give it time man. this is still uncharted territory. the tech will improve with time , become cheaper and then mass adoption will come.
Strangely enough I think the tech will 'decline' instead of improve.
Now I'm just playing words there. What I mean is that I think the future VR tech will go in a direction you won't expect.
The majority of the people have low spec computers. The Oculus Rift kit is on sale down to $400 and it's still not low enough to sway the masses, so I'm going to assume a target price of a low-medium phone ~$150.
Either computers have to become a 1000% faster so that current hardware becomes 95% cheaper (eg. $3000 Hololens => $ 150), or the software has to become 1000% faster so it runs on current low spec hardware. The prior is mainly bound to the laws of physics, so we can eliminate that option.
Basically it's going to be at most a $150 phone attached to your head. And it can't rely on a powerful PC either like the Oculus Rift and the Vive, because that would increase the total cost far beyond $150.
So besides 360 VR video which doesn't require a lot of processing power but has the lack of interactivity, future VR is going to have either less fidelity (Facebook Spaces seems to take that route with their cartooney AR) or something clever. Therefore I wonder what the hardware requirements are for VIBEHub.
You can already see this direction is happening with the spiritual successors of the Hololens being cheaper but less powerful.