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Topic: CoinJack - start your own blackjack casino! - page 10. (Read 36771 times)

elm
legendary
Activity: 1050
Merit: 1000
November 06, 2014, 06:25:23 AM
please point me to a working site with this script, thanks
elm
legendary
Activity: 1050
Merit: 1000
Regardless of shoe size, a reshuffle occurs before every hand. (Implementing it any other way would be problematic due to the the provably-fair requirement.)

so you are saying that this script is set to reshuffle before every new hand?
Correct.

At first glance, that seems... silly. But if you consider how it works, and how it might work if there wasn't a reshuffle before each hand, it makes more sense.

Right now, at the beginning of each hand you're given access to a hash of the shoe. At the end of a hand, you're given access to the entire contents of the shoe. This supposedly* makes the game fair because the server can't change the shoe after the game has begun.

Obviously, once the shoe is revealed, it can't be used for the next hand, so a reshuffle is in order. An alternative would be to only show the entire contents of the shoe right before a reshuffle, e.g. once 66% or 75% (or some other %) of the shoe was used up and a reshuffle would be "normally" required.

But what happens if the player wants to leave before the next reshuffle? In other words, if the player wants proof that the game isn't rigged, should they be forced to continue playing until the next reshuffle?

One option might be to allow the player to view the contents of the shoe at the end of any hand of their choosing (which of course would be followed by a reshuffle), but this isn't any better. A card counter could use this to their advantage and force a reshuffle whenever the count gets too low. (This sort of strategy is possible IRL but more difficult because it involves moving between tables under the watchful eye of security.)

So there probably isn't a better option; had I been the coder I probably would have made the same decision.

* I haven't actually looked at CoinJack's provably fair algorithm, so I don't claim it actually is provably fair, I'm just taking their word for it. If all they provide is a hash of the shoe and nothing more, there would definitely be some problems....

thank You for the detailed answer. even a reshuffle after each hand is slightly against the house% I am voting for the reshuffle.

and thank Yo for the Provably Fair explanation. ( I think a correct Provably Fair option is a must).

but it would be nice if we could get an answer if this is really Provably Fair? maybe the dev could say something here to clarify it.

lets see the rule changes in next update.

I cant code and I am a totally noob regarding provably fair. how comes that you are so familiar with it?

thanks
hero member
Activity: 672
Merit: 504
a.k.a. gurnec on GitHub
Regardless of shoe size, a reshuffle occurs before every hand. (Implementing it any other way would be problematic due to the the provably-fair requirement.)

so you are saying that this script is set to reshuffle before every new hand?
Correct.

At first glance, that seems... silly. But if you consider how it works, and how it might work if there wasn't a reshuffle before each hand, it makes more sense.

Right now, at the beginning of each hand you're given access to a hash of the shoe. At the end of a hand, you're given access to the entire contents of the shoe. This supposedly* makes the game fair because the server can't change the shoe after the game has begun.

Obviously, once the shoe is revealed, it can't be used for the next hand, so a reshuffle is in order. An alternative would be to only show the entire contents of the shoe right before a reshuffle, e.g. once 66% or 75% (or some other %) of the shoe was used up and a reshuffle would be "normally" required.

But what happens if the player wants to leave before the next reshuffle? In other words, if the player wants proof that the game isn't rigged, should they be forced to continue playing until the next reshuffle?

One option might be to allow the player to view the contents of the shoe at the end of any hand of their choosing (which of course would be followed by a reshuffle), but this isn't any better. A card counter could use this to their advantage and force a reshuffle whenever the count gets too low. (This sort of strategy is possible IRL but more difficult because it involves moving between tables under the watchful eye of security.)

So there probably isn't a better option; had I been the coder I probably would have made the same decision.

* I haven't actually looked at CoinJack's provably fair algorithm, so I don't claim it actually is provably fair, I'm just taking their word for it. If all they provide is a hash of the shoe and nothing more, there would definitely be some problems....
elm
legendary
Activity: 1050
Merit: 1000
Regardless of shoe size, a reshuffle occurs before every hand. (Implementing it any other way would be problematic due to the the provably-fair requirement.)

so you are saying that this script is set to reshuffle before every new hand?
hero member
Activity: 672
Merit: 504
a.k.a. gurnec on GitHub
the dev is a nice guy and knows how to code, but  (no offense) he has no clue about Black Jack.
we should try to help him to give the script buyers and future OPs the right rules so the OP can chose the %age he wants to offer to the players.

I get the same impressions (not that I'm any sort of BJ expert though... I haven't played in years). There's a lot of good information available on the topic, though.

regarding number of decks, lests ay 6 decks are used how deep will the shoe go until it reshuffles? I would prefer if there would be an option to reshuffle after each round

Regardless of shoe size, a reshuffle occurs before every hand. (Implementing it any other way would be problematic due to the the provably-fair requirement.)
elm
legendary
Activity: 1050
Merit: 1000
Here are the rules of a version that I tested a little while back (I don't know what's changed since then).

  • number of decks: configurable according to OP
  • dealer wins ties (very uncommon, typically it's a push)
  • double after hit allowed and on any card values (fairly uncommon)
  • can't split more than once (split 3 times for up to 4 hands is more common)
  • double after split allowed
  • hitting (and/or doubling) after splitting aces allowed
  • BJ pays 3 to 2 or 6 to 5: configurable according to OP
  • dealer peeks (if dealer starts with 21, the hand immediately ends)
  • can't double for less (uncommon)
  • dealer hits on soft 17: configurable according to OP
  • no insurance


thank you for the info. thats exactly what I posted earlier.........the dev is a nice guy and knows how to code, but  (no offense) he has no clue about Black Jack.
we should try to help him to give the script buyers and future OPs the right rules so the OP can chose the %age he wants to offer to the players.

regarding number of decks, lests ay 6 decks are used how deep will the shoe go until it reshuffles? I would prefer if there would be an option to reshuffle after each round
hero member
Activity: 672
Merit: 504
a.k.a. gurnec on GitHub
Here are the rules of a version that I tested a little while back (I don't know what's changed since then).

  • number of decks: configurable according to OP
  • dealer wins ties (very uncommon, typically it's a push)
  • double after hit allowed and on any card values (fairly uncommon)
  • can't split more than once (split 3 times for up to 4 hands is more common)
  • double after split allowed
  • hitting (and/or doubling) after splitting aces allowed
  • BJ pays 3 to 2 or 6 to 5: configurable according to OP
  • dealer peeks (if dealer starts with 21, the hand immediately ends)
  • can't double for less (uncommon)
  • dealer hits on soft 17: configurable according to OP
  • no insurance
elm
legendary
Activity: 1050
Merit: 1000
@OP and all who bought the script

what is the doubling rule and option?

9,10,11 or any 2 cards or always doubling possible?
hero member
Activity: 854
Merit: 500
Is there anybody who can setup everything if we buy it? Right from hosting to setting up the looks.
elm
legendary
Activity: 1050
Merit: 1000
thank you.....thats getting better and better.

could some one point me to a script that is already online? thanks
legendary
Activity: 1135
Merit: 1002
Developer


Yes, it shows 11,21 but you can check that it really pays 3:2 and it's blackjack. It's not just displayed there, that's all. Smiley
it should show BlackJack and not 11,21

Insurence no, we may add it in future updates if people who bought it will be interested in it.
Insurance is very important for the house and a must for the house/OP to have this option to add

In case of tie, dealer wins. It's normal setting in blackjack games and it's also only reason why casino stays profitable.
sorry but You are wrong. tie is a tie in BlackJack but You can give the house/OP the option to change it to a win for the house if he wants to higher his % but if Dealer has BJ and Player has BJ it is a tie and not a loss for the player.  sure thing that You can do this but BJ players are not stupid they know the rules all over the world. so at least give the OP the chance to offer it. if I buy the script I would want those options

Yes, you can check images from administration. You can currently choose Blackjack pays: (3:2) or (6:5); Dealer hits on soft 17: YES or NO; Number of decks: 1,2,4,6,8
I dont want to check images I thought You could give a buyer the possibility before he buys the script to login the admin and to see what changes he can do to the rules. the rules You mentioned are just not enough for a good BlackJack operator.

I thought I saw somewhere in this thread or another one a link where you can see what rule options are needed to offer.
the address is here
http://wizardofodds.com/games/blackjack/calculator/

You didnt answer my question regarding support. if I buy Your script what options do I have to reach You beside here in thread and PM?

thank You for the nice script and work


1, Ok, we'll change it in new version.
2, We'll add it in new version.
3, Also adding it in new version so people can change what happen if there is tie - if player or dealer wins
4, I can give you private access to it
5, Yes, we know that page and we are adding options with updates
6, You can reach us also on e-mail [email protected] or skype imrer.imrer or you can visit us in Czech republic. Smiley

New update with things I mentioned above will be up 1.11. GMT.

Johny
elm
legendary
Activity: 1050
Merit: 1000


Yes, it shows 11,21 but you can check that it really pays 3:2 and it's blackjack. It's not just displayed there, that's all. Smiley
it should show BlackJack and not 11,21

Insurence no, we may add it in future updates if people who bought it will be interested in it.
Insurance is very important for the house and a must for the house/OP to have this option to add

In case of tie, dealer wins. It's normal setting in blackjack games and it's also only reason why casino stays profitable.
sorry but You are wrong. tie is a tie in BlackJack but You can give the house/OP the option to change it to a win for the house if he wants to higher his % but if Dealer has BJ and Player has BJ it is a tie and not a loss for the player.  sure thing that You can do this but BJ players are not stupid they know the rules all over the world. so at least give the OP the chance to offer it. if I buy the script I would want those options

Yes, you can check images from administration. You can currently choose Blackjack pays: (3:2) or (6:5); Dealer hits on soft 17: YES or NO; Number of decks: 1,2,4,6,8
I dont want to check images I thought You could give a buyer the possibility before he buys the script to login the admin and to see what changes he can do to the rules. the rules You mentioned are just not enough for a good BlackJack operator.

I thought I saw somewhere in this thread or another one a link where you can see what rule options are needed to offer.
the address is here
http://wizardofodds.com/games/blackjack/calculator/

You didnt answer my question regarding support. if I buy Your script what options do I have to reach You beside here in thread and PM?

thank You for the nice script and work
legendary
Activity: 1135
Merit: 1002
Developer
@ OP and all script owners

please take a look at the screenshot. the player shows AK = Black Jack and he should be paid 3 for 2 but here it shows 11,21

this just cant be. the player should be paid 3 for 2 and instead 11,21 should be written Black Jack. or what did I miss here?

another question....can I add in admin/settings the option = Black Jack insurance? in case house shows an Ace




http://gyazo.com/de9ed1b00b48c6e3e802b99566c24200



@OP

why do the player lose BJ against BJ

http://gyazo.com/dccaba72f5fe782cb98c533c8347f82a

I hope the script owner can change this.

is it possible to see the settings for the house edge = rules


Hi, we are glad you are interested in our script!

Yes, it shows 11,21 but you can check that it really pays 3:2 and it's blackjack. It's not just displayed there, that's all. Smiley

Insurence no, we may add it in future updates if people who bought it will be interested in it.

In case of tie, dealer wins. It's normal setting in blackjack games and it's also only reason why casino stays profitable.

Yes, you can check images from administration. You can currently choose Blackjack pays: (3:2) or (6:5); Dealer hits on soft 17: YES or NO; Number of decks: 1,2,4,6,8

elm
legendary
Activity: 1050
Merit: 1000
@OP

why do the player lose BJ against BJ

http://gyazo.com/dccaba72f5fe782cb98c533c8347f82a

I hope the script owner can change this.

is it possible to see the settings for the house edge = rules
elm
legendary
Activity: 1050
Merit: 1000
@ OP and all script owners

please take a look at the screenshot. the player shows AK = Black Jack and he should be paid 3 for 2 but here it shows 11,21

this just cant be. the player should be paid 3 for 2 and instead 11,21 should be written Black Jack. or what did I miss here?

another question....can I add in admin/settings the option = Black Jack insurance? in case house shows an Ace




http://gyazo.com/de9ed1b00b48c6e3e802b99566c24200

elm
legendary
Activity: 1050
Merit: 1000
Version 1.5 released

Minor bug fixes:
 - BBCode fixed (news)
 - Deposits processing performance
 - Card dealing order



could some one please tell me what RNG is used ?

In-built PHP function (seeded):

Quote
srand(client_seed);
.. this seeds the RNG

Quote
rand(length);
.. this gives random number based on the seed the previous function has set.

great now it is getting better and better. in case I buy the script how will I contact You in case I need urgent help? I am not a coder and would need all the help I can get. I am sure You will understand that if I am live and will have advertised and will have good action I cant stop the site for a long time if I cant reach You for a few days.
I hope this makes sense

is there a name for the RNG so I could search for it and get more info how good the RNG is?

I am not an expert of provably fair but I am a fan of it. can anyone say something regarding the provably fair handling for this game?

any help is very much appreciated
legendary
Activity: 1135
Merit: 1002
Developer
Version 1.5 released

Minor bug fixes:
 - BBCode fixed (news)
 - Deposits processing performance
 - Card dealing order



could some one please tell me what RNG is used ?

In-built PHP function (seeded):

Quote
srand(client_seed);
.. this seeds the RNG

Quote
rand(length);
.. this gives random number based on the seed the previous function has set.
elm
legendary
Activity: 1050
Merit: 1000
could some one please tell me what RNG is used ?

is the OP following his thread?
hero member
Activity: 588
Merit: 500
Interested. Check your msg.
elm
legendary
Activity: 1050
Merit: 1000
could some one please tell me what RNG is used ?
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