Nevertheless, If I'm wrong and your scheme is in fact working, why not then simply create a dozen of accounts and make them all cash out at 1, thereby increasing your expected profit?
My scheme does work, but it only works under a
specific scenario (the one you created: where two players are trying to cash out high). Creating a dozen accounts and cashing out at 1x would be an absolutely terrible strategy though, because the person you're "targetting" would likely cash out early and collect lots of bonuses
I didn't mean just cashing out at 1x with all your accounts. With one account you fight with other players for cashing out the last, while the army of your other accounts cashes out immediately at 1x. Does it make any difference? Besides, you don't necessarily have to cash out all at once as you can use one account for every other player in the room, cashing out after they are done (one after another)
99% of the time, all strategies can be done with 2 or less accounts. I don't think there's anything wrong with multi-accounting either. But the real important thing to remember is that the whole bonus system is effectively "player-vs-player" and you are winning money from other players (or if you do badly: they're winning from you). And you have to bet them by a significant margin (as you're always also paying the house-edge to play). So generally the biggest problem is finding a good time to bet (how other people are betting, and enough volume)
Well, I can't say that I understand everything that you just wrote but thanks anyway for your thorough explanation. I hope it will be useful to someone who decides to actually try it out in practice. More power to them
Anyway, you can pretty easily play around with the min-bet and see if you can get your average bonus above 1%, which means you're making more from the bonus system than you're losing to it. If your average cash out is 1x (there's no house edge at that multiplier) then you'd be playing profitably. If your average cash out is 2x, it means you need to have an average bonus of 1.5% to play profitably. If your average cash out is really high, you need an average bonus of like 1.9%
I agree, it is hard to wrap one's head around all this without actually engaging in this kind of game and getting the hang of how it works and feels
So there's a surprising amount of strategy to what looks like a simple game. (But the big problem is, you need a huge amount of action happening for it to be worth your time. If the bonus pool for a round of a game is $1, it's never going to make too much sense playing strictly for bonuses)
Yes, that's likely the only point in your explanation that makes complete sense to me. Anyway, if a similar site has an API, you can create a cash-out bot and then unleash a war of bots. Though I don't know how human players are going to feel then and whether they will like the idea of being cannon fodder for you and your army of bots. On the other hand, you can always use a script
Someone likely already did this