Dirsh (Direct Cash) is a Private Scalable Instant Payment Platform.
Features* No ICO.
* Maximum supply is 90 000 000 Dirsh.
* Dirsh has a lot of original code and is not directly based on any cryptocurrency project.
* Deflationary i.e. supply reduces over time.
* Transaction, custom token creation and API key creation fees are burned.
* Scalable. Theoretically 100 000 clients can be online simultaneously.
* Easy custom token creation.
* Two factor authentication (computer + phone).
* Connected to your Google account. No new usernames or passwords to remember.
* Optionally Google account login can be deleted and transactions can be performed via REST API (useful for robots).
* Keylogger resistant.
* Private account balances and transactions.
* Gift cards that can be shared even with people without Dirsh account number.
* When using gift cards, even the sender does not know the account number of the receiver.
* End-to-end encryption.
* Almost instant transactions.
* Fast syncing.
* When sending tokens, you may choose to not share your account number with the receiver.
* Statistics, such as the amount of burned Dirsh so far, can be checked on the wallet - menu - statistics.
* It is not a blockchain. Based on Firebase Realtime Database.
* Open source
https://github.com/JarmoKukkola/DirshPlatformFees* All the fees are burned to reduce the total supply.
* Dirsh transaction costs 0.1 Dirsh.
* Custom token creation costs 1000 Dirsh.
* Custom token transaction costs 0.5 Dirsh.
* Gift card creation costs 0.5 Dirsh.
Bounties* 25 to 75% of the maximum supply (22 500 000 to 67 500 000 Dirsh) is distributed via bounties.
* If all the bounties are not claimed until airdrop round 110 000 is finished, all the remaining bounties are transferred to the airdrop.
* 9 000 000 reserved for Youtube creators.
* 9 000 000 reserved for article authors.
* 9 000 000 reserved for open source contributors.
* 18 000 000 reserved for community rewards (for example, bug reports. Only the first reporter will get a bounty for a similar action.).
* 22 500 000 reserved for the development team.
* Read more details on our website
http://dirsh.com/distributionAirdrop* 25 to 75 % of the maximum supply ( 22 500 000 to 67 500 000) is distributed via airdrops.
* Airdrop is performed by sharing gift cards in social media platforms
https://twitter.com/DirshPlatform https://www.reddit.com/r/Dirsh https://t.me/DirshPlatform.
* 144 000 gift cards is going to be shared.
* On average, one gift card per 10 minute is shared on random social media platform.
* NOTICE: there is maximum one gift card available at any given moment in one of the social media platforms. The other platforms have nothing available.
* Reclaimer of a gift card has to solve a reCAPTCHA to reduce cheating.
* Airdrop is evaluated to take 1000 days.
* Airdrop was started on 29th of May 2018.
* Read more details on our website
http://dirsh.com/distributionCurrently available wallets* Android
http://play.google.com/store/apps/details?id=com.dirsh.wallet* Windows and Linux
https://github.com/JarmoKukkola/DirshPlatform/releases* Wallet is easy to build on any platform (based on Ionic and Electron)
https://github.com/JarmoKukkola/DirshPlatform/tree/master/walletProject Status* All the listed functionality on our website has been tested to function on our test devices.
* Bug reports and features suggestions are welcome.
* Airdrop and bounty programs have started.
LinksWebsite https://www.dirsh.comSource code https://github.com/JarmoKukkola/DirshPlatformContact Form https://www.dirsh.com/contactSocial MediaReddit https://www.reddit.com/r/DirshTwitter https://twitter.com/DirshPlatformTelegram https://t.me/DirshPlatformFounderName Jarmo Kukkola
QualificationsDoctor of Technology
Skills Full-stack developer (app, web, desktop, server)
Typescript, HTML, SCSS, Java, C#, Javascript, Node.js
Android SDK, Angular, Ionic, cloud technologies, Electron
Vector and pixel graphics
Updates* Linux wallet released.