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Topic: [Virtual Reality] Oculus Rift (Read 730 times)

legendary
Activity: 1288
Merit: 1076
January 17, 2013, 12:10:50 AM
#3
>Zero Latency

These are going to cost a pretty penny.

I wrote zero-latency but I don't quote them on this.   They target at a very low latency, low enough that it seems smooth enough in a gaming context, anyway.  And people who tried it seemed totally convinced.

I'm not sure about the price but I read somewhere that the price should be about 300$.
full member
Activity: 238
Merit: 100
January 16, 2013, 11:48:43 PM
#2
>Zero Latency


These are going to cost a pretty penny.
legendary
Activity: 1288
Merit: 1076
January 16, 2013, 09:54:28 PM
#1


As far as I know, it's the first virtual reality headset design by gamers for gamers, with a full, zero-latency immersion target in mind.




And early tests by tech reviewers on CES 2013 are very enthusiastic:

http://www.youtube.com/watch?v=KJo12Hz_BVI
http://www.youtube.com/watch?v=3003UjOWt2c
http://www.youtube.com/watch?v=KBylGcvRuek
http://www.youtube.com/watch?v=xpV7qq1vyd4


A decisive milestone towards a Matrix-like gaming experience IMHO.
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