Author

Topic: [WTB] C++ Programmer for Image Processing / Special Effects (Read 1685 times)

newbie
Activity: 42
Merit: 0
Have you looked at the source code to Gimp?

Never mind, I see this has already been mentioned.
legendary
Activity: 947
Merit: 1042
Hamster ate my bitcoin
@misterbigg
PM sent.
legendary
Activity: 1064
Merit: 1001
Doesn't gimp have something similar you could just nick??

Nope, or else I would have used it. They don't even have a decent anti-aliased Euclidean Distance Transform, let alone a "Softer" Drop Shadow / Outer Glow.

full member
Activity: 354
Merit: 103
Doesn't gimp have something similar you could just nick??
legendary
Activity: 1064
Merit: 1001
This is the effect that needs to be reverse engineered and implemented:

Outer Glow, Soft



This is the Euclidean Distance Transform:



Outer Glow, Precise (obviously this uses the Euclidean Distance Transform)



legendary
Activity: 1064
Merit: 1001
Is it okay if it's programmed in Java?

Yes. I would work with you to produce the appropriate C++ implementation. But you could write the effects code in Java to test it out and make sure it produces results similar to Photoshop. The disadvantage is that you wouldn't be able to use my existing application framework.
full member
Activity: 166
Merit: 100
Is it okay if it's programmed in Java?
legendary
Activity: 1064
Merit: 1001
I need a talented programmer with a knack for math and research papers to help me reverse engineer Photoshops "Layer Effects" features and implement them in C++. I've already made progress on it in my open source project:

https://github.com/vinniefalco/LayerEffects

There's a Windows executable up for download. This is a paying gig, just PM me. The results will be open sourced so your name will get out there (and the public will benefit).

Thanks!
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