Looking at MtGox, their server could only support <40 trades per second, so whenever it went above that, it lagged to hell and they called it a DDOS. You guys just ate it up.
Maybe. That's the first thing I'd like to know for sure.
Exactly, all I'm saying is we have no idea right now if there actually was a DDOS. We do know that when attempting to trade more than 37 or so trades per second on Mt Gox, the symptoms would be the same as what they called a DDOS.
I've done a lot of IT security work, while you cant trace "who" is doing a DDOS, its very easy and common practice for companies to publish details on the type/vector of DDOS attack. None of the exchanges have done this.