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Topic: [CLASSIC] World of Warcraft (Read 740 times)

brand new
Activity: 0
Merit: 0
June 03, 2020, 10:54:49 AM
#54
Hi there. I must say that it was totally worth waiting for it. Have been playing for several months already and I have enjoyed every moment.
newbie
Activity: 1
Merit: 0
April 26, 2020, 12:32:24 PM
#53
I'm interested in knowing the player base at the moment? I feel like the fuzz went away pretty fast - but was that just for streaming activities?
newbie
Activity: 14
Merit: 1
April 26, 2020, 11:19:16 AM
#52
World of Warcraft is a massively multiplayer online role-playing game released in 2004 by Blizzard Entertainment. It is the fourth released game set in the Warcraft fantasy universe. Wikipedia
Initial release date: November 23, 2004
Developer: Blizzard Entertainment
Genre: Massively multiplayer online role-playing game
World of Warcraft was the world's most popular MMORPG by player count of nearly 10 million in 2009. The game had a total of over a hundred million registered accounts by 2014. By 2017, the game had grossed over $9.23 billion in revenue, making it one of the highest-grossing video game franchises of all time. At BlizzCon 2017, a vanilla version of the game titled World of Warcraft Classic was announced, which planned to provide a way to experience the base game before any of its expansions launched. It was released in August 2019.
legendary
Activity: 1722
Merit: 5937
February 03, 2020, 04:18:00 PM
#51
Ah I had good memories with playing for almost ten years.
But to be honest after all these days now I can see. instead of spending too much time for it I could spend this time for learning some useful skill or a new language. How ever it's too later now.  Sad
What a regret ...

I spent quite a lot of time playing WoW too, probably around 10 years as well, but i have no regrets, as i really  enjoyed the game. You know the saying, time enjoyed wasting is not wasted time at all  Wink. And most of the time i wasn't playing it hardcore, so other aspects of life didn't suffer much.

I did not like the classic. Too complicated, too much time is spent on banal logistics, to move from point A to point B. In addition, it takes a huge amount of time to raise a character’s level, which at the current age is a pity to spend on such things. However, I am glad that people have a long-awaited opportunity to play it again.

I played for a 2 months, and then got bored of it, as i simply don't have enough time to play it properly. I can spare maybe 1-2 hours per day max, and you can't do much in that time in Classic WoW.

I have experience with various MMOs, but WoW in particular i never played, since i avoid subscription games. Remember that even if you only have time to play 1 day or nearly everyday, you have to pay the whole month the same. Same as with cable tv vs "video on demand" streaming services.

That's they exactly  one the reasons i played WoW, because it has subscription, while those free mmorpgs where mostly pay to win, they had some mechanic where those with money could gain advantage and i didn't like that. And of course WoW had huge amount f content compared to those other free mmorpgs
I understand that in some countries WoW subscription is not that cheap, but at least now it is possible to buy game time with minimum effort using in game gold, so everyone interested can join, even buy new expansion each year using gold.
hero member
Activity: 1778
Merit: 722
Leading Crypto Sports Betting & Casino Platform
January 14, 2020, 06:40:37 AM
#50
Ah I had good memories with playing for almost ten years.
But to be honest after all these days now I can see. instead of spending too much time for it I could spend this time for learning some useful skill or a new language. How ever it's too later now.  Sad
What a regret ...
legendary
Activity: 2030
Merit: 1569
CLEAN non GPL infringing code made in Rust lang
January 11, 2020, 01:43:42 PM
#49
I did not like the classic. Too complicated, too much time is spent on banal logistics, to move from point A to point B. In addition, it takes a huge amount of time to raise a character’s level, which at the current age is a pity to spend on such things. However, I am glad that people have a long-awaited opportunity to play it again.

This also ensures that newbies don't get top skills overnight (and the dreaded account selling). Of course the real reason was to ensure a steady cashflow, as this was (is?) a subscription game. When it takes a LOT of effort to level a character, when you encounter one you admire it. But in games where you can level up quickly, you are more like meh.

Obviously this caters to a little different scope of target player base than those in free to play (Pay to win?) games, where you can literally buy your leveled up character officially anyway, or the paid perks makes it so easy it isn't funny.

When WoW was conceived, those f2p + real money shop games had yet to take over. MMOs were either free or subscription. And there have been a lot of different attempts to monetize games ever since, with mixture of everything. Some single pay to access areas or items, some are half free half subscription some are both subscription or access, etc, etc.

