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Topic: [ANN][ICO] FLUX - DECENTRALIZED GLOBAL GAMING ECOSYSTEM - page 73. (Read 28913 times)

full member
Activity: 406
Merit: 100
I’ve read that Flux will charge a commission of 1-7% from every bet on Matchmaking Platform and the rest will be sent to the players. In this case its unclear why the developers are interested in this if they wont receive anything.
As I understood, that’s the commissions that will be distributed among the platform and game developers.
What will be the distribution?
The games owners will receive up to 50% of the commission charged. The rest of means will be sent to the Flux company budget: 10% to SaaS, 15% to marketing, 10% - to support service, 10% to the referral system and 5% to the reserve of the platform.
newbie
Activity: 378
Merit: 0
I’ve read that Flux will charge a commission of 1-7% from every bet on Matchmaking Platform and the rest will be sent to the players. In this case its unclear why the developers are interested in this if they wont receive anything.
Developers also receive a share. This is the description of FLUX ecosystem:

1. DEVELOPER declares the idea of the GAME.
1.1 PLAYERS vote for the idea.
1.2 CONTRIBUTORS make contributions.
1.3 GAME soon becomes available.

2. PLAYER joins FLUX and buys the GAME.
2.1 DEVELOPER receives money for this.
2.2 CONTRIBUTORS of this game receive a share.

3. PLAYER 1 enters the game and plays, if he wins, he'll receive PLAYER'S 2 wager.
3.1 DEVELOPER receives comission share from the wager.

3. PLAYER 1 receives a game asset (in-game item) and decides to sell it to PLAYER 2.
3.1 DEVELOPER receives a comission share.
3.2 CONTRIBUTOR receives a comission share.

4 PLAYER 1 decides to make a custom skin or mod for the GAME.
4.1 PLAYERS vote for this skin.
4.2 PLAYERS buy this skin from PLAYER 1.
4.3 PLAYERS, WHO VOTED, receive a small share.

5. PLAYER 1 decides to stream the GAME.
5.1 PLAYERS donate to PLAYER 1 for the stream.
In the whitepaper it mentioned that only 2 gamers can compete. Are there going to be team competitions? What commission games developers are going to pay if they are adding their developments to the Flux Market?
Yes, there's going to be a team competitions. There is no comission for developers when they're adding the game to Flux Market.
newbie
Activity: 378
Merit: 0
I’ve read that Flux will charge a commission of 1-7% from every bet on Matchmaking Platform and the rest will be sent to the players. In this case its unclear why the developers are interested in this if they wont receive anything.
Developers also receive a share. This is the description of FLUX ecosystem:

1. DEVELOPER declares the idea of the GAME.
1.1 PLAYERS vote for the idea.
1.2 CONTRIBUTORS make contributions.
1.3 GAME soon becomes available.

2. PLAYER joins FLUX and buys the GAME.
2.1 DEVELOPER receives money for this.
2.2 CONTRIBUTORS of this game receive a share.

3. PLAYER 1 enters the game and plays, if he wins, he'll receive PLAYER'S 2 wager.
3.1 DEVELOPER receives comission share from the wager.

3. PLAYER 1 receives a game asset (in-game item) and decides to sell it to PLAYER 2.
3.1 DEVELOPER receives a comission share.
3.2 CONTRIBUTOR receives a comission share.

4 PLAYER 1 decides to make a custom skin or mod for the GAME.
4.1 PLAYERS vote for this skin.
4.2 PLAYERS buy this skin from PLAYER 1.
4.3 PLAYERS, WHO VOTED, receive a small share.

5. PLAYER 1 decides to stream the GAME.
5.1 PLAYERS donate to PLAYER 1 for the stream.
In the whitepaper it mentioned that only 2 gamers can compete. Are there going to be team competitions? What commission games developers are going to pay if they are adding their developments to the Flux Market?
We will answer your question a little bit later.
full member
Activity: 350
Merit: 100
I’ve read that Flux will charge a commission of 1-7% from every bet on Matchmaking Platform and the rest will be sent to the players. In this case its unclear why the developers are interested in this if they wont receive anything.
Developers also receive a share. This is the description of FLUX ecosystem:

1. DEVELOPER declares the idea of the GAME.
1.1 PLAYERS vote for the idea.
1.2 CONTRIBUTORS make contributions.
1.3 GAME soon becomes available.

2. PLAYER joins FLUX and buys the GAME.
2.1 DEVELOPER receives money for this.
2.2 CONTRIBUTORS of this game receive a share.

3. PLAYER 1 enters the game and plays, if he wins, he'll receive PLAYER'S 2 wager.
3.1 DEVELOPER receives comission share from the wager.

3. PLAYER 1 receives a game asset (in-game item) and decides to sell it to PLAYER 2.
3.1 DEVELOPER receives a comission share.
3.2 CONTRIBUTOR receives a comission share.

