Author

Topic: What does meta education actually mean? (Read 136 times)

full member
Activity: 560
Merit: 100
Eloncoin.org - Mars, here we come!
May 05, 2024, 02:52:22 AM
#13
Honestly! I doubt Metaverse will be a successful. Metaverse education in short is about everything that a student does physically will be done in virtual reality and augmented reality.  Basically it will prevent a student from going to school as through the VR headset he can do all the activities in his home. I don't think parents will want something like metaverse education for thier children but adults who want to up skill themselves but don't have time due to work commitments can use this technology.
Things becomes brief for ourselves when we lack the measures to follow. Work commitments should be our pattern and our energy will be conversable to utilized promising styles. Always focused on the good work and bring in promising projects for our ends. We should be diligent and consistent when it comes to crypto market knowing the potential dangers involved. On the other hand, Metaverse existence will saved up from many stress and works, thereby resulting in safe measures.
sr. member
Activity: 1498
Merit: 416
April 30, 2024, 12:06:49 PM
#12
I'm a little bit old fashioned when it comes to education so I have to say that I do really like the idea that it should be done with a physical contact with other children, you don't want to grow a kid that's a loner and would only talk when they're being talked to, it's not a good idea to disconnect them physically but connect them electronically, studies have shown that early technology like phones and tablets can cause impairments to the development of a child so even if the intentions seem to look good, you got to remember that they said the same thing about the Internet, that the information here is true and can't be lies but now we still got the trolls and the fake news peddlers even with all the knowledge in the world, we still have to look out for those people my point here is that we might see it now as a good thing but in the long-run, it's what's going to ruin you.
sr. member
Activity: 2520
Merit: 280
Hire Bitcointalk Camp. Manager @ r7promotions.com
April 30, 2024, 10:50:34 AM
#11
Slowly, we have witnessed the advent of meta and how virtual reality is bringing about new innovations. Although I don't own one of those expensive VR glasses but I always find myself at the fence when it comes to usage or not. Probably because I haven't tried it yet...

However, using it for educational purposes is something I read coming across GPTVerse. They seem to facilitate interaction, learning, and transactions within a virtual ecosystem. I actually understand how interactions and transactions work but I honestly can't wrap my head around metaverse education.

is the education referring to the usual prompts given to an AI or a more sophisticated approach?

VR gadgets available for very cheap even you can find for less than $10, don't always think that you only have to experience the technology via apple products.

VR technology itself been in the development even before 2000 so any hype you see about VR is due to apple vision bro is pushed by the tech influencers.
newbie
Activity: 25
Merit: 0
April 30, 2024, 06:55:40 AM
#10
is the education referring to the usual prompts given to an AI or a more sophisticated approach?
It’s more than just talking to an AI.

Meta education can allow students or even teachers to learn more about the subject in a way that is more intuitive. With stimulation, you are making sure that the students are focused and paying attention since it’s fun.

I am confused though how does this correlate to altcoins?  Huh

I think this post is better suited elsewhere.

Lol... Simulation seems a good approach...

Ohhh, as for how it relates to altcoins... Actually, GPTVerse is a blockchain project that has other extentions and it's token GPTV was listed on Bitget recently and it's doing quite well... It was while going through it I came across the education extension of its project.
newbie
Activity: 25
Merit: 0
April 30, 2024, 06:49:04 AM
#9

so many people already expressed the same concern about AIs and VRs. i'm sure it's going to learn easily when the education is also visually available through the VRs, if being a physicist student allows you to simulate a real surgery through meta, i think meta serves a good purpose.

but if it's used to educate people about the fake news online and teach people not about honesty, i guess this is just something we have to stop. the problem is that it's the governments that are initiating these lies and they are going to be using AIs and meta.


It is usually the ethical perspective that seems to spark the debate and concern. Until and Unless there are ethical boundaries, there would be abuse. But who then can we saddle with the responsibility? Definitely not the government I would say
newbie
Activity: 25
Merit: 0
April 30, 2024, 06:42:43 AM
#8
Slowly, we have witnessed the advent of meta and how virtual reality is bringing about new innovations. Although I don't own one of those expensive VR glasses but I always find myself at the fence when it comes to usage or not. Probably because I haven't tried it yet...
There was a time back then wherein vr glasses were solely used for entertainment and games. It is cutting edge technology and it was really fun to use and now we are seeing it be incorporated into educational activities.

Quote
They seem to facilitate interaction, learning, and transactions within a virtual ecosystem. I actually understand how interactions and transactions work but I honestly can't wrap my head around metaverse education.
Metaverse education encompasses a lot of things beyond just giving prompts to AI technology. With metaverse education students will be able to approach education in a more interactive and engaging manner.

We are able to transport students into another world quite literally so that they further understand the concepts being taught to them. Albeit really helpful and sophisticated, it is not yet accessible to everyone which is a shame and a regret.


