A BIG THANK TO defc0de for the post:
I did quick math of the new model for airdrop distribution as there where many others complaining about the unfair system. I used the average of around 7.6% rate of drop for the main airdrop participants (not the Deep points one) and used the data of the 16th round distribution for my calculations from this thread:
https://deeponion.org/community/threads/some-interesting-numbers-for-todays-airdrop.6228/#post-92779 (Some Interesting Numbers For Todays Airdrop)
Number of Payouts: 368
Sum Airdrop Amount: 225,000 ONIONS
Average Payout: 611.4130434783 ONIONS
Highest Airdrop Payout: 7,644.36458134 ONIONS (1250% of avg.)
Lowest Airdrop Payout: 7.6283368673 ONIONS (1.25% of avg.)
Number of Participants above avg.: 117
Number of Participants below avg.: 251
< SNIP>
I hope the mods and people here in the DO community can shed light to this. Hoping the best for you all.
Thank you for reciting this post. Sadly, I dropped out of DO Application for the first time and do not intend to buy 100 Onions just to take part at the airdrop. This is quite unhealty for the future of the coin, but I guess it will still gain a big value because of the already existing amount and the signature bounty.
Good luck with deep Onion for the future!
You could easily earn 100 Onions on the Deeppoints airdrop on Sunday. It is too late for tomorrow airdrop but if you actively participate in the community for a week, you can earn 100 Onions easily. The top performers this week are about to get over 500 onions in this airdrop. There are also a lot of people who will get 200 Onions easily. I tried myself, I wasnt too active but I am expecting 75-100 Onions tomorrow.
I would request you to keep the mods and the supporters out of this distribution and the recreate the whole calculation
The reason for asking to analyze dat that way is
1) Mods and supporters put daily 6-8 hours in this community to make sure that everything is on track
2) You can consider Mods and supporter share as a "salary" than just an "airdrop"
3) Mods will lose all of their privileges if their balance goes < 10K at any given time
4) Same is true for supporters
5) Without higher benefit for the higher balance/holders there will be no incentive to buy onions from market
6) without increasing price there will not be any interest in holding onions which will spiral into the death of a wonderful project
7) By giving higher rewards to holders who have the highest power to dump the price to zero, we keep their interest in the project so the project and the holders have multually beneficial relationship which is necessary for any business
Once again, I thank you for a good analysis. I would just like to see a revised version of the analysis and your response to reasonings above.
If you have suggestions please let us know. We are always there to hear you out
I agree with those points but i still believe there is something wrong with the way mods are calculated, takes these 2 cases:
Take a very active mod (5x, not sure how many receives this or how much work it relates) with 30k coins gets a weight of about 5x10k + 20k*1.2 = 74k
Now a normal user that received the same amount 30k (theres not alot of those yet) 10k + 20k*1.2 = 34k
Now lets put that in the spreedsheet (cant remember who shared it), the results are like this:
Mod: 465k at the end of the airdrop
Normal user: 213k
Thats a difference of 250k onions, for the 25 weeks that is left. At current price of 0.65$, thats is 165k$! For 25 weeks of work. If this is a salary, i think its a hell of a salary (avg of 6500$/week).
If you think ive miscalculated some part, let me know, its possible that i dont grasp the whole situation. If im right, then im sure i wont be alone to think that this might be too much...
I believe the heart of the problem is the support factor (because its non linear), i like the new formula and its weight concept thou since i think its an elegant way to fix the multiple accounts problem, preventing account harvesting...
Please stop comparing mods to others.
Devs could have "paid" mods 3K Onions each week out of airdrop as a budget.!! Why to bring mods in the equation at all? This is not "Free" money for mods. This is their hourly wages to manage a million dollar project. This is their cut of making sure that project grows and stays in shape