The marketcap of MGO is about $130M at the moment. They have about $250M in assets at their disposal to develop great stuff. The mobile store is up and running, they are partners with Unity, they are sponsors of esports teams and much more. No hopium here, everything that I stated are facts.
When they start rolling out their wagering app and the other stuff they have in the pipeline this will grow. If you don't believe that it is your right and there are many other projects out there...
With all due respect, what store is up and running? It wasn't working months ago when I tried it, and on twitter it just now says open beta? A beta is not 'up and running' it's a freaking beta. Look at early-access games on steam....
How ironic too that the day I re-check the app, it's the day they have server errors xD so I can't verify if it IS actually working better than before, but I remember getting super excited, downloaded some APK and it had soooo many good titles but none were accessible. Why even allow downloads of the store itself if nothing is available!
What you've said doesn't make it not hopium. Doesn't make it doomed either.
''When they [insert here]'' seems to be a huge factor in many tokens liquidity today, which is why I say hopium. These guys could be geniuses, or they could be average joes playing with smart contracts.
What I've said, and you reiterated for me, is that people are buying these assets (by and large NOT only MGO) because of promises of progress, instead of letting said progress drive demand. And every time trading increases, forumers are saying "it's back it's going up!" or whateverAll the focus on price alone is half the problem. Price is no real factor other than it COULD be volume coming from actual players who want a part of the technology, however it's likely just trading for daily profits.
I'm not even arguing personally, I'm just reiterating how many things in history were done through struggle ESPECIALLY with little cash flow. With the age of ICO's we've just enabled ourselves to give millions if not billions to brand new, unproven companies (just because they had gamecredits before is not a pedigree) who now likely don't have the same hunger as the 'poor' boys.
Hunger breeds competition, and competition breeds innovation.I'm heavily divested out of ERC20's into ADA, and some may think it's foolish but bitcoin fanboys also called people stupid for buying Eth at the crowdsale.
And to Jack: it's totally fair enough (although I have to disagree about the announcements thing considering most of the world's major brands release sneak peeks of progress to drum up demand) but,
regardless if Sergei is travelling a lot, there are other teams working in the same space right now and while none may be a carbon copy of MGO's plans, how do you guys know you're working harder than them? When many teams are fresher time-wise and brought in less money than MGO's ICO. This scene for developers is absolutely a real-world competition and what would happen if MGO spent all this time, effort, MONEY, only to come in 2nd(or worse) to a younger asset in terms of real world utility?It might be uncomfortable to think about objectively but I'm literally just trying to throw some doubt in because crypto spheres especially this website are overflowing with shills and hopium. When someone starts shilling about prices and how MGO will change the world of gaming....no one tells them to cool it with the rampant speculation... i know it's no one's job to do so, but it only adds to the problems concerning speculation of price increase.
I hope the PC store integration will open the potential user base up, and that Feb is more or less the final iteration of the mobile store not-pertaining to MGO. But why didn't GameCredits finish the mobile store before even releasing GAME? Or before now for that matter. I'm not trying to be snarky it's the same question I had when I first discovered GAME, before the MGO ICO. It's a fairly old asset as far as cryptos go, and yet it's namesake is finally in beta within the past couple weeks.
I mean absolutely no personal disrespect but it feels eerily similar to MAIDsafe...constant slight progression, but very little (at least publicly...which kinda matters for a public to adopt something) groundbreaking moves.
Said shills MIGHT be correct and MGO revolutionizes the gaming scene...but why can't anyone objectively consider it's failure?