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Topic: [WTS]Programming Books (Read 863 times)

newbie
Activity: 23
Merit: 1
May 14, 2012, 08:39:21 PM
#3
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hero member
Activity: 560
Merit: 500
Ad astra.
May 14, 2012, 07:59:05 PM
#2
Interested pending references. Wink
newbie
Activity: 23
Merit: 1
May 14, 2012, 06:47:40 PM
#1
I am selling off my library of classic computer and programming books.
They are all in excellent condition, and are priced at rock bottom!
Shipping is included and all books cost 1 BTC unless indicated otherwise.
Books will only ship within the United States.

The books available are as follows:

---------------------Programming: C++----------------------------
*Sam's C++ In 21 Days 2nd Ed. / Jessie Liberty
ISBN: 0-672-31070-8

*The Best C/C++ Tips Ever / Anthony Porter / McGraw Hill
ISBN: 0-07-0881820

*C++ Programming: From Problem Analysis to Program Design / DS Malik / Thomson
ISBN: 0-619-10642-X

*C How to Program / Deitel
ISBN: 0-13-226119-7
---------------------Programming: .NET Framework-----------------
*Professional C# 2005 / Wrox P2P
ISBN: 0-7645-7534-1

*Microsoft XNA Unleashed
ISBN: 0-672-32964-6

*Programming in VB.Net
ISBN: 0-07-245903-4

---------------------Programming: Win 32--------------------------
*Advanced Windows, 3rd Edition Jeffrey Ritcher / Microsoft Press
ISBN: 1-57231-548-2

---------------------Programming: Scripting-----------------------
*Windows Script Host 2.0 Developer's Guide / Gunter Born / Microsoft Press
ISBN: 0-7356-0931-4

*Learning Python / O'Reilly
ISBN: 978-0-596-51398-6

*AppleScript - The Definitive Guide / O'Reilly
ISBN: 0-596-00557-1

---------------------Programming: Game Development------------------
*Game Artificial Intelligence / John B. Ahlquist / Thomson
ISBN: 1-4120-3857-1

*Game Programming For Teens / Maneesh Sethi / Premier Press
ISBN: 1-59200-834-8

*3D Game Programming All-In-One / Kenneth C Finney / Thomson
ISBN: 1-59200-136-X

*Patterns In Game Design / Steffan Bjork / Thomson
ISBN: 1-58450-354-8

*Game Programming in C++: Start to finish / Thomson
ISBN: 1-58450-432-3

---------------------3D Modeling and Multimedia--------------------
*Maya at a Glance / George Maestri / Sybex
ISBN: 0-7821-4404-7

*Maya Character Modeling and Animation
ISBN: 1-58450-440-4

*Game Character Development with Maya / Antony Ward / New Riders
ISBN: 0-7357-1438-X

*Game Animator's Guide to Maya / Michael McKinley / Sybex
ISBN: 0-470-03857-8

*Advanced Maya Texturing and Lighting
ISBN: 0-471-79404-X

*Flash 8 Bible / Wiley
ISBN: 0-471-74676-2

------------------------------Linux----------------------------------
*Red Hat Linux 7 Unleashed / Bill Ball / Sams
ISBN: 0-672-31985-3

Send me a reply or pm if you're interested  Smiley
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