But of course there have also been new game concepts ever since, and obviously the graphics department has improved a lot.

Now if you were to play in a private server, without any monthly fees, you will probably not feel hurried to level up and play at your own leisure, assuming of course the server operator doesn't disappear and is willing to maintain it for years. But many of them tweak the xp rates up anyway.

I have experience with various MMOs, but WoW in particular i never played, since i avoid subscription games. Remember that even if you only have time to play 1 day or nearly everyday, you have to pay the whole month the same. Same as with cable tv vs "video on demand" streaming services.
sr. member
Activity: 1512
Merit: 292
www.cd3d.app
January 11, 2020, 11:02:54 AM
#48
I did not like the classic. Too complicated, too much time is spent on banal logistics, to move from point A to point B. In addition, it takes a huge amount of time to raise a character’s level, which at the current age is a pity to spend on such things. However, I am glad that people have a long-awaited opportunity to play it again.
member
Activity: 339
Merit: 15
September 25, 2019, 04:16:18 PM
#47
When I remember who much life that game sucked out of me, I'm glad I quit playing it.

Won't be returning unless they implement crypto payments or real-money auction house like in Diablo 3.
newbie
Activity: 2
Merit: 0
September 25, 2019, 08:56:40 AM
#46
Yes, I'm playing it now. I really enjoyed it. I felt like a kid, too. It's really cool. But I don't have a lot of time for that right now, so I just bought myself a boost https://epiccarry.com/us/. So I didn't have to spend a lot of time on it.
legendary
Activity: 1722
Merit: 5937
September 17, 2019, 01:16:14 AM
#45
Hello there, nice to see some Classic Wow Post!

I'm on Gehennas - EU, wanted Horde but Guild buddies we play for 2 years on P-Server "forced" me to go Alliance  Grin Playing a healer, Tanks, and DPS hook me up  Wink

Kings honor friend! (ZUG ZUG)

You chose very good server, some of the top guilds are there, like APES and Nihilum.

I end up on Nethergarde Keep EU, alliance side, but i might consider switching to Gehennas if i decide to play more seriously.
jr. member
Activity: 82
Merit: 7
September 16, 2019, 04:27:39 AM
#44
Hello there, nice to see some Classic Wow Post!

I'm on Gehennas - EU, wanted Horde but Guild buddies we play for 2 years on P-Server "forced" me to go Alliance  Grin Playing a healer, Tanks, and DPS hook me up  Wink

Kings honor friend! (ZUG ZUG)
legendary
Activity: 1722
Merit: 5937
August 31, 2019, 01:30:34 PM
#43
It is currently the most popular game on Twich


Yep, interest is huge.Blizzard had to keep adding new servers, and still most servers  have queues during peak hours.

Classic is great so far, if you are playing on Nethergarde Keep EU realm and want to join guild, contact me please Smiley
jr. member
Activity: 261
Merit: 3
August 28, 2019, 01:03:40 PM
#42
It is currently the most popular game on Twich
member
Activity: 60
Merit: 15
August 28, 2019, 10:11:18 AM
#41
I've had my fun with world of Warcraft and don't think I will going back to play a game that is 15 years old. Nostalgia isn't much of a thing for me anymore.
newbie
Activity: 39
Merit: 0
August 27, 2019, 11:09:52 PM
#40
I keep getting the urge to pick of classic for old time's sake on retail.
But I'm also cringing over the memory of 40-man raids and fighting over purples. 
I wish it were pure Vanilla. I miss WoW before the PVP incentives came in.  It was a fun stress killer.
full member
Activity: 319
Merit: 100
August 27, 2019, 03:29:50 PM
#39

PC Minimum Requirements

    CPU: Intel Core 2 Duo E6600 or AMD Phenom X3 8750
  

Mac Minimum Requirements

    CPU: Intel® Core i5, 2.0 GHz or better

WTF?
Really big difference between two os huh, no wonder many people still prefer using windows is than mac
legendary
Activity: 1722
Merit: 5937
August 26, 2019, 12:51:12 AM
#38
classic wow is lame, really you going to give b lizzard more of your money to play vanilla when there is like 30 free vanilla servers out there for the past 15 years?

https://elysium-project.org/
https://www.kronos-wow.com/  <--- I use this one, well used to before I got bored by lvl 8 again.
https://www.dkpminus.com/wow/private-servers/vanilla-wow/


I've been paying my  Wow subscription with ingame gold for years, and many others that have some extra gold or can't afford paying with real money. As I explained before, it is fairly easy to farm enough for monthly subscription.

