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Topic: [ANN][ICO] FLUX - DECENTRALIZED GLOBAL GAMING ECOSYSTEM - page 56. (Read 28912 times)

newbie
Activity: 4
Merit: 0
newbie
Activity: 378
Merit: 0
You’re writing that you will arrange the tournaments for the community of the platform regularly. Will the developers themselves be able to arrange the tournaments within their games? How much will it take them?
We will announce these details closer to the release!
newbie
Activity: 238
Merit: 0
You’re writing that you will arrange the tournaments for the community of the platform regularly. Will the developers themselves be able to arrange the tournaments within their games? How much will it take them?
newbie
Activity: 378
Merit: 0
Will the owners of the in-game items set the prices for them themselves or will the platform do it automatically?
Owners of the in-game items will set the prices themselves.
full member
Activity: 350
Merit: 100
Will the owners of the in-game items set the prices for them themselves or will the platform do it automatically?
member
Activity: 336
Merit: 10
The ecological system of the game is very large, and the prospect of the development of FLUX is worth the attention and expectation of the investors.
newbie
Activity: 57
Merit: 0
tish is nice...some don't. We will receive licenses in several markets around the world soon!
full member
Activity: 266
Merit: 101
It’s necessary to provide the developers with some advantages in order to attract them. Well, the conditions for them look like everywhere else. In fact, the developers are the  generating element of Flux.
Hah what are you talking about? On Flux the developers will receive an income from every game session. Name at least one similar platform which provides such opportunities. And, of course, the percentage from sale of game items. This is also a big advantage.
Wow, what a set. I didn’t even know about that. It’ll be cool if  it really works, the developers will be interested in cooperation with Flux! Will the process of registration itself be complex for them?
The process of registration for setting up the accounts will be as simple and fast as possible. The games will be checked by the moderators of the platform swiftly, so there wont be any problems.

It’s only necessary then to have a big audience, otherwise, it wont make any sense for developers to work on Flux. How will the company attract the players to the project?
newbie
Activity: 378
Merit: 0
Will the company get any licenses for carrying out its activities after the ICO?
Some markets require a license, some don't. We will receive licenses in several markets around the world soon!
full member
Activity: 392
Merit: 100
Will the company get any licenses for carrying out its activities after the ICO?
They’ve planned to spend 2% of the funds collected on the ICO on the law costs.
member
Activity: 210
Merit: 10
Will the company get any licenses for carrying out its activities after the ICO?
newbie
Activity: 1
Merit: 0
newbie
Activity: 378
Merit: 0
Hard cap of FLUX around 5M dollars? Will the ICO end when the hard cap is reached? I looked at the site, soft cap was easy to achieve and the time is too long so the hard cap if it's too small it will end quickly.

Our hard cap is 50 million of FLUX token.
newbie
Activity: 19
Merit: 0
good project
newbie
Activity: 112
Merit: 0
It’s necessary to provide the developers with some advantages in order to attract them. Well, the conditions for them look like everywhere else. In fact, the developers are the  generating element of Flux.
Hah what are you talking about? On Flux the developers will receive an income from every game session. Name at least one similar platform which provides such opportunities. And, of course, the percentage from sale of game items. This is also a big advantage.
Wow, what a set. I didn’t even know about that. It’ll be cool if  it really works, the developers will be interested in cooperation with Flux! Will the process of registration itself be complex for them?
The process of registration for setting up the accounts will be as simple and fast as possible. The games will be checked by the moderators of the platform swiftly, so there wont be any problems.
hero member
Activity: 1593
Merit: 502
Hard cap of FLUX around 5M dollars? Will the ICO end when the hard cap is reached? I looked at the site, soft cap was easy to achieve and the time is too long so the hard cap if it's too small it will end quickly.
member
Activity: 238
Merit: 10
It’s necessary to provide the developers with some advantages in order to attract them. Well, the conditions for them look like everywhere else. In fact, the developers are the  generating element of Flux.
Hah what are you talking about? On Flux the developers will receive an income from every game session. Name at least one similar platform which provides such opportunities. And, of course, the percentage from sale of game items. This is also a big advantage.
Wow, what a set. I didn’t even know about that. It’ll be cool if  it really works, the developers will be interested in cooperation with Flux! Will the process of registration itself be complex for them?
member
Activity: 196
Merit: 10
No doubt a very good project! I'm in all the way    Smiley Smiley                           
member
Activity: 224
Merit: 10
It’s necessary to provide the developers with some advantages in order to attract them. Well, the conditions for them look like everywhere else. In fact, the developers are the  generating element of Flux.
Hah what are you talking about? On Flux the developers will receive an income from every game session. Name at least one similar platform which provides such opportunities. And, of course, the percentage from sale of game items. This is also a big advantage.
member
Activity: 238
Merit: 10
It’s necessary to provide the developers with some advantages in order to attract them. Well, the conditions for them look like everywhere else. In fact, the developers are the  generating element of Flux.
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