Well they modified something 2 tokens for hs, 2 tokens for he and knife...
but..... now it's 1 token = 0.1 hyper.. I think that's a very extreme measure..
There you are, been trying to contact you. Please tell your friends about the changes, but do note they should have received a payout of all HYPER they were owed prior to these changes! Let me know. I just checked and they were all paid out except for BDoG, waiting on HYPERfuture to forward that payment.
From 1 HYPER per kill to 0.1 is definitely a big jump. Do you have any suggestions on how to monetize the server so that the payments to players are covered?
Since we are getting more and more human players on the CS server, I suggest the following...
in defuse maps:
-slay all CTs if the bomb explodes - drives people to play this like it should
- slay terrorists if the time runs out and bomb is not planted - same reason as above
My opinions and suggestions:
- Decrease map time - faster rotation of the maps would be more interesting, say 20-30 minutes at one map.
- I feel that some of the weapons should be removed from the buy menu:
- all snipers except scout - 90% the time one player picks AWM and everybody else does it to counter... Rounds last long and are usually just boring AWM duels. We could add some AWM map to the rotation so it could still be used at least sometimes.
- Remove all grenades except smoke. Since you can rebuy during the match at any location, you can grenade spam opponents to death quite easily - if you have it on the rebuy it is just way too easy and kills the game, at least to me.
What do you guys think?
I'm here, I see it.
Slaying players for not completing game objectives would not change their behavior since they no longer lose HYPER in any way. There is no incentive to not die.
I created a plugin which allows buying a map change, perhaps I should enable that.
The weapons will remain as is. It is true some players resort to hiding with AWM sniper rifles, but these players lack actual skill and are easily killed by skilled players. Devise strategies to kill hiding snipers. You know they will be there. Use a bot teammate as bait. Players can influence the behavior of bot teammates via radio commands. Optionally, join their team.
Nade spam is a definite issue now that grenades are free...I will try to come up with a way to solve this. Removing grenades entirely would negatively impact the game.
EDIT: For now grenades cost 1 in game token each, everything else is free...
Thank you for your input Legionnairez, and thank you for being a regular on the server.