What is Draggin Dragons?
Breed, battle and bet on racing Dragons. Cheer your dragon on as they triumph in a hair-raising run for the championship!
April 2nd, 2019 – Block and Chain Game Studios (
https://blockandchain.games/) is pleased to announce the public release of Draggin' Dragons - an exciting dragon-centered racing game built using blockchain technology. This visually immersive and technologically cutting-edge racing game is the second title published by Block and Chain Game Studios, an up-and-coming blockchain gaming platform.
Features included in this launch:
- Dragon races - play and win!
- Dragon ownership - buy a dragon from the market and earn currency every time your dragon comes 1st in a race. Dragons can be bought away every 48 hours, but don't worry, you get the proceeds from the sale!
- Leaderboards - A first for Block and Chain games!
- Profile - Check out your Best Dragons, Best Tracks, and your Best In Show Owned Dragon!
- Dragon History - Replay all of your previous races, and check out their hashes for provably fair odds!
Draggin' Dragons is free-to-play and can be accessed directly on the web:
https://www.draggindragons.com/Draggin' Dragons may be a new title from
Block and Chain Game Studios, but it’s built on top of blockchain technology that is well-established. This is possible due to Block and Chain Game Studios’ partnership with
Halo Platform, which has built some of the most robust and reliable blockchain technology available today. This cutting-edge platform will make gameplay and cryptocurrency flows on Block and Chain’s platform nearly seamless. If you’re a developer and have your own crypto-based experience you’re wanting to show the world, we suggest you race around the track a few times on
Draggin' Dragons or
Blockfight just to see how easy and seamless it is to integrate with the Halo Platform.
Block and Chain Game Studios is a division of the
Halo Platform aimed at encouraging the development of blockchain gaming and introducing the gaming community to the benefits of cryptocurrency and blockchain technology. To learn more about Block and Chain Game Studios, check out our website at
https://blockandchain.games/ or contact us at
[email protected].
To find out more about the Halo Platform, see their website at:
https://www.haloplatform.tech/Like what you see? Give us a share or like on Social Media! You can find us at:
Facebook:
https://www.facebook.com/BlockandChainGames/Twitter:
https://twitter.com/BandCGameFor help installing and using the Halo wallet in our games, chaeck out the tutorial videos on our YouTube channel:
https://www.youtube.com/channel/UCuKGdxU3OMwAOBqstye7-UgLook for new features in future updates, but if you have any feedback, email us at
[email protected] or come visit our Discord channel:
https://discordapp.com/invite/zwxXxtn Random Number Generation From Hash
Random numbers are generated from a hash string, so that by using the same hash string, the same resulting numbers will be generated in the same order. The hash strings will be retrieved from the block chain using a Halo Platform API call.
How a Hash Generates Numbers
A hash is a string of hexidecimal characters (0-f). By itself, each character is 4 bits of data (value 0-15), but combining characters can produce higher ranges of values. Two characters represent 8 bits (value 0-255), three characters represent 12 bits (0-4095), four characters represents 16 bits (0-65,535).
When a random number is requested we look at the range requested to determine how many bits of data we need to achieve that possible range.
For example, if 1-6 is requested, then we know the range is 6, which is 16 or less. That means we can use a single hex character to determine the returned value. If 1-20 is requested, then the range exceeds 16 but is less than or equal to 256, so we can use two hex characters to determine the return value.
Since the value of the hex characters may exceed the requested range, we use the modulus of the requested range to help in determining the return value. For example, 1-20 is requested, then the range is 20. If the hex value is 30, then the effective hex value is 10.
The output value is adjusted by the minimum requested value to get the final output value. For example, the hex value is always 0 through something, so if 1-20 is requested, then we will first generate 0-19 from the hex value (after modulus), then we add 1 to get a possible value of 1-20.
When the generator has reached the end of the hash string, it loops back around to the start of the same hash. Each time a loop happens, the character index interval is incremented by one, to prevent using the same values over and over in the same order.
For example, let's say we have a 64 character hash, and we're requesting numbers that require 2 hex characters per value. After the first 32 numbers are requested, the next number will be generated from character index 0 and 2 instead of 0 and 1. See the example hash below that marks each used hex digit with a ^ symbol.