Thanks for the question Anycrypt!
Much of what I'm going to say here can be found in the Forbes article written about our company recently, feel free to check that out.
We've been in business for over a year and we wanted to be in a position where we had something to offer before we had a token sale.
Many of the companies in this space are producing a platform with hopes that game developers will join them. We are experienced game developers coming from companies like EA, Microsoft and Nintendo, to name a few, and we identified that it was important to build the games that will start the platform. Our experience will be used as a model for other game developers to follow.
Our games are designed to be a gateway to the blockchain and cryptocurrencies, by making the blockchain integration nearly transparent. This has been done to allow, as Vitalik Buterin recently pointed out on twitter as the most important thing for blockchains, mass adoption and understanding by the average person possible.
You can see this in the proof of concept mobile game we published Alien Arsenal: Battle for the Blockchain where blockchain integration is almost invisible.
Our game, Project Genesis, is a AAA title that will be available on console and PC. It's been in production since the inception of our company and is designed to put ownership in the players hands, not just of digital assets, but of your character as your gaming identity. Assets and identity are the cornerstones of the Metaverse.
Lastly, as I mentioned we want to provide the model for everyone to be able to create digital assets. This will change the model of video game development and allow developers to focus on building either assets, or worlds or stories as they please. Making an environment that is more free and open to the content creators, instead of depending on the walled gardens that we see today.