
If these earning mechanism limit isn't applied, you'll end up with a fuck ton of useless tokens, which is a surefire recipe for disaster. They even need to slash the SLP issuance in ADV and Daily Quest to prevent the game's economy from the brink of collapse despite the fact that the earning limit is in place.

And yeah! After a long period of time, they now give a shit about the massive minting of SLP's  Roll Eyes. And I hope that the other burning mechanism[1] could be of any help with their current tokenomics problem.

[1] https://axie.substack.com/p/origin
legendary
Activity: 2912
Merit: 6403
Blackjack.fun
February 12, 2022, 11:41:07 AM
#7
Because it was considered as a "job", so it's not already a game? So you can't make a job out of the game? When it was considered as that?
~
It's like facebook, as a social media, just because anyone can make a job of out it, so it's not already considered as a social media? but a job? So what you can call that now?

Pretty simple.
You don't do the required task you don't earn money, you play how you want for fun you don't get a penny.
Same with Facebook and Instagram and Twitch you need to the things constantly be online every day to answer to your fans do what the fans want otherwise you make pennies not money, the moment you do whatever you want and do not care what others want from you is the moment you stop making money because you don't work anymore and you're having fun.

And to the poeple who will say but there are poeple out there who on youtube do the things they like, yeah, with one slight major difference. It takes an enormous amount of work to do those clips, I have a friend that is doing drawing lessons on yt, he often tells me he spends 10 times more time editing cutting and clipping, and redoing scenes than he is actually drawing stuff. Plus he only likes drawing some type of things, but he has to do every time something different there because he needs views, so in the end, is 1% fun 99% work.

The sister of my cousin-in-law is a photographer, I've driven her and her friends once to a lake for some pics, wouldn't call it cosplay but whatever it was it was pretty close, 5 hours plus 1-hour driving for about 40 pictures and I wasn't impressed by any to be honest, whatever.
Is that having fun or working your ass on a full schedule?

Have you known about this one?

Upcoming season 20 and economic balancing. SLP is no longer be earned by playing Axie Infinity in Adventure mode as well as in Daily quest

Oh, they've realized the money printing machine was printing worthless tokens that nobody wanted?
legendary
Activity: 3248
Merit: 1070
February 12, 2022, 11:39:44 AM
#6
those games are indeed a waste, and you also need to invest, it's not different than investing in a serious project and waiting for it to increase in value

they were probably profitable at the early stage....
legendary
Activity: 4270
Merit: 4534
February 12, 2022, 11:36:57 AM
#5
The limit is likely there for a good reason though and I think, without it, there would be much greater fluctuations on the market and potentially less demand on SLPs.

simpler reason.

company only gets $WXYZ a day income from advertisers, sponsors and investors. and only wants to hand out $XYZ a day to users

meaning
10x users but same $WXYZ income now playing means only $YZ for users
or
10x less income means $XYZ income but same users means $YZ for users
legendary
Activity: 2044
Merit: 1018
Not your keys, not your coins!
February 12, 2022, 11:24:25 AM
#4
Have you known about this one?

Upcoming season 20 and economic balancing. SLP is no longer be earned by playing Axie Infinity in Adventure mode as well as in Daily quest

It is implemented because Axie Infinity team realize that their ecosystem is big enough and has jumped to a slow down period of its growth. Without huge new gamers, investors, its ecosystem becomes vulnerable to collapse if they don't have adjustment and maintain big rewards in Play to Earn mode.
hero member
Activity: 1554
Merit: 880
pxzone.online
February 12, 2022, 11:19:03 AM
#3
Because it was considered as a "job", so it's not already a game? So you can't make a job out of the game? When it was considered as that?

It's like facebook, as a social media, just because anyone can make a job of out it, so it's not already considered as a social media? but a job? So what you can call that now?

I say, whether what you explains on how you can make a job, earn, win, lost, invest, sell, buy in the platform it is still the platform as it is, game, job is just another category is considered out of it.
copper member
Activity: 2856
Merit: 3071
https://bit.ly/387FXHi lightning theory
February 12, 2022, 11:17:49 AM
#2
The limit is likely there for a good reason though and I think, without it, there would be much greater fluctuations on the market and potentially less demand on SLPs.

I think the initial investment in games like axie stop it from being as much of a play to earn game - though you can sell back your axies whenever you want just for a variable price.
legendary
Activity: 3136
Merit: 1172
Leading Crypto Sports Betting & Casino Platform
February 12, 2022, 11:03:47 AM
#1
As of this writing there is no play-to-earn games exist in the market. You must be saying Axie Infinity is one play to earn game and there are many more, but i will tell you that they are not play-to-earn games, they are infact play-to-earn jobs.  Roll Eyes

Taking the example of Axie Infinity, you get game token SLPs when you do certain tasks in adventure mode and also complete daily tasks. This is like a job that you do daily and the maximum earning limited on daily is also fixed. You are allowed to take 20 turns and after that even if you play more, there is no reward. You are in fact doing job to collect the tokens.

Real games are like you play unlimited times daily and there should be no limit on the earnings or turns. The more you play and win, the more you should get the tokens. This realistic model of earning is missing in all the famous P2E games like Axie infinity or star sharks etc.
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