Because it is quite expensive at the moment means it won't be accessible for most as you said. But like every technology out there, when there is competition and advances in the manufacturing technology, the price eventually comes down... Like when Sim Cards first came to my country, it was about $40 each and now it's less than 50 cents... I don't think it would be this dramatic but I know time will bring it down...
sr. member
Activity: 490
Merit: 279
April 29, 2024, 10:18:39 PM
#7

is the education referring to the usual prompts given to an AI or a more sophisticated approach?

Honestly! I doubt Metaverse will be a successful. Metaverse education in short is about everything that a student does physically will be done in virtual reality and augmented reality.  Basically it will prevent a student from going to school as through the VR headset he can do all the activities in his home. I don't think parents will want something like metaverse education for thier children but adults who want to up skill themselves but don't have time due to work commitments can use this technology.
member
Activity: 560
Merit: 17
Eloncoin.org - Mars, here we come!
April 29, 2024, 03:04:02 PM
#6
Slowly, we have witnessed the advent of meta and how virtual reality is bringing about new innovations. Although I don't own one of those expensive VR glasses but I always find myself at the fence when it comes to usage or not. Probably because I haven't tried it yet...

However, using it for educational purposes is something I read coming across GPTVerse. They seem to facilitate interaction, learning, and transactions within a virtual ecosystem. I actually understand how interactions and transactions work but I honestly can't wrap my head around metaverse education.

is the education referring to the usual prompts given to an AI or a more sophisticated approach?

     The article I read had this link: https://www.learningandtheBrain.com/blog/melning/ "Learn about learning" is how I interpret this text, if that makes any sense at all. It appears to be learner- and learning process-focused.

     Or, given that the subject has been raising issues related to education and meta-teaching, which is centered on reflecting instructional strategies, in alternative contexts. But I wonder how it relates to the cryptocurrency we include here in this forum OP?
hero member
Activity: 3080
Merit: 603
April 29, 2024, 02:57:29 PM
#5
I haven't went through the process of being on an online school with the use of VR but I think that's something new and interesting to get with. But as you post this on the altcoins, what does it mean with it? When people talk about AI and things related to it, it seems that we're all thinking about altcoins already. Honestly, I thought that you are referring to the Meta company and its education process or immersive learning: https://about.meta.com/immersive-learning/
full member
Activity: 2520
Merit: 214
Eloncoin.org - Mars, here we come!
April 29, 2024, 01:50:49 PM
#4
is the education referring to the usual prompts given to an AI or a more sophisticated approach?
It’s more than just talking to an AI.

Meta education can allow students or even teachers to learn more about the subject in a way that is more intuitive. With stimulation, you are making sure that the students are focused and paying attention since it’s fun.

I am confused though how does this correlate to altcoins?  Huh

I think this post is better suited elsewhere.
legendary
Activity: 3178
Merit: 1054
April 29, 2024, 01:45:44 PM
#3

so many people already expressed the same concern about AIs and VRs. i'm sure it's going to learn easily when the education is also visually available through the VRs, if being a physicist student allows you to simulate a real surgery through meta, i think meta serves a good purpose.

but if it's used to educate people about the fake news online and teach people not about honesty, i guess this is just something we have to stop. the problem is that it's the governments that are initiating these lies and they are going to be using AIs and meta.
sr. member
Activity: 2618
Merit: 439
April 29, 2024, 01:19:40 PM
#2
Slowly, we have witnessed the advent of meta and how virtual reality is bringing about new innovations. Although I don't own one of those expensive VR glasses but I always find myself at the fence when it comes to usage or not. Probably because I haven't tried it yet...
There was a time back then wherein vr glasses were solely used for entertainment and games. It is cutting edge technology and it was really fun to use and now we are seeing it be incorporated into educational activities.

Quote
They seem to facilitate interaction, learning, and transactions within a virtual ecosystem. I actually understand how interactions and transactions work but I honestly can't wrap my head around metaverse education.
Metaverse education encompasses a lot of things beyond just giving prompts to AI technology. With metaverse education students will be able to approach education in a more interactive and engaging manner.

We are able to transport students into another world quite literally so that they further understand the concepts being taught to them. Albeit really helpful and sophisticated, it is not yet accessible to everyone which is a shame and a regret.
newbie
Activity: 25
Merit: 0
April 29, 2024, 01:02:00 PM
#1
Slowly, we have witnessed the advent of meta and how virtual reality is bringing about new innovations. Although I don't own one of those expensive VR glasses but I always find myself at the fence when it comes to usage or not. Probably because I haven't tried it yet...

However, using it for educational purposes is something I read coming across GPTVerse. They seem to facilitate interaction, learning, and transactions within a virtual ecosystem. I actually understand how interactions and transactions work but I honestly can't wrap my head around metaverse education.

is the education referring to the usual prompts given to an AI or a more sophisticated approach?
Jump to: