Just look at the success of crowdfunded projects like for example Pillars of Eternity. Without investors who are trying to alter or change your initial idea, your so much more free in your decisions! This looke like a really great project!
Yes, crowdfunding is great when it comes to freedom of choice. No big publisher breathing down your neck, shooting down ideas that they deem outdated, ahead of time or not mainstream enough.
But let's not underestimate having thousands of backers to answer to. If things don't turn out as promised, reviews will be scathing. And in some cases the pledges are only part of the total budget, supplemented by their own reserves or by other publishers.
Finally, you also have to consider that Pillars of Eternity was made by a veteran team with a huge following. There's no guarantee the same success happens if you're a newcomer to the industry. Although Palmer Luckey of Oculus was one such lucky individual.