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Topic: [ANN][ICO][IRON] Introducing Robot Cache (Read 826 times)

newbie
Activity: 188
Merit: 0
August 30, 2018, 07:06:53 AM
#33
the goal of this project is very nice to wake up and I hope there will be more support for the projects so that increasingly dogged in pursuit of the target.
newbie
Activity: 214
Merit: 0
August 23, 2018, 06:06:06 AM
#32
I am very interested in the ICO, about investments. Hopefully, there will be many people who will invite you to establish a relationship of cooperation.
jr. member
Activity: 75
Merit: 1
Awesome team ! the public sale still a few months away, so hopefully I'll have time to read the whitepaper and understand the project well, and then hope public sale wont be cancelled Cheesy
newbie
Activity: 4
Merit: 0
February 16, 2018, 09:17:04 PM
#30
Robot Cache is officially open to Public Accredited Purchasers. Check https://www.robotcache.com/saft/  for specifics and directions on how to participate.
newbie
Activity: 7
Merit: 0
February 16, 2018, 09:53:24 AM
#29
The white paper states minimum Presale purchase is 50k. How many gamers have 50k available to invest? Do the team not agree this is unnecessarily prohibitive and unfair to the gaming community they purport to be helping? It is basically excluding most of those who show interest in supporting the project and who would actually believe in it and market it to others on social media etc, for the sake of richer investors who likely have no interest in the field other than making money.

Please reconsider the presale restrictions.
newbie
Activity: 164
Merit: 0
February 13, 2018, 04:03:13 PM
#28
Will they have any bounty campaign?
newbie
Activity: 32
Merit: 0
February 02, 2018, 05:36:32 AM
#27
they are doing private pre-sale.
It is also good to see who are their strategy partners.
hero member
Activity: 728
Merit: 500
MenaPay - Crypto made easier than cash
January 28, 2018, 09:44:45 PM
#26
Wanted to join the telegram group for this projec, i am just wondering who is the main competitor for this project look quite interesting, do you plan to make some marketing ?
newbie
Activity: 32
Merit: 0
January 28, 2018, 09:36:51 PM
#25
Here are a few things I find discouraging about this project:

Gamers greatly benefit from Robot Cache’s unique distribution approach. Previously, gamers could only resell physical retail copies of a video game, but now they can resell digital games purchased on the Robot Cache platform using the blockchain and retain 25% of the proceeds from the resale.

This statement is ridiculous. The person reselling the games only gets 30% of the profits when they were getting 100% of the profits and you're trying to say this "greatly benefits" gamers. Reselling games digitally is much more convenient than hard copies so that is an advantage but not worth 70% less profit.

In addition, Robot Cache’s revolutionary digital resale market allows developers and publishers to set resale pricing and earn 70% of the resale proceeds.

What if they sell it for cheaper than they bought it? The original devs and publishers get nothing. And who would pay more to buy a digital copy of a game secondhand from a reseller instead of directly from the devs and publishers? There won't even be a market for that unless there are limited copies of the game. But it doesn't make sense financially for devs and publishers to agree to that. They get 95% of their sales and only 70% of resells according to the business model listed in the original post.



Can anyone on the Robot Cache team respond to these concerns? A decentralized video game marketplace has a lot of value in it and the partnership with WAX is a huge plus.

Seem the business model doesn't work!
Can Robot Cache respond to this problem?
member
Activity: 154
Merit: 10
January 28, 2018, 02:53:51 PM
#24
looking for translate bounty and more  Cheesy
member
Activity: 161
Merit: 11
January 28, 2018, 02:44:31 PM
#23
Here are a few things I find discouraging about this project:

Gamers greatly benefit from Robot Cache’s unique distribution approach. Previously, gamers could only resell physical retail copies of a video game, but now they can resell digital games purchased on the Robot Cache platform using the blockchain and retain 25% of the proceeds from the resale.

This statement is ridiculous. The person reselling the games only gets 30% of the profits when they were getting 100% of the profits and you're trying to say this "greatly benefits" gamers. Reselling games digitally is much more convenient than hard copies so that is an advantage but not worth 70% less profit.

In addition, Robot Cache’s revolutionary digital resale market allows developers and publishers to set resale pricing and earn 70% of the resale proceeds.

What if they sell it for cheaper than they bought it? The original devs and publishers get nothing. And who would pay more to buy a digital copy of a game secondhand from a reseller instead of directly from the devs and publishers? There won't even be a market for that unless there are limited copies of the game. But it doesn't make sense financially for devs and publishers to agree to that. They get 95% of their sales and only 70% of resells according to the business model listed in the original post.



Can anyone on the Robot Cache team respond to these concerns? A decentralized video game marketplace has a lot of value in it and the partnership with WAX is a huge plus.
newbie
Activity: 36
Merit: 0
January 18, 2018, 09:24:29 AM
#22
You say in the description that users can then resell their games when they don't need that anymore. The game is a digital version, right? It means that to save any value of the second hand game is to make a limited number of copies of that game, right? Are you going to encourage game devs making a limited number of copies? I don't think they will love this idea especially when there are more and more free-to-play games. DLC gives much more profit...
newbie
Activity: 19
Merit: 0
January 18, 2018, 08:15:04 AM
#21
The name is nice, the graphic is cool, the idea is brilliant. When, as private investors, we can start to buy and invest in some token? The site it's not so clear about this.
full member
Activity: 378
Merit: 100
January 18, 2018, 05:55:59 AM
#20
very interesting and promising project and I would like to participate in it.
but 50k is a large amount for the average and small investor.
why are you cutting them off?
member
Activity: 182
Merit: 12
January 18, 2018, 05:48:13 AM
#19
кoгдa зaпycкaeтcя бayнти пpoгpaммa??

Ha дaнный мoмeнт мы нe пpeдлaгaeм бayнти пpoгpaммy и тoлькo пpинимaeм yчacтиe aккpeдитoвaнныx инвecтopoв в чacтнoй и oткpытoй пpoдaжe тoкeнoв.

A бayнти в цeлoм плaниpyeтcя?
sr. member
Activity: 644
Merit: 274
January 17, 2018, 12:59:43 PM
#18
Finally a competitor for steam? :O Sounds interesting.
full member
Activity: 126
Merit: 100
January 17, 2018, 09:43:54 AM
#17
Public token sale starting in Q2 2018? That's too far, things can change dramatically by then.
sr. member
Activity: 896
Merit: 255
Tontogether | Save Smart & Win Big
January 17, 2018, 06:30:19 AM
#16
Here and the developers pulled themselves to blockchain. Believe in the success of Brian Fargo. His project will open great opportunities for gamers, mining, buying and selling tokens that's necessary) I will now buy games there.
member
Activity: 173
Merit: 28
January 17, 2018, 04:40:17 AM
#15
A бyдeт ли пpoдaжa тoкeнoв для пpocтыx cмepтныx?) Или 50К$ этo минимaльный вxoд?
member
Activity: 255
Merit: 10
January 17, 2018, 01:19:42 AM
#14
You need some more information such as a roadmap and what happens if ICO's minimum value is not reached.
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