It's so easy to create an NFT out of publicly-available tools on the web. People have gone as far as copying an image from the web and making it an NFT for instant profits. This worked at first when the NFT industry was just starting to blossom. Nowadays, investors are interested in "meme" coins and in-game items as NFTs.
Unfortunately, the vast majority of NFTs on the market are nothing but pure hype. It's this reason why 90% of NFTs are worthless. Unless NFT creators step up to the game, don't expect the industry gaining traction anytime soon. Just my thoughts
This is one of the reasons why most NFT collections have now lost their value, died, or become scams is that anyone can create his collection. The NFTs he created do not contain any innovation, anything unique, or benefits to their holders. Then, the owner of the collection invites people to mint his NFTs, promising them eligibility for an airdrop as a result of holding his collection's NFTs. In the end, after the creator collects the funds, he withdraws his profits from the total volume and dumps the floor price of the collection, causing investors to lose their funds without receiving the promised airdrop. I've found this a lot before.
I agree with you that the NFTs that are used as virtual items within the game are the ones that are attracting investors. From my point of view, they offer practical use and have benefits for their holders and unique features. As the number of players increases and the game gains momentum, you will find that the value of the NFTs increases greatly over time. Still, most NFTs now Do not offer any innovations, uses, or benefits, and I do not know why some people stick to buying this nonsense for thousands of dollars and holding it.