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Topic: [ANN][Pre-ICO] LOTUS CORE - The decentralized platform for digital games - page 7. (Read 1231 times)

sr. member
Activity: 420
Merit: 250
One person buys a game on your platform. Then he can sell this game to another player, returning his money back? Or he can give the game play for a while?

Lotus Core is a protocol to owns games like a physical copy, the idea is simulate the behavior of a physical copy, in this case you can trade, gift, lend or sell any game that you already buyed

But is like those games have attached a private key that you transfer so only the other person can launch the game? Or how does it work to make sure that after a transaction only one person owns the game?

Basically the game verify the ownership using the gamer private key, check the seccion "Execution or Launching Process" of "Use-Cases" in out whitepaper https://lotuscore.io/whitepaper
That is, with the sale of the game, the digital key goes to the new owner?

In detail when you buy a game then you should get a proof of ownership provided by the developer. After that, when you trade a game two things should happends, first the owner of the cartridge (the game contract) changes, additionaly a new contract is created in the blockchain, signed by the previous owner who allows the new owner to play in order to proof the ownership of the game using the original proof of ownership plus the endorsement.

That explains it well. Theoretically your system could be applied to any game out there that involves access keys if those games allowed for integration with your service via an API.
newbie
Activity: 308
Merit: 0
So will you integrate your protocol into Steam or Origin or not?
It will be very cool if they can realize it in the mentioned systems !! Smiley
And is it not now possible to transfer games to other players on Steam? I heard something like that Huh
newbie
Activity: 378
Merit: 0
So will you integrate your protocol into Steam or Origin or not?
It will be very cool if they can realize it in the mentioned systems !! Smiley
newbie
Activity: 378
Merit: 0
So will you integrate your protocol into Steam or Origin or not?
It will be relatively difficult, because they will not want to give such a part of their profits just like that. It's much easier to do everything on your platform. If everything is cool - it will quickly gain popularity.
jr. member
Activity: 378
Merit: 1
So will you integrate your protocol into Steam or Origin or not?
newbie
Activity: 378
Merit: 0
One of the best projects now. I like the idea, I like the way you present it - it's worthy of respect. I really hope to take advantage of your platform soon Smiley
It would be very cool to introduce this into existing platforms and sell all the games  Grin
newbie
Activity: 350
Merit: 0
One of the best projects now. I like the idea, I like the way you present it - it's worthy of respect. I really hope to take advantage of your platform soon Smiley
newbie
Activity: 334
Merit: 0
when will be demo version or smth?
I think by the end of the year. With the tools for developers ...
I wonder what these tools are for the developers? They will place games on the platform themselves? And sell it themselves?
It seems that yes, but it’s logical that no one will do it for free.
newbie
Activity: 350
Merit: 0
when will be demo version or smth?
I think by the end of the year. With the tools for developers ...
I wonder what these tools are for the developers? They will place games on the platform themselves? And sell it themselves?
newbie
Activity: 192
Merit: 0
when will bounty start?
newbie
Activity: 406
Merit: 0
when will be demo version or smth?
I think by the end of the year. With the tools for developers ...
member
Activity: 364
Merit: 10
when will be demo version or smth?
newbie
Activity: 356
Merit: 0
Why didn't anyone think of this before? This is a great opportunity to exchange games and don't spend a lot of money for it.
newbie
Activity: 40
Merit: 0
I would sell half the games from my library. Fortunately, at least someone who understands these problems has finally appeared Smiley
In this you are right. But how are things going with the achievements in games? Do they remain on the old owner's account? And the new owner opens all the achievements again?
Yes, the achievements are always tied to the player's account

The blockchain brings an excellent opportunity to keep your achievements too, "blockchainizing" games is only the first step and we see a lot of opportunities in the future Smiley
newbie
Activity: 378
Merit: 0
I would sell half the games from my library. Fortunately, at least someone who understands these problems has finally appeared Smiley
In this you are right. But how are things going with the achievements in games? Do they remain on the old owner's account? And the new owner opens all the achievements again?
Yes, the achievements are always tied to the player's account
jr. member
Activity: 378
Merit: 1
I would sell half the games from my library. Fortunately, at least someone who understands these problems has finally appeared Smiley
In this you are right. But how are things going with the achievements in games? Do they remain on the old owner's account? And the new owner opens all the achievements again?
newbie
Activity: 377
Merit: 0
I would sell half the games from my library. Fortunately, at least someone who understands these problems has finally appeared Smiley
newbie
Activity: 364
Merit: 0
Will your project have restrictions on countries? When do you plan to run a demo version?
And which countries will limit this? This is legal activity, absolutely white.
The demo version will not be soon - I'm sure. If it ever will. Perhaps there will be a working beta at once.
In order to run the demo / beta version at the platform should be able to buy and sell games. For this, developers must provide games. For this we need a cooperation agreement. You can further enumerate different requirements for the working system. But the fact is that the development stage of the project is still too low.
Some organizers make a demo version that allows you to explore the interface and after filling out a questionnaire, indicating what didn't like and why

The fist stage of the project is the development of the open protocol to buy and exchange games throught the blockchain, this will have no country restriction, after this we will to develop the Lotus Store and development tools to make it easier to use this protocol and provide a space to explore all the activity within this ecosystem, the protocol will available soon according to out roadmap, and we planing to have the Store and some developer tools for the end of the year.
Well, in general, the forecasts are quite optimistic Smiley
newbie
Activity: 40
Merit: 0
Will your project have restrictions on countries? When do you plan to run a demo version?
And which countries will limit this? This is legal activity, absolutely white.
The demo version will not be soon - I'm sure. If it ever will. Perhaps there will be a working beta at once.
In order to run the demo / beta version at the platform should be able to buy and sell games. For this, developers must provide games. For this we need a cooperation agreement. You can further enumerate different requirements for the working system. But the fact is that the development stage of the project is still too low.
Some organizers make a demo version that allows you to explore the interface and after filling out a questionnaire, indicating what didn't like and why

The fist stage of the project is the development of the open protocol to buy and exchange games through the blockchain, this will have no country restriction. After that we will develop the Lotus Store and development tools to make the protocol easier to implement and provide a place to explore all the activity within this ecosystem. The protocol will be available as shown in our roadmap, and we planing to have the Store and some developer tools ready by the end of the year.
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