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Topic: [ANN] cudaMiner & ccMiner CUDA based mining applications [Windows/Linux/MacOSX] - page 253. (Read 3426936 times)

hero member
Activity: 672
Merit: 500
Banned: For Your Protection
off topic but does anyone know how to save this thread as a file? Some threads have an "all" at the end, but this one doesn't. thz

Save 885 pages and do a merge? lol jk I don't know.   Grin
legendary
Activity: 3164
Merit: 1003
off topic but does anyone know how to save this thread as a file? Some threads have an "all" at the end, but this one doesn't. thz
full member
Activity: 168
Merit: 100
ok thank you cayars.

I have a similar "archive" of files to and did the same thing. Smiley
legendary
Activity: 3164
Merit: 1003
we do have ccminer 0.5 already.
i need to change the way the releases page displays stuff at some point

ill try info as must as i can and then maybe cleanup, and trying not to be redundant   Wink
we may see something that we forgot im going to post picture of my files.





http://postimg.org/image/9bzint8h1/

http://postimg.org/image/mev572yp1/
maybe that will help

All of these should be accounted for so far.

ok thank you cayars.
full member
Activity: 168
Merit: 100
yeh that's what i am going to do for the filter, its going to be easier

Looking forward to seeing how the "mess" turns out.  Shocked
full member
Activity: 168
Merit: 100
we do have ccminer 0.5 already.
i need to change the way the releases page displays stuff at some point

ill try info as must as i can and then maybe cleanup, and trying not to be redundant   Wink
we may see something that we forgot im going to post picture of my files.





http://postimg.org/image/9bzint8h1/

http://postimg.org/image/mev572yp1/
maybe that will help

All of these should be accounted for so far.
legendary
Activity: 3164
Merit: 1003
Yea, I've got a few of the 660s with 1152 shaders on them (more then typical 660 card with 960 shaders).
http://www.techpowerup.com/gpudb/b1881/dell-gtx-660-oem.html

However the GTX660 is a compute 3.0 card.

EDIT: I'm actually surprised the 660 doesn't do better then it does. Forgetting about wattage, it has better specs across the board then the 750ti does, but of course has a different instruction set.
i think that is because of the 750ti Maxwell's technology  Wink
full member
Activity: 168
Merit: 100
sr. member
Activity: 350
Merit: 250
yeh that's what i am going to do for the filter, its going to be easier
legendary
Activity: 3164
Merit: 1003
we do have ccminer 0.5 already.
i need to change the way the releases page displays stuff at some point

ill try info as must as i can and then maybe cleanup, and trying not to be redundant   Wink
we may see something that we forgot im going to post picture of my files.





http://postimg.org/image/9bzint8h1/

http://postimg.org/image/mev572yp1/
maybe that will help
sr. member
Activity: 304
Merit: 250
is Ultracoin algo still supported in ccminer?
full member
Activity: 168
Merit: 100
Could just go old school and not use Javascript or rely on it.  Just refresh the whole page based on their criteria.
sr. member
Activity: 350
Merit: 250
Depends on how shitty people's pc's are Wink
the main issue with this is i have to develop for people with javascript on and with it off, making things a pain

i can add filtering in though, we will see how much i can get done tonight
full member
Activity: 168
Merit: 100
That would work.  If you want to make it an even bigger mess, you could track the different algos and compute versions available for each release and allow users to "filter" the releases based on algo and compute level.

Depends on the level of pain you want.  Grin

EDIT: But could be super useful for someone looking for say a compute 5 or compute 2 version of something.
sr. member
Activity: 350
Merit: 250
ok then so thoughts on this, the releases page as it is right now is a mess. The method i propose right now is to have a slide down option.

So all versions are displayed, i.e.

Code:
v1.02
- - - - - - - - - -- - - - - - --
v1.0
 - - - - -- - -- - - - -- - - - -

when the version is clicked the page extends and shows details

Code:
v1.02
- - - - - - - - - -- - - - - - --
version 1.02 had x added in and works with this, also had this improvement

(download buttons)

v1.0
 - - - - -- - -- - - - -- - - - -

again when you click it, it then shrinks back down again. Thoughts?
full member
Activity: 168
Merit: 100
Yea, I've got a few of the 660s with 1152 shaders on them (more then typical 660 card with 960 shaders).
http://www.techpowerup.com/gpudb/b1881/dell-gtx-660-oem.html

However the GTX660 is a compute 3.0 card.

EDIT: I'm actually surprised the 660 doesn't do better then it does. Forgetting about wattage, it has better specs across the board then the 750ti does, but of course has a different instruction set.
legendary
Activity: 1400
Merit: 1050
Guys keep up the good work and also please post compute 3.0 binaries

Don't abandon us  Smiley Smiley

compute 3.0 will be gone sooner or later.
actually I am a little surprise that nobody tried to do a compile of fresh algo with compute 2.0
(that should be possible as it doesn't groestl or any special compute 3.5 feature.... )
It is unpractical for me as I would have to strip everything and I don't have a compute 2.0 card...

I don't have a compute 2.0 card either or I'd compile AND TEST it.  But I can't help but wonder, do the compute 2.0 cards generate enough hash to be profitable over electrical costs on these algos?.
actually I was surprise by the perf of my gtx660... which were rather good, so a high-end gtx5xx should do rather well (after it is a matter of interest... some people did it for x11, so there must be an interest...  Grin) but it is up to them... (as it doesn't make sense to do it without being able to test it...)
sr. member
Activity: 350
Merit: 250
we do have ccminer 0.5 already.
i need to change the way the releases page displays stuff at some point
legendary
Activity: 3164
Merit: 1003
I have these links handy

Cbuchner1 - https://github.com/cbuchner1/ccminer/releases
djm34 - https://github.com/djm34/ccminer (source only)
tsiv - https://github.com/tsiv/ccminer-cryptonight/releases (compute 2, 3, 3.5)
cayars - nvMiner 1.2U-D2 - https://ayarscloud.tonidoid.com/urljfz5fy (compute 3.0 & 3.5)
zelante - splt screen ccminer 1.2 - https://github.com/zelante/ccminer/releases

zelante Failover support for ccminer v0.2  https://bitcointalksearch.org/topic/m.6803214

ccminer-v0.5  cuda for heavy coin types
AUTHORS
Notable contributors to this application are:
Christian Buchner, Christian H. (Germany): CUDA implementation
and also many thanks to anyone else who contributed to the original
cpuminer application (Jeff Garzik, pooler), it's original HVC-fork
and the HVC-fork available at hvc.1gh.com
Source code is included to satisfy GNU GPL V3 requirements. i have zip file but no source
full member
Activity: 168
Merit: 100
Guys keep up the good work and also please post compute 3.0 binaries

Don't abandon us  Smiley Smiley

compute 3.0 will be gone sooner or later.
actually I am a little surprise that nobody tried to do a compile of fresh algo with compute 2.0
(that should be possible as it doesn't groestl or any special compute 3.5 feature.... )
It is unpractical for me as I would have to strip everything and I don't have a compute 2.0 card...

I don't have a compute 2.0 card either or I'd compile AND TEST it.  But I can't help but wonder, do the compute 2.0 cards generate enough hash to be profitable over electrical costs on these algos?.

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