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Topic: BTCServ - [hacked / for now down] - page 4. (Read 17475 times)

member
Activity: 118
Merit: 10
BTCServ Operator
September 22, 2011, 03:45:23 AM
#74
Pretty sure you mean buffer. But it might have the same effect as a puffer for the asthmatics out there...

Anyhoo, just wanted to mention that I would donate 1% of my earnings to the pool if there was an automatic donation option. I have done that with every other pool I've mined, so it's only fair to mention it. I'd rather not have to manually choose donation amounts, like you've currently got the site set up for - perhaps you could allow both options.

oh, puffer is the german word for it. sorry for the mix-up.

There is an auto-donation feature which can be set up at account settings by the way.
newbie
Activity: 54
Merit: 0
September 22, 2011, 03:42:34 AM
#73
Pretty sure you mean buffer. But it might have the same effect as a puffer for the asthmatics out there...

Anyhoo, just wanted to mention that I would donate 1% of my earnings to the pool if there was an automatic donation option. I have done that with every other pool I've mined, so it's only fair to mention it. I'd rather not have to manually choose donation amounts, like you've currently got the site set up for - perhaps you could allow both options.
member
Activity: 118
Merit: 10
BTCServ Operator
September 21, 2011, 12:50:19 PM
#72
Just wanted to say that I like the pool.  Splitting my miners between this and Eligius, with this as the backup on since it seems more reliable than Eligius =)

wtfman likes that

Currently by the way a solid buffer of 80 Bitcoins, that means until that is gone all PPS shares are credited within 1 hour.
full member
Activity: 125
Merit: 100
September 21, 2011, 10:11:25 AM
#71
Just wanted to say that I like the pool.  Splitting my miners between this and Eligius, with this as the backup on since it seems more reliable than Eligius =)

member
Activity: 118
Merit: 10
BTCServ Operator
September 19, 2011, 04:09:27 AM
#70
Switched from Pushpool to PoolServerJ yesterday. Stale rate should have improved a bit.
member
Activity: 118
Merit: 10
BTCServ Operator
September 15, 2011, 01:46:12 PM
#69
Round is over, Proportional is gone.

Btw, you can now add a note to your miners.

Upcoming: In next time I focus on improving the statistics for PPS, wanted to wait till Prop is gone, because also some changes to the database structure will be done.
hero member
Activity: 798
Merit: 1000
September 08, 2011, 03:36:39 PM
#68
Have you considered doing prop payout based only on prop shares, and pps payout based only on pps shares? It seems like the obvious solution. PPS will still have a problem with paying out right away on long rounds, so some users will still prefer prop.

Thanks for the input.

If I understand correctly, that would be like running two pools simultanousely, right? I did have that idea too but did not like it to split the minor hash power into two even lower hashes/s

Well to be fair, yes the hash power is minor now but it's going to be even more so if you remove prop.   The hoppers will leave and you'll just be left with the few miners you have now.    You'd need to do something pretty new and innovative to attract any new people as there's so much competition from other pools.

You'd be better off, in my opinion, doing as suggested above and taking advantage of the extra 250gh or so after each block.


Totally up to you, but I personally see PPS as the death of small pools like yours.
member
Activity: 118
Merit: 10
BTCServ Operator
September 08, 2011, 02:03:14 PM
#67
Have you considered doing prop payout based only on prop shares, and pps payout based only on pps shares? It seems like the obvious solution. PPS will still have a problem with paying out right away on long rounds, so some users will still prefer prop.

Thanks for the input.