Private servers are fine, but nothing can compare with quality of official Blizzard servers. I tried them out of curiousity, and they have too many bugs for my taste. It's like saying that fake iPhone you bought for 100 USD is the same as the original one. At first it may look like a real thing, but after using it for some time you will notice the difference.

That is the reason why top guild from private servers are coming to Classic.
member
Activity: 224
Merit: 62
August 25, 2019, 11:22:40 PM
#37
classic wow is lame, really you going to give b lizzard more of your money to play vanilla when there is like 30 free vanilla servers out there for the past 15 years?

https://elysium-project.org/
https://www.kronos-wow.com/  <--- I use this one, well used to before I got bored by lvl 8 again.
https://www.dkpminus.com/wow/private-servers/vanilla-wow/
legendary
Activity: 1722
Merit: 5937
August 25, 2019, 11:22:22 AM
#36
I miss the old pre-WoW Warcraft games (1,2, & 3). I always thought if they made that style of game massively multiplayer with a giant world it would be amazing to play. I tried playing World of Warcraft once for a couple minutes, just wasn’t appealing to me at all.

They are unrelated except for the lore and creatures, i guess.  I did play all 3 as you did, but WoW was something to go against the likes of Everquest and the several many others from Japan and Korea, France, US, etc.

This game clicked, i think it was (is?) the most popular ever in the history of online gaming. And this is a subscription game so imagine that, no pay no play, unlike several many free to play (and often prettier) alternatives.

There is some free to watch drama on Youtube called "The Guild" i think, that portrays this feeling. Maybe it helps watching it to understand the phenomenon.

The Warcraft games you mention are not really RPG, but Action strategy, Warcraft came after Command & Conquer and Dune 2 and its almost the same thing. Then they developed further, and added some more lore and background. Since its their IP, they kept going further, and further, and further...

Tho at this point most should agree a ("Fantasy RPG") is pretty much shared nearly public domain IP, that should perhaps go more to Tolkien, but that's too long a discussion to make here.

Anyone can make a "Fantasy" game with Warriors, Archers, Magicians, Humans, Elfs and Orcs etc. Some are a bit more original than that, but people seem to be attached to the Tolkien legacy. funny that Bethesda didn't act on this, since they were so successful with their solo playing games...

Bethesda reacted a bit late with their  The Elder Scrolls Online that was released in 2014. Mmorpgs are not as popular as they used to be 10-15 years ago and it is not an easy job to get big share market  when you have World of Warcraft as main competition.


Few days before release, Blizzard decided to open 5 new EU English realms due high interest.

Quote
At this time, all realms that have a Full or High population tag are expected to experience extended queues. We urge players on realms marked Full or High to plan to play on one of these new realms to avoid the longest queues, and to help spread the player population as evenly as possible and provide the best play experience for everyone.

WoW Classic might have over 1 million players at the launch, interest is much bigger than Blizzard thought, and it is definitely good news for all of us that plan to play it.
legendary
Activity: 2030
Merit: 1569
CLEAN non GPL infringing code made in Rust lang
August 23, 2019, 06:53:14 PM
#35
I miss the old pre-WoW Warcraft games (1,2, & 3). I always thought if they made that style of game massively multiplayer with a giant world it would be amazing to play. I tried playing World of Warcraft once for a couple minutes, just wasn’t appealing to me at all.

They are unrelated except for the lore and creatures, i guess.  I did play all 3 as you did, but WoW was something to go against the likes of Everquest and the several many others from Japan and Korea, France, US, etc.

This game clicked, i think it was (is?) the most popular ever in the history of online gaming. And this is a subscription game so imagine that, no pay no play, unlike several many free to play (and often prettier) alternatives.

There is some free to watch drama on Youtube called "The Guild" i think, that portrays this feeling. Maybe it helps watching it to understand the phenomenon.

The Warcraft games you mention are not really RPG, but Action strategy, Warcraft came after Command & Conquer and Dune 2 and its almost the same thing. Then they developed further, and added some more lore and background. Since its their IP, they kept going further, and further, and further...

Tho at this point most should agree a ("Fantasy RPG") is pretty much shared nearly public domain IP, that should perhaps go more to Tolkien, but that's too long a discussion to make here.

Anyone can make a "Fantasy" game with Warriors, Archers, Magicians, Humans, Elfs and Orcs etc. Some are a bit more original than that, but people seem to be attached to the Tolkien legacy. funny that Bethesda didn't act on this, since they were so successful with their solo playing games...
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