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Topic: *Catalyst 12.1 Preview* Decreased performance, anyone else confirm? - page 3. (Read 20763 times)

hero member
Activity: 772
Merit: 500
You could try my kernel with SDK 2.6! On my 6950 I get a 30 MH/s increase in Phoenix 1.7 over current CGMINER 2.0.8. I guess some of Phateus optimisations don't work anymore, because AMD updated the OpenCL compiler to generate better performing code.

Dia
sr. member
Activity: 476
Merit: 250
Power to the people!
im running 12.1p with 2.4 sdk and i get 0-6% cpu usage now and it stays closer to 0 most of the time pretty sweet i did lose some perf but not much to even worry about maybe 5mh.

hero member
Activity: 896
Merit: 1000
Seal Cub Clubbing Club
I'm now running 11.12 with SDK 2.4 and I'm experiencing lowered CPU use (only 60% now while mining) while retaining full performance from 11.11.  I'm going to try going back to SDK 2.1 tonight when I get home and see if that will get me back to <5% CPU usage.
hero member
Activity: 868
Merit: 1002
I used both CGminer and GUIMiner and I got the same drop with each. I think it's card dependent.

It would be prudent to post which series and how much of a perfomance drop you experience, on 5770, it was good for -15%. Perhaps 6xxx is more optimized (or less unoptimized) in this OpenCL.

Please see my first post on this thread, I posted that already.  Wink

Since my first test I've also installed 12.1 on another machine with 3x 6870's (everything else is basically the same). I got a similar performance drop.

It's interesting that the performance is coincidentally very close to what each card would do at stock clocks. I was suspicious that maybe something with the new driver was interfering with the over/underclocking. But GPU-z reports that the cards are being clocked correctly after I dance my many-step OC/UC dance.

legendary
Activity: 1512
Merit: 1036
I used both CGminer and GUIMiner and I got the same drop with each. I think it's card dependent.

It would be prudent to post which series and how much of a perfomance drop you experience, on 5770, it was good for -15%. Perhaps 6xxx is more optimized (or less unoptimized) in this OpenCL.
legendary
Activity: 1022
Merit: 1000
BitMinter
Updated to 11.12 except for the app sdk. GPU usage is higher than before. I had to decrease intensity to keep the cards at the same temperatures they were running before the update. Speed is the same as before, CPU bug is gone.
legendary
Activity: 1344
Merit: 1004
My mhash dropped on all my boxes with 11.12/12.1. Also high aggression/intensity cpu bug still there.
hero member
Activity: 868
Merit: 1002
11.12 100% CPU is gone. Performance up a few (6-8) Mhash/s per card. Fantastic. Using cgminer.

Edit: Having similar experience with multiple machines with various CPUs. This is great all around. More Mhash/s less and less energy spent. 5870s and 5850s here.

Has anyone written a gui for CG miner? because using GUIminer(poclbm kernal) my hash rate drops by an annoying amount

I used both CGminer and GUIMiner and I got the same drop with each. I think it's card dependent.
legendary
Activity: 1428
Merit: 1001
Okey Dokey Lokey
11.12 100% CPU is gone. Performance up a few (6-8) Mhash/s per card. Fantastic. Using cgminer.

Edit: Having similar experience with multiple machines with various CPUs. This is great all around. More Mhash/s less and less energy spent. 5870s and 5850s here.

Has anyone written a gui for CG miner? because using GUIminer(poclbm kernal) my hash rate drops by an annoying amount
sr. member
Activity: 454
Merit: 250
I'm using 2 cards- a 5870 and a 5770- i use -f80 when I'm using my rig but otherwise i just use the standard -v -w64 settings when i'm away or sleeping.... i'm just glad that cpu bug is gone- it was like i only had a tri core while mining the last half a year Cheesy
legendary
Activity: 1428
Merit: 1001
Okey Dokey Lokey
Yup, CPU bug is finally gone, i'll take the small drop in hashing power for that Smiley I play BF3 and I haven't noticed any drop in performance in that game. However the previous driver version gave me horrible dissapearing of objects/terrain in skyrim that was fixable by minimizing the game then maximizing it- got very very annoying.... that has since been fixed with my update yesterday

I should mention that I am using the 11.12 drivers that were recently released
How many cards? Also are you using really high intensity/aggression, or somewhere in the middle/low end?

Two here, CPU bug Removed? YES 100% removed for me, YAAAAAY NO MORE 100% ON ONE OF MY CORES!

Running dual 6870's, Lost 10mhash/s on each card. Sad...... But worth it.

BF3 runs the same

HAAAAKUUUUNAAA MUUUUTAAAATAAAAAA!!!!!
IT MEANS NOOOO WORRRIIIIIIIESSSSSSS FOOOOORRRRRRRRRR THE RESSSSSSSST OFFF YOURRRR DAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAYYYYZZZZZ

Ah crap, Now i have a worry,
Using these drivers while mining at -f120, Using the internet for video/etc was all smooth and dandy, Now it's kinda....
Stuttery........
Help?
legendary
Activity: 1344
Merit: 1004
Yup, CPU bug is finally gone, i'll take the small drop in hashing power for that Smiley I play BF3 and I haven't noticed any drop in performance in that game. However the previous driver version gave me horrible dissapearing of objects/terrain in skyrim that was fixable by minimizing the game then maximizing it- got very very annoying.... that has since been fixed with my update yesterday

