Pages:
Author

Topic: [ANN] [ICO] VIBEHub | Crypto Based Virtual Reality Marketplaces & Hubs - page 95. (Read 114370 times)

sr. member
Activity: 980
Merit: 276
$CYBERCASH METAVERSE
Investing vibehub actually investing the future of vr.

Now very little user has vr technology due it's price and being very recent.


So if you think vr will be loved my market and like playstation or xbox, will be sold millions that means content will be sold also. I don't know better content better than vibuhub so far.

Good apps and games can make 100s of millions revenue in popular platforms, so if vr will become mainstream(everybody thinks so) what will happen to vibehub?

Investing vibehub is nobrainer in my opinion.
full member
Activity: 490
Merit: 104
vibehubfounder

Teachers which professions you planning attract to your platform?
I think: programmer, math, medicine will be more in demand  Roll Eyes

I'm a teacher in primary school, so this could also be great for children who are in hospital or have a serious illness for homescholing.
Would like to be part of this! Teaching children using VR or maybe later with a hologram.

I'm so excited about this!


We are very excited as well, putting holograms in a VR environment is going to be fascinating and we can't wait to showcase this technology
it would be nice to make you even more 3D videos and with hologram - it's so impressive !! more, more
performance with Rihanna very well done - it's one thing to hear, but quite another to see
full member
Activity: 224
Merit: 100
VibeHub Co-Founder
vibehubfounder

Teachers which professions you planning attract to your platform?
I think: programmer, math, medicine will be more in demand  Roll Eyes

I'm a teacher in primary school, so this could also be great for children who are in hospital or have a serious illness for homescholing.
Would like to be part of this! Teaching children using VR or maybe later with a hologram.

I'm so excited about this!


We are very excited as well, putting holograms in a VR environment is going to be fascinating and we can't wait to showcase this technology
full member
Activity: 448
Merit: 107
Its true that vr will improve a lot of sector like education. For home schooling or for education directly In schoool class for more immersion in different subject like in history for exemple. Its true that the possibility for Vibehub is infinite. And that's why a lot of us like the project. Cause with have enourmous possibility to explore for the hub.
sr. member
Activity: 882
Merit: 277
If i had a dollar for every "had i known"
vibehubfounder

Teachers which professions you planning attract to your platform?
I think: programmer, math, medicine will be more in demand  Roll Eyes

i can see this been real
useful for an on line anatomy class

You meant live webcam sessions  Grin

 Grin No i was actually talking about anatomy for science students. This too will suffice Wink
sr. member
Activity: 798
Merit: 262
vibehubfounder

Teachers which professions you planning attract to your platform?
I think: programmer, math, medicine will be more in demand  Roll Eyes

i can see this been real
useful for an on line anatomy class

You meant live webcam sessions  Grin
sr. member
Activity: 630
Merit: 276
vibehubfounder

Teachers which professions you planning attract to your platform?
I think: programmer, math, medicine will be more in demand  Roll Eyes

I'm a teacher in primary school, so this could also be great for children who are in hospital or have a serious illness for homescholing.
Would like to be part of this! Teaching children using VR or maybe later with a hologram.

I'm so excited about this!
full member
Activity: 588
Merit: 100
Great Project, can indeed change the way people communicate, will watch out for this one. All the best!

Since ETH has dipped a lot, this is everyone's chance to get in on the project cheaply.
full member
Activity: 490
Merit: 100
vibehubfounder

Teachers which professions you planning attract to your platform?
I think: programmer, math, medicine will be more in demand  Roll Eyes

The platform could be used in universities to teach online, or in the University itself using VR/AR to teach and show the students anatomy, videos, etc. that is in medicine, it could be the same in other areas, that pat of being in an ambient of your choosing, could be a hospital, a theater, or a real place that is being recorded in real time, the possibilities are endless.

I mean, on which proffesions will be focus?
Programming, Language teaching, Math and Medicine lessons are most in demand...

Whatever professions or subjects people want to stream to educate people about
Yes, there is nothing about focus.
Even the teacher himself/herself would be the user of this platform.
sr. member
Activity: 882
Merit: 277
If i had a dollar for every "had i known"
vibehubfounder

Teachers which professions you planning attract to your platform?
I think: programmer, math, medicine will be more in demand  Roll Eyes

i can see this been real useful for an on line anatomy class
full member
Activity: 224
Merit: 100
VibeHub Co-Founder
There are already some VR application out there. What will make VibeHub different with the existing one?

Already some applications in VR, but no good applications in VR

Our beta already has the same amount of environments then all of VR apps that have been around for a while. What VibeHub is doing differently is allowing artists/educators to monetize thier content by streaming in Augmented/Virtual Reality. Nobody else is doing this or better yet mentioning this in a realistic way

We are purchasing the holoporation technology after the ICO and this is the future of Augmented Reality and will showcase exactly how the future is going to look. The monetization opportunities for artists and educators is absolutely astronomical

So to answer your question of what is VibeHub doing differently, the answer would be everything. VR/AR needs to have monetization opportunities to go mainstream and that is exactly what we are providing the world in Virtual and Augmented Reality

Totally agree with the claim about VR needing monetization to succeed. In order to have a higher quantity and quality of content on VR, we need creative people to be able to (at least partially) financial support themselves in an easy and user-friendly way. Funding sites like Patreon are one way to get support, but an inbuilt monetisation system like what Vibehub is creating has much more potential for success.


