But you can see there is not actually much Wood on the Market at 12 through 43 gold pieces, the 12, 15, 20, etc hardly have any left, and it jumps to 44 gold pieces before you see lots of Wood. So it will be 44 each soon, and is 12 right now.
The Sell price is already up to 39
The next layer is the Trade Platforms. Trade volume is pretty low right now, Trade Volume going up means there are more people joining the game and buying PGL. The more people there are buying PGL and investing in the game, the more rare PGL gets. Because it is just natural that when 5 people share 1000 things, it is easier to collect/horde than when 500 people are sharing those 1000 things. So as Trade Volume goes up, the price will go up.
Then, also, as PGL is bought and brought into the game, it is basically inflation. So if there are 5 people playing the game, and they spend $50.00 each on PGL at $0.06 each, then build Goldmines, and Tool Shops, etc, and dig more Gold out of thr ground, it is limited to whatever they can retrieve. So right now, because there are only maybe 200 players (which is why it is still a great time to get it and earn a lot of Gold) sharing whatever they all purchased in PGL to bring in, and whatever they dug out of the ground, and many are cashing out into USD putting PGL back on the market, lowering the in game Gold supply. So 1kg of Rocks in the game is maybe 5 Game Gold right now, but when 500 new people come in and spend $20.00 each to get in the game, the in game Gold supply goes up. And they buy rocks, raising the price of rocks because 500 new citizens exist, using the rock supply.
So in Game prices can change, and holding an in game Product and waiting for new citizens to buy up all the cheap products, could be as profitable as holding a Cryptocurrency itself. It's possible that when there are more like 1,000,000 users, that the workers could be paid like $15.00/hr in in game Gold for their in game work. This is the first ever Real Life Currency traded in a Game App like FarmVille. Right now it is more Profitable to buy PGL and invest it in the game to flip it, there will come a time when working for in game Gold by selling game products on the market, and working, will be more profitable than buying PGL and bringing it in. Because this Currency is based on a game, there will come a time when the game and the market will switch in the "Buy buy buy!!!" and "Sell sell sell!!!" moments on the Crypto Exchanges.
This is similar to how in the Real Stock Market, NYSE, DOW, NASDAQ, etc, when stocks drop, or in a recession for example, Gold goes up because people are selling stocks to buy Gold, so it goes up. Markets shift, and part of the PGL market is in Game work.
Then if people simply decide they want more gold. Stone in the cheapest resource right now, but say I wanted to bring the price up? Or stone building material? Hardly anyone is buying stone building material on the buy side of the market, they don't have buy orders up. So if you bought up all the sell orders for all stone materials, and were sitting on 1 million stone, 150,000 stone tiles, and 70,000 stone blocks and a stone workshop. You could set the price yourself. Anyone could do that with any market in the game, like a Cartell.
And if the price of materials goes up, the price of tools and wagons and everything goes up. If the price of tools and wagons goes to where you need $0.50 and $1.00 or $5.00 to buy tools on the market with PGL, now people with game gold and wagon shops and tool shops and stone mills and saw mills have new found wealth; from a video game Cartel bringing PGL in off the exchanges with USD, then putting it into game gold (not coming from the ground in the game), which also raised the price of PGL to maybe $0.50 each or $15.00 each. And maybe they can start to afford 25 or 50 or 100 per minute for jobs, making 50,000 or 100,000 game gold per tool they sell. Now people are getting 1 PGL every couple minutes, the PGL/WAX/EOS market gets super active. And then suddenly we are all stockholders and employees l