If I understand correctly, that would be like running two pools simultanousely, right? I did have that idea too but did not like it to split the minor hash power into two even lower hashes/s
member
Activity: 66
Merit: 10
Bleh!
September 08, 2011, 01:58:34 PM
#66
Have you considered doing prop payout based only on prop shares, and pps payout based only on pps shares? It seems like the obvious solution. PPS will still have a problem with paying out right away on long rounds, so some users will still prefer prop.
hero member
Activity: 698
Merit: 500
September 08, 2011, 04:42:37 AM
#65
you just shutdown your pool, congrats!
member
Activity: 118
Merit: 10
BTCServ Operator
September 07, 2011, 05:48:59 PM
#64
I have decided to stop offering Proportional Rewards after the next found block because it does not work parallelly to PPS without affecting it negatively. Even worse, it would cause losses if I would not severely cut one of the reward schemes, and thus offer significantly lower value than other pools, what is not what I want to do.

Currently I am calculating the rewards like this:

Code:
PROP: [user prop shares] / [total prop shares and pps shares] * 50
PPS: [user pps shares] * 0.000028125

Problem with both reward schemes parrallelly running is that the PPS Queue does not even out after a long round and a short round. In short rounds, which have a higher percentage of prop shares, you save only a bit with what you can feed the queue, but in long rounds, which have way higher share of pps shares, the queue is getting quite big very fast.

I have tried some different calculations but did not get an acceptable result. I dont know how other pools with PPS and PROP calculate the rewards. Maybe they experience the same flaw, maybe not. If someone has a solution for this I would be glad to hear it.

Btw, I have decided to stick to PPS since I am convinced it is the fairest of all reward schemes available. It's not in my interest to lose the hashing boost of pool hoppers, but I want to achieve a steadily increasing hash rate from regular users and not short term 150 GH/s and as soon as a round is near 43% see everyone leave.
member
Activity: 118
Merit: 10
BTCServ Operator
September 05, 2011, 11:21:48 PM
#63
server was down for an hour, everything working again now.
member
Activity: 118
Merit: 10
BTCServ Operator
September 02, 2011, 01:13:40 PM
#62
finally, brand new round!
member
Activity: 118
Merit: 10
BTCServ Operator
September 02, 2011, 02:04:59 AM
#61
at this rate, it's hard to believe the pool will be sustainable given it's current hash rate

oh, so I should lower the rate and make the active miners leave too?
hero member
Activity: 956
Merit: 1001
September 01, 2011, 08:33:39 PM
#60
at this rate, it's hard to believe the pool will be sustainable given it's current hash rate
newbie
Activity: 40
Merit: 0
September 01, 2011, 06:09:36 AM
#59
this pool seriously needs more love
member
Activity: 118
Merit: 10
BTCServ Operator
August 30, 2011, 04:27:11 AM
#58
Just got notified about a major bug which caused that shares of miners with a length > 10 did not get credit. This has been solved now and all missing shares have been credited to the users. (only affected last couple of days)

Also new PPS value since difficulty update today, now BTC 0.000028125 per valid share.
member
Activity: 118
Merit: 10
BTCServ Operator
August 28, 2011, 06:33:10 PM
#57
Some adjustments to the user menu have been made.
member
Activity: 118
Merit: 10
BTCServ Operator
August 26, 2011, 01:17:14 PM
#56
Now PPS reward method implemented, which is also the standard now for new miners. Unfortunately, the PPS is not instantly rewarded so far.

Currently it works that way:

1. The PPS shares are stored in a queue with a timestamp (needs to be valid obviously)
2. Every 3 hours the system tries to credit the unprocessed transactions. This should suceed until the pool's balance cant handle any more credits, then the system tries again 3 hours later and so on..

Benefit right now is, that compared to proportional, you have a clearly stated value for each valid share instead of huge fluctuations. Also there is no reason not to start in a late stage of a round, since you always get the same value per valid share.

Every time the difficulty changes, the PPS value will also adjust to 50 / Difficulty and then rounded to the 10th decimal number.


Please note, changes to the reward method are effective immediately, no save button if youre looking for that.


Proportional payout still exists..
member
Activity: 118
Merit: 10
BTCServ Operator
August 25, 2011, 01:26:43 AM
#55
How do I request a higher limit on the number of workers?  It says that I have hit the limit.  In total I will have about 31 workers.

Thanks

please drop me a PM with ur username and I set it up for you.
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