Same here, although I would mine it after next retarget until it becomes unprofitable again, thus lowering the price further when dumping everything. Devs clearly don't get the idea that if they want bigger volume in those first 1000 wallets, they need to give only percentage of the amount. This would promote higher volumes kept in wallets instead of mostly going after the number of wallets (10 wallets with 100 BTX are 25 BTX + 25 from the 2.5%, which is equal to 5% income vs. 2.75% you'd get from one single wallet keeping 1000). Clearly shows in the number of coins required to get to top 1000, and the coin price atm. If the drop was say 4%, it would require a single (or multiple, but in such case there is no need to split them) wallet with 1250 coins, thus promoting larger wallets and completely eliminating the idea of splitting. The only value of keeping the current system is that low amount wallets would benefit too, but that goes against the idea of large investments.
I do believe sparker327 means well as much as I do, as the coin has a great potential, but sticking to half-broken rules for the sake of it doesn't show willingness to admit mistakes and fix them.
Gold words!
People who do not have any chances to get into the top 1000 (holders of 10, 20, 30, 40 coins) in the future are already starting to get rid of them.
The game remains interesting to only 50-60 people, instead of 1000.