Of course, monetization opportunities is what drives the internet and it's whats going to push Virtual Worlds into mainstream adoption. If creators are not making money, then platforms will never exist
full member
Activity: 364
Merit: 100
Seems to me the team are using a well thought out strategy and path!
full member
Activity: 224
Merit: 100
VibeHub Co-Founder
In case some of you missed it, have an information session with VibeHub Smiley Smiley

https://www.youtube.com/watch?v=Chl60_2qib8
full member
Activity: 252
Merit: 100
There are already some VR application out there. What will make VibeHub different with the existing one?

Already some applications in VR, but no good applications in VR

Our beta already has the same amount of environments then all of VR apps that have been around for a while. What VibeHub is doing differently is allowing artists/educators to monetize thier content by streaming in Augmented/Virtual Reality. Nobody else is doing this or better yet mentioning this in a realistic way

We are purchasing the holoporation technology after the ICO and this is the future of Augmented Reality and will showcase exactly how the future is going to look. The monetization opportunities for artists and educators is absolutely astronomical

So to answer your question of what is VibeHub doing differently, the answer would be everything. VR/AR needs to have monetization opportunities to go mainstream and that is exactly what we are providing the world in Virtual and Augmented Reality

Totally agree with the claim about VR needing monetization to succeed. In order to have a higher quantity and quality of content on VR, we need creative people to be able to (at least partially) financial support themselves in an easy and user-friendly way. Funding sites like Patreon are one way to get support, but an inbuilt monetisation system like what Vibehub is creating has much more potential for success.
full member
Activity: 336
Merit: 112
vibehubfounder

Teachers which professions you planning attract to your platform?
I think: programmer, math, medicine will be more in demand  Roll Eyes

The platform could be used in universities to teach online, or in the University itself using VR/AR to teach and show the students anatomy, videos, etc. that is in medicine, it could be the same in other areas, that pat of being in an ambient of your choosing, could be a hospital, a theater, or a real place that is being recorded in real time, the possibilities are endless.

I mean, on which proffesions will be focus?
Programming, Language teaching, Math and Medicine lessons are most in demand...

I don't think there is a focus yet. I could imagen so many different use cases for teaching through VIBEHUb, but on the other side they also have to make it possible to use it for areas like Medicine or for example Architects, where you need to integrate the shown material. Like it was said before from someone, it would be great to be able to show 3D views of for example buildings or design stuff etc.

But I can imagen about a lot other cases. In my university there are sometimes "elearning classes" which goes hand in hand with the normal classes. This would be a great opportunity to meet your classfriends to learn together, without the need to meet at a specific place. But that's future talk Smiley
full member
Activity: 224
Merit: 100
VibeHub Co-Founder
vibehubfounder

Teachers which professions you planning attract to your platform?
I think: programmer, math, medicine will be more in demand  Roll Eyes

The platform could be used in universities to teach online, or in the University itself using VR/AR to teach and show the students anatomy, videos, etc. that is in medicine, it could be the same in other areas, that pat of being in an ambient of your choosing, could be a hospital, a theater, or a real place that is being recorded in real time, the possibilities are endless.

I mean, on which proffesions will be focus?
Programming, Language teaching, Math and Medicine lessons are most in demand...

Whatever professions or subjects people want to stream to educate people about
newbie
Activity: 2
Merit: 0
Great Project, can indeed change the way people communicate, will watch out for this one. All the best!
sr. member
Activity: 1372
Merit: 259
vibehubfounder

Teachers which professions you planning attract to your platform?
I think: programmer, math, medicine will be more in demand  Roll Eyes

The platform could be used in universities to teach online, or in the University itself using VR/AR to teach and show the students anatomy, videos, etc. that is in medicine, it could be the same in other areas, that pat of being in an ambient of your choosing, could be a hospital, a theater, or a real place that is being recorded in real time, the possibilities are endless.

I mean, on which proffesions will be focus?
Programming, Language teaching, Math and Medicine lessons are most in demand...
full member
Activity: 798
Merit: 115
Already some applications in VR, but no good applications in VR
Our beta already has the same amount of environments then all of VR apps that have been around for a while. What VibeHub is doing differently is allowing artists/educators to monetize thier content by streaming in Augmented/Virtual Reality. Nobody else is doing this or better yet mentioning this in a realistic way
We are purchasing the holoporation technology after the ICO and this is the future of Augmented Reality and will showcase exactly how the future is going to look. The monetization opportunities for artists and educators is absolutely astronomical
So to answer your question of what is VibeHub doing differently, the answer would be everything. VR/AR needs to have monetization opportunities to go mainstream and that is exactly what we are providing the world in Virtual and Augmented Reality
Purchasing the tech is a really brave decision.
No need to reinvent the wheel. Also, your project path is very clear so, I don't think that anyone will think twice before making an investment.
Not brave but the right decision. They should spend their time to design and program new platforms which can be used with VR and not use their precious time to chase something that could be simply bought.
With the new crew on board, this project is bound to succeed. 
sr. member
Activity: 350
Merit: 250
vibehubfounder

Teachers which professions you planning attract to your platform?
I think: programmer, math, medicine will be more in demand  Roll Eyes

The platform could be used in universities to teach online, or in the University itself using VR/AR to teach and show the students anatomy, videos, etc. that is in medicine, it could be the same in other areas, that pat of being in an ambient of your choosing, could be a hospital, a theater, or a real place that is being recorded in real time, the possibilities are endless.
Pages:
Jump to: