If I may ask... Why did you create a secondary item or currency and not just use Bitcoin directly?
The whole process of using Moonga / BitCrystals just adds confusion to the users wanting to use this platform. I can see the benefit if people buy these "token" with other payment methods
and currencies, but it's still confusing for most people. I joined a platform recently where people do things for points, and those point can be sold to other users for Bitcoins. The only problem is, none of the
users want these points and everyone is selling them. {So they have little or no value}
Excellent question, thank you for asking
Try to do my best to answer.
So you understand well quite well why the cards are digital assets on the blockchain and you are asking why we do need another game currency to purchase those.The reason is we want and we do need to make a crowdfunding ( happening soon ).
In a world where we would like to
1. Have 100% control of the game (decisions, revenue)
2. Don't count on the community to promote the game as it where they own product
Then we would have developed the game ourselves maybe with the help of a game publisher then we would have released it.
Then we would take your money, (Bitcoin, Fiat, or what ever) in exchange of cards. And in that case we don't need any intermediary currency as BitCrystal.
But in our case we want to take full advantage of Blockchain shared economy. We believe when project are crowdfunded people who pre purchased to product should receive a part of it and not only pre access or a T-shirt. They should part of the fuel of the game economy.
Once the game is funded and up and running all the asset we put on sale can be acquired with BitCrystals.
Let's take an extreme example for illustration. Let's say there is only one person who purchase all the BitCrystals he hold 100% of the 100'000'000 BCY. Then this guy will be able to get all the game assets. That great he financed all the game by himself. He has full access of 100% of HIS game he dosen't need to pay anyone to get anything anymore. During the development we are going to vote some decisions 1 BCY is one vote count. Since he has 100% of voting he will be able to influence the game and tailor it to his taste.
Let say now he enjoys playing the game and he invite a friend to play to his game with him. Since he holds 100% of BitCrystals and he is the only one who can purchase any asset he will decide how much of his BitCrystals he's going to (give, trade, sell) to his friend. Now let's say this game is great (the game he helped to design) and millions of players want to pay. Then he is going to decide the value of the BitCrystals that will be directly proportional to the overall demand for game assets.
Of course this example is extreme and there is going to be much more player participating to the token sale. Some BCY are distributed already. All those player will have a shared ownership of the overall game asset value with the BitCrystals who is the key to acquire game assets.
Does this make sense to you ?
On our side we think it's the future of crowdfunding and the shared economy !