I should mention that I am using the 11.12 drivers that were recently released
How many cards? Also are you using really high intensity/aggression, or somewhere in the middle/low end?
legendary
Activity: 1428
Merit: 1001
Okey Dokey Lokey
Yup, CPU bug is finally gone, i'll take the small drop in hashing power for that Smiley I play BF3 and I haven't noticed any drop in performance in that game. However the previous driver version gave me horrible dissapearing of objects/terrain in skyrim that was fixable by minimizing the game then maximizing it- got very very annoying.... that has since been fixed with my update yesterday
Thanks, Updating my sh!t now, I'll let everyone know.
sr. member
Activity: 454
Merit: 250
Yup, CPU bug is finally gone, i'll take the small drop in hashing power for that Smiley I play BF3 and I haven't noticed any drop in performance in that game. However the previous driver version gave me horrible dissapearing of objects/terrain in skyrim that was fixable by minimizing the game then maximizing it- got very very annoying.... that has since been fixed with my update yesterday

I should mention that I am using the 11.12 drivers that were recently released
legendary
Activity: 1428
Merit: 1001
Okey Dokey Lokey
i also have a slight drop in hashing power since the new drivers but the CPU bug is gone

The CPU bug is gone?!?!?!! Really?! Your not bullshitting?

So guys, take a look here, Apparently AMD notcied the Failure of 12.1...
They've now got some BIG RED TEXT at the top
However i still fear TOUCHING my BF3 drivers.... Last fucking thing i want is Stuttering


Info on the BIG RED TEXT? Was it there before? Is this a non-mentioned hotfix/quickswap?
sr. member
Activity: 454
Merit: 250
i also have a slight drop in hashing power since the new drivers but the CPU bug is gone
legendary
Activity: 1428
Merit: 1001
Okey Dokey Lokey
oh my god I have tried like 4 times now to revert to 2.5 sdk and i cant revert! I've tried uninstalling -everything- amd related and used driver sweeper every time too, but i simply cant revert it! its like it just decides to keep the most recent sdk "just in case".

\


Same here...  and it didnt solve the cpu bug for me.



I already figured out how to revert back to the faster SDK. Just scroll down. I even posted a compressed archive of the files you'll need to revert back to 2.5 (2.6 is the new, slower, sdk)
Maybe for mining coins, But perhaps the new OpenCL runs games better

There are extremely few, if any, modern games that utilize opencl. OpenCL is aimed more towards scientific applications like WPA cracking. If a game needs numbers calculated for something like physics, it'll either be offloaded to the CPU in order to keep game framerate high, or if you have an nvidia card and the game specificly uses physx, it'll be offloaded to that instead.

You're probably thinking of OpenGL, which coincidentally got a version bump to 4.2 in 11.12 and 12.1 preview.

Nah, Definitly know the differance between openComptuingLanguage and OpenGraphicsLanguage,
Why would you think that it would be offloaded to the CPU unless you have an nvidia card running PhysX?
In BF3, My cpu is up around 80% usage on each core ([email protected]) While my dual 6870's are just kinda "lulling" at 60% while they run the graphics for battlefield.
I would assume that OpenCL would take some of this CPU load off, And run it in my GPU.

legendary
Activity: 1344
Merit: 1004
oh my god I have tried like 4 times now to revert to 2.5 sdk and i cant revert! I've tried uninstalling -everything- amd related and used driver sweeper every time too, but i simply cant revert it! its like it just decides to keep the most recent sdk "just in case".

\


Same here...  and it didnt solve the cpu bug for me.



I already figured out how to revert back to the faster SDK. Just scroll down. I even posted a compressed archive of the files you'll need to revert back to 2.5 (2.6 is the new, slower, sdk)
Maybe for mining coins, But perhaps the new OpenCL runs games better

There are extremely few, if any, modern games that utilize opencl. OpenCL is aimed more towards scientific applications like WPA cracking. If a game needs numbers calculated for something like physics, it'll either be offloaded to the CPU in order to keep game framerate high, or if you have an nvidia card and the game specificly uses physx, it'll be offloaded to that instead.

You're probably thinking of OpenGL, which coincidentally got a version bump to 4.2 in 11.12 and 12.1 preview.
legendary
Activity: 1428
Merit: 1001
Okey Dokey Lokey
oh my god I have tried like 4 times now to revert to 2.5 sdk and i cant revert! I've tried uninstalling -everything- amd related and used driver sweeper every time too, but i simply cant revert it! its like it just decides to keep the most recent sdk "just in case".

\


Same here...  and it didnt solve the cpu bug for me.



I already figured out how to revert back to the faster SDK. Just scroll down. I even posted a compressed archive of the files you'll need to revert back to 2.5 (2.6 is the new, slower, sdk)
Maybe for mining coins, But perhaps the new OpenCL runs games better
legendary
Activity: 1344
Merit: 1004
oh my god I have tried like 4 times now to revert to 2.5 sdk and i cant revert! I've tried uninstalling -everything- amd related and used driver sweeper every time too, but i simply cant revert it! its like it just decides to keep the most recent sdk "just in case".

\


Same here...  and it didnt solve the cpu bug for me.



I already figured out how to revert back to the faster SDK. Just scroll down. I even posted a compressed archive of the files you'll need to revert back to 2.5 (2.6 is the new, slower, sdk)
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