4 PLAYER 1 decides to make a custom skin or mod for the GAME.
4.1 PLAYERS vote for this skin.
4.2 PLAYERS buy this skin from PLAYER 1.
4.3 PLAYERS, WHO VOTED, receive a small share.

5. PLAYER 1 decides to stream the GAME.
5.1 PLAYERS donate to PLAYER 1 for the stream.
In the whitepaper it mentioned that only 2 gamers can compete. Are there going to be team competitions? What commission games developers are going to pay if they are adding their developments to the Flux Market?
newbie
Activity: 378
Merit: 0
I’ve read that Flux will charge a commission of 1-7% from every bet on Matchmaking Platform and the rest will be sent to the players. In this case its unclear why the developers are interested in this if they wont receive anything.
As I understood, that’s the commissions that will be distributed among the platform and game developers.
What will be the distribution?
10% of commission amount for SaaS, 15% for Marketing, 10% for Operations and Support, 10% for rewards and referral system payouts, 5% are saved as platform’s savings and up to 50 % for game developer.
member
Activity: 364
Merit: 10
I’ve read that Flux will charge a commission of 1-7% from every bet on Matchmaking Platform and the rest will be sent to the players. In this case its unclear why the developers are interested in this if they wont receive anything.
As I understood, that’s the commissions that will be distributed among the platform and game developers.
What will be the distribution?
newbie
Activity: 378
Merit: 0
I’ve read that Flux will charge a commission of 1-7% from every bet on Matchmaking Platform and the rest will be sent to the players. In this case its unclear why the developers are interested in this if they wont receive anything.
As I understood, that’s the commissions that will be distributed among the platform and game developers.
You're right. The commission will be distributed among contributors and developers.
full member
Activity: 406
Merit: 100
I’ve read that Flux will charge a commission of 1-7% from every bet on Matchmaking Platform and the rest will be sent to the players. In this case its unclear why the developers are interested in this if they wont receive anything.
As I understood, that’s the commissions that will be distributed among the platform and game developers.
newbie
Activity: 378
Merit: 0
I’ve read that Flux will charge a commission of 1-7% from every bet on Matchmaking Platform and the rest will be sent to the players. In this case its unclear why the developers are interested in this if they wont receive anything.
Developers receive a share from that 1-7%.
member
Activity: 364
Merit: 10
I’ve read that Flux will charge a commission of 1-7% from every bet on Matchmaking Platform and the rest will be sent to the players. In this case its unclear why the developers are interested in this if they wont receive anything.
newbie
Activity: 378
Merit: 0
It's like a new steam?
Is it so necessary to decentralize the gaming industry?
How do you get involved blockchain?
It is necessary to decentralize the gaming industry!
With the help of blockchain technology, the whole process will become a lot more transparent and automated, which makes such platform a good extension for existing industry and helps to integrate cryptocurrency in real business.
You can read more about it in our whitepaper at https://flux.fund
member
Activity: 207
Merit: 10
It's like a new steam?
Is it so necessary to decentralize the gaming industry?
How do you get involved blockchain?
newbie
Activity: 378
Merit: 0
There are many gaming platforms on the market. How will you bypass competitors?
We believe that competition is required to ensure fairness of the market. While it seems impossible for all of the projects to survive or become successful, there is clearly a possible outcome of some platforms coexisting.
As for our way of reaching success - it's the desire to unite every gaming aspect at one place and let everyone connected to the gaming industry earn!
member
Activity: 574
Merit: 11
There are many gaming platforms on the market. How will you bypass competitors?
newbie
Activity: 378
Merit: 0
The most popular gaming platform now is Steam. Can a game developer place it both on Steam and Flux? Wont there be any sanctions imposed on him in this case?
We won't limit developers this way. You will be able to publish a game on FLUX platform as well as on the other ones.
member
Activity: 742
Merit: 12
I like the eco-system structure. The loyalty program is a good idea but the trading platform may be limited to users. Should be open to some exchanges too for wide user facilities. Good luck to the FLUX coin.
member
Activity: 238
Merit: 10
The most popular gaming platform now is Steam. Can a game developer place it both on Steam and Flux? Wont there be any sanctions imposed on him in this case?
newbie
Activity: 378
Merit: 0
The game developer has his own account in order to get money and be accounted in tax authority. Will you help them to set account yourself or will the companies be able to use the third party banks?
They will be able to use the third party banks.
newbie
Activity: 210
Merit: 0
The game developer has his own account in order to get money and be accounted in tax authority. Will you help them to set account yourself or will the companies be able to use the third party banks?
newbie
Activity: 378
Merit: 0
I love the fact that you claim to provide complete protection and security of personal data. But how are you going to do that?
FLUX won't save any personal user information. The system will have an universal ID of the user, and all the personal info will be held by the game vendor. We will access some of information via API - this is games history which is usually available for everyone.
Private keys will be held by users themselves and each account will have a mandatory 